Vaal Rain of Arrows

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For the non-Vaal counterpart, see Rain of Arrows.

Vaal Rain of Arrows is a vaal bow attack that fires a volley of arrows into the air to hit enemies in the targeted area.

Skill Functions and Interactions

Roots enemies: Vaal Rain of Arrows applies a 100% less movement speed modifier on enemies hit, preventing them from moving but allowing them to use skills. This root effect can be counteracted by players using the Unstoppable Ascendancy notable.

Gem level progression

LevelRequired LevelRequired DexterityDamage
Effectiveness
Attack
Damage
Base
Duration
Exp.Total Exp.
1123380%80%N/A00
2153981%81.1%N/A1524915249
3194882%82.1%N/A4151756766
4235683%83.2%N/A81983138749
5276484%84.2%N/A147968286717
6317385%85.3%N/A250557537274
7358186%86.3%N/A405086942360
8388887%87.4%N/A4477181390078
9419488%88.4%N/A6153182005396
104410089%89.5%N/A8346392840035
114710691%90.6%N/A15707604410795
125011392%91.6%N/A16339876044782
135311993%92.7%N/A21510308195812
145612594%93.7%N/A281218911008001
155913295%94.8%N/A509936016107361
166213896%95.8%N/A940073125508092
176414297%96.9%N/A1527336640781458
186614698%98%N/A2628658267068040
196815199%99%N/A62890590129958630
2070155100%100.1%N/A212046017342004647
2172159101%101.1%N/AN/AN/A
2274N/A102%102.2%N/AN/AN/A
2376N/A103%103.2%N/AN/AN/A
2478N/A104%104.3%N/AN/AN/A
2580N/A105%105.3%N/AN/AN/A
2682N/A106%106.4%N/AN/AN/A
2784N/A108%107.5%N/AN/AN/A
2886N/A109%108.5%N/AN/AN/A
2988N/A110%109.6%N/AN/AN/A
3090N/A111%110.6%N/AN/AN/A
3191N/A112%111.7%N/AN/AN/A
3292N/A113%112.7%N/AN/AN/A
3393N/A114%113.8%N/AN/AN/A
3494N/A115%114.8%N/AN/AN/A
3595N/A116%115.9%N/AN/AN/A
3696N/A117%117%N/AN/AN/A
3797N/A118%118%N/AN/AN/A
3898N/A119%119.1%N/AN/AN/A
3999N/A120%120.1%N/AN/AN/A
40100N/A121%121.2%N/AN/AN/A

Video Demonstration

Version History

Version Changes
3.1.0
  • Bear TrapBear TrapTrap, Spell, Duration, Physical
    Level: (1-20)
    Cost: (6-23) Mana
    Cooldown Time: 4.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 300%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
    Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is 3.00 seconds
    Locks enemy in place
    Enemies take 25% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts

    Additional Effects From 1-20% Quality:
    Base duration is (0.05-1) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Vaal Rain of ArrowsVaal Rain of ArrowsAttack, AoE, Projectile, Vaal, Bow
    Level: (1-20)
    Souls Per Use: 20
    Can Store 2 Use(s)
    Soul Gain Prevention: 5 sec
    Attack Damage: (80-100)% of base
    Effectiveness of Added Damage: (80-100)%
    Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (28-34) Arrows
    Fires 4 additional sequences of arrows
    Can't be Evaded
    Maim on Hit
    150% increased Effect of Maim

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now remove all movement speed, as opposed to reducing it by 300%.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.