Accuracy and Crits Aura: Difference between revisions

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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Deadeye and Steel-infused modded monster.png|A monster with Deadeye and Steel-infused monster mods, showing the Accuracy and Crits Aura visual effect
File:Deadeye and Steel-infused modded monster.png|A monster with <span style="color:olive">Deadeye</span> and <span style="color:silver">Steel-infused</span> monster mods, showing the '''Accuracy and Crits Aura''' visual effect
File:Accuracy and Crits Aura beta.jpg|Official game beta screenshot<ref>https://web.archive.org/web/20120608140904/http://www.pathofexile.com/monsterauras</ref>
File:Accuracy and Crits Aura beta.jpg|Official game beta screenshot<ref>https://web.archive.org/web/20120608140904/http://www.pathofexile.com/monsterauras</ref>
File:Precision skill screenshot.png|visual effect of Precision aura gem is not the same as Accuracy and Crits monster aura
File:Precision skill screenshot.png|visual effect of [[Precision]] aura gem is not the same as '''Accuracy and Crits''' monster aura
File:Speed and Accuracy and Crits Auras HH.png|Visual of a player character that stolen a few monster mods, including Deadeye (Accuracy and Crits Aura) and Hasted (Speed Aura)
File:Speed and Accuracy and Crits Auras HH.png|Visual of a player character that stolen a few monster mods, including Deadeye ('''Accuracy and Crits Aura''') and Hasted (Speed Aura)
</gallery>
</gallery>



Revision as of 05:36, 6 November 2022

For the player skill, see Precision.
Accuracy and Crits Aura
Buff
Precision skill icon.png

Allies have increased Accuracy and Critical Strike Chance

#% increased Global Accuracy Rating
100% increased Global Critical Strike Chance

Accuracy and Crits Aura is a monster aura. It is originally granted from monster modifier Module Error: No results found. but the mod is now spawn disabled. The aura is now granted by new Archnemesis monster mod Deadeye (known as affix form of Accuracyof Accuracy
Intrinsic
20% increased Damage (Hidden)
; rare rarity version only). Monster implicit mod (e.g. Module Error: No results found.) as well as unique monster's mod may also grant the monster with this aura.

The aura is mostly the same function as PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant. Also note that the gem version grants flat Accuracy Rating, while the monster aura grants increased Accuracy Rating.

The legacy Module Error: No results found. of Accuracyof Accuracy
Intrinsic
20% increased Damage (Hidden)
can be stolen by HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
, Replica HeadhunterReplica Headhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds
"A type Delta test subject escaped with Prototype #18. He was last seen
ten times the height of a man and crashing straight through walls."
or Inspired LearningInspired Learning
Crimson Jewel
Radius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
, but the new Archnemesis mod of Accuracyof Accuracy
Intrinsic
20% increased Damage (Hidden)
can be stolen by HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
or Inspired LearningInspired Learning
Crimson Jewel
Radius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
only. As magic rarity monster's Deadeye mod (of Accuracyof Accuracy
Intrinsic
100% increased Global Accuracy Rating (Hidden)
30% increased Damage (Hidden)
100% increased Global Critical Strike Chance (Hidden)
) does not grant this aura so that Replica HeadhunterReplica Headhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds
"A type Delta test subject escaped with Prototype #18. He was last seen
ten times the height of a man and crashing straight through walls."
cannot steal the aura. The legacy monster mod cannot be found in-game except in permanent leagues' exisitng captured beasts so that it has limited chance to be actually steal by HH.

Player can also affected by this aura when converting a special Fickle Totem[1] (which has MonsterImplicitAuraAccuracyAndCritsSextant and MonsterImplicitAuraSpeedSextant mods) to friendlies due to the sextant mod Areas contain # additional packs of Monsters that Convert when Killed, or converting any monsters with this mod as friendlies temporarily by using Conversion TrapConversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.30-10.00) seconds

Additional Effects From 1-20% Quality:
Base duration is (0.2-4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

The Archnemesis version is much stronger than sextant totem version, which the Archnemesis' (Deadeye's) Accuracy and Crits Aura grants 100% increased Global Accuracy Rating and 100% increased Global Critical Strike Chance, as well as other effect that grant to the mod owner of the Deadeye mod. While the totem spawned the sextant mod, only grant 45% increased Global Accuracy Rating and 100% increased Global Critical Strike Chance, despite the totem also grants Speed Aura buff.

The visual effect of this monster aura is similar to Speed Aura so that both of them may easily mixed up.

Gallery

References

Version history

Version Changes
3.18.0
  • Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers.
Before 0.10.0
  • Introduced to the game.