Added Chaos Damage Support: Difference between revisions

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Revision as of 11:13, 6 April 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Adds Chaos Damage to hits made with the linked skill. For instance the chaos damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
, Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids:
DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page)
DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page)
, and Minion Instability.

The chaos damage will not be added to damage that is not part of a "hit", such as the Bleeding caused by Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
, or the Chaos Damage per second from being Poisoned by Module Error: Too many skills found with q_where = skill.active_skill_name="Caustic Arrow". Please choose only one of the following ids:
ExileCausticArrow - Deals (0.9-241.3) Base Chaos Damage per second, Base duration is 4.00 seconds, Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect, Projectiles Return to you, Gain 25% of your Physical Damage as Extra Chaos Damage (page)
MonsterCausticArrow - Deals (1.5-219.3) Base Chaos Damage per second, Base duration is (1.20-3.00) seconds, Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect, Gain 34% of your Physical Damage as Extra Chaos Damage (page)
or Viper Strike. The chaos damage will however be added to the weapon hits from Puncture, Poison Arrow, Viper Strike, and any other skill that hits.

Gem level progression

{{Skill progression | c1_abbr = yes | c1=Chaos

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.0.0
  • The mana multiplier has been reduced from 140% to 130%.
1.2.0
  • The mana multiplier has been reduced from 150% to 140%.
1.0.4
  • Added Chaos Damage has been increased by 7% at level 1, up to 69% at level 15.
0.9.12qq
  • From 0.5% chaos damage per quality point to 0.35%.
0.9.6
  • Increased the damage bonus granted by Added Chaos Damage.

References