Power Siphon

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Revision as of 16:40, 21 August 2014 by >Teh Hammer (→‎Gem level progression)
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Template:Gem Infobox

Skill Functions and Interactions

Culling Strike causes monsters to die if you strike them down to 10% or less life.

Dual Wielding: Dual wielding attacks with Power Siphon will alternate the weapon being fired.

It is not possible to gain more than one Power Charge per attack even if Power Siphon is linked to Lesser Multiple Projectiles or Greater Multiple Projectiles and kills multiple enemies.

Power Siphon is classified as an Attack and will benefit from x% increased Attack Speed but not from x% increased Casting Speed.

Gem level progression

Template:GemLevelTable |- ! 1 | 10 || 29 || 13 || 0% || 9,569 |- ! 2 | 13 || 35 || 13 || 4% || 18,908 |- ! 3 | 16 || 41 || 13 || 8% || 33,871 |- ! 4 | 19 || 48 || 13 || 12% || 56,446 |- ! 5 | 22 || 54 || 13 || 16% || 89,302 |- ! 6 | 25 || 60 || 13 || 20% || 135,415 |- ! 7 | 28 || 67 || 13 || 24% || 283,759 |- ! 8 | 32 || 75 || 13 || 28% || 453,996 |- ! 9 | 36 || 83 || 13 || 32% || 703,128 |- ! 10 | 40 || 92 || 13 || 36% || 1,061,223 |- ! 11 | 44 || 100 || 14 || 40% || 1,570,760 |- ! 12 | 47 || 106 || 14 || 44% || 2,286,879 |- ! 13 | 50 || 113 || 14 || 48% || 3,289,072 |- ! 14 | 53 || 119 || 14 || 52% || 3,351,223 |- ! 15 | 56 || 125 || 14 || 56% || 9,935,033 |- ! 16 | 59 || 132 || 14 || 60% || 21,343,930 |- ! 17 | 62 || 138 || 14 || 64% || 50,689,250 |- ! 18 | 64 || 142 || 14 || 68% || 90,043,412 |- ! 19 | 66 || 146 || 14 || 72% || 147,026,187 |- ! 20 | 68 || 151 || 14 || 76% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || || 80% || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || || 84% || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || || 88% || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || || 92% || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || || 96% || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || || 100% || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || || 104% || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || || 108% || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || || 112% || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || || 116% || class="table-na" style="text-align: center; " | N/A |}

Quest reward

This skill can be gained as a reward for finishing these quests:

Version history

Version Changes
1.2.0
  • Mana cost has been reduced
1.1.0b
  • Fixed a bug where the Templar's Power Siphon was not working correctly. You will also need to restart your client to see this behave correctly.
0.9.13h
  • Fixed a bug with the graphical effect.
0.9.12qq
  • Damage modifiers factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12e
  • Fixed a client and server crash related to Power Siphon.
0.9.12
0.9.9
  • Fixed a bug where Power Siphon could not break barrels.
0.9.7d
  • Power Siphon now works on shattered enemies correctly.
0.9.7
  • Power Siphon now acts like Infernal Blow in that it counts kills that occur a short time after
    the skill is used (so that it's useful in party situations).
  • It also now has the Culling Strike effect.
  • Power Siphon now works correctly with the Multiple Projectiles support gem.
0.9.6
  • Power Siphon has been added to the game.