Added Chaos Damage Support

From Path of Exile Wiki
Revision as of 15:18, 28 February 2013 by >ApexPr3dat0r (→‎Gem Leveling)
Jump to navigation Jump to search

Template:Gem Infobox Adds chaos damage to hits made with the linked skill. For instance the chaos damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
, Detonate Dead, and Minion Instability.

The chaos damage will not be added to damage that is not part of a "hit", such as the Bleeding caused by Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
, or the Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). from being Poisoned by Module Error: No skills found with q_where = skill.active_skill_name="Poison Arrow" or Viper Strike. The chaos damage will however be added to the weapon hits from Puncture, Poison Arrow, Viper Strike, and any other skill that hits.

Gem Leveling

Template:GemLevelTable |- ! 1 | 31 || 52 || 16–25 || 179,320 |- ! 2 | 33 || 55 || 18–27 || 225,766 |- ! 3 | 35 || 58 || 20–30 || 282,073 |- ! 4 | 37 || 61 || 22–33 || 349,759 |- ! 5 | 39 || 64 || 24–36 || 431,204 |- ! 6 | 41 || 67 || 26–39 || 528,465 |- ! 7 | 43 || 70 || 29–43 || 644,165 |- ! 8 | 45 || 73 || 31–47 || 782,325 |- ! 9 | 47 || 76 || 34–51 || 945,554 |- ! 10 | 49 || 79 || 37–55 || 1,138,877 |- ! 11 | 51 || 82 || 40–60 || 1,368,233 |- ! 12 | 53 || 85 || 44–65 || 1,638,338 |- ! 13 | 55 || 88 || 47–71 || 1,956,648 |- ! 14 | 57 || 91 || 51–77 || 2,329,968 |- ! 15 | 59 || 94 || 55–83 || 9,826,462 |- ! 16 | 61 || 97 || 60–90 || 21,126,787 |- ! 17 | 63 || 100 || 65–97 || 50,254,966 |- ! 18 | 65 || 103 || 70–105 || 89,391,985 |- ! 19 | 67 || 106 || 75–113 || 146,266,188 |- ! 20 | 69 || 109 || 81–122 || class="table-na" style="text-align: center; " | N/A |- ! 21 | class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A |- ! 22 | class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.5% increased Chaos damage.

Version History

Version Changes 0.9.12qq
  • From 0.5% chaos damage per quality point to 0.35%.
0.9.6
  • Increased the damage bonus granted by Added Chaos Damage.