Added Lightning Damage Support: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>MBD123-gpuser
mNo edit summary
>MBD123-gpuser
mNo edit summary
(No difference)

Revision as of 20:59, 22 January 2016

Template:Gem Infobox Added Lightning Damage grants additional lightning damage to hits made with the linked skill. For instance the lightning damage will be added to hits made by any attack or spell that hits, or hits made by things such as the area damage explosions from Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
, Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids:
DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page)
DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page)
, or Minion Instability.

The lightning damage will not be added to damage that is not part of a "hit", such as the Bleeding caused by Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
, or the Chaos Damage per second from being Poisoned by Module Error: Too many skills found with q_where = skill.active_skill_name="Caustic Arrow". Please choose only one of the following ids:
ExileCausticArrow - Deals (0.9-241.3) Base Chaos Damage per second, Base duration is 4.00 seconds, Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect, Projectiles Return to you, Gain 25% of your Physical Damage as Extra Chaos Damage (page)
MonsterCausticArrow - Deals (1.5-219.3) Base Chaos Damage per second, Base duration is (1.20-3.00) seconds, Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect, Gain 34% of your Physical Damage as Extra Chaos Damage (page)
or Viper Strike. The lightning damage will however be added to the weapon hits from Puncture, Poison Arrow, Viper Strike, and any other skill that hits.

Gem level progression

Template:GemLevelTable |- ! 1 | 8 | 18 | 1–8 | 0 | 0 |- ! 2 | 10 | 21 | 1–9 | 3,231 | 3,231 |- ! 3 | 13 | 25 | 1–12 | 9,569 | 12,800 |- ! 4 | 17 | 31 | 1–16 | 28,189 | 40,989 |- ! 5 | 21 | 37 | 1–22 | 59,146 | 100,135 |- ! 6 | 25 | 43 | 1–28 | 111,192 | 211,327 |- ! 7 | 29 | 49 | 2–36 | 193,800 | 405,127 |- ! 8 | 33 | 55 | 2–47 | 320,280 | 725,407 |- ! 9 | 37 | 61 | 3–59 | 507,839 | 1,233,246 |- ! 10 | 40 | 66 | 4–70 | 554,379 | 1,787,625 |- ! 11 | 43 | 70 | 4–83 | 755,049 | 2,542,674 |- ! 12 | 46 | 75 | 5–98 | 1,016,533 | 3,559,207 |- ! 13 | 49 | 79 | 6–116 | 1,898,602 | 5,457,809 |- ! 14 | 52 | 84 | 7–136 | 1,964,019 | 7,421,828 |- ! 15 | 55 | 88 | 8–159 | 2,573,731 | 9,995,559 |- ! 16 | 58 | 93 | 10–186 | 7,610,839 | 17,606,398 |- ! 17 | 61 | 97 | 11–218 | 13,436,884 | 31,043,282 |- ! 18 | 64 | 102 | 13–253 | 25,050,611 | 56,093,893 |- ! 19 | 67 | 106 | 16–295 | 43,867,388 | 99,961,281 |- ! 20 | 70 | 111 | 18–342 | 242,078,618 | 342,039,899 |- ! 21 | 72 | 114 | 20–378 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 22–417 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 24–459 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 27–506 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 29–557 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 32–614 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 36–675 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 39–743 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 43–816 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 47–897 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.0.0
  • Increased the added damage at all levels. Now grants 0.5% increased lightning damage per 1% quality instead of increased chance to shock and shock duration.
1.2.0
  • The mana multiplier has been reduced from 140% to 130%.
1.0.4
  • Added Lightning Damage has been increased by 15% at level 1, up to 100% at level 15.
0.10.0
  • Added Lightning Damage has been moved from level 15 to level 12.
0.9.6
  • Increased the damage.