Guide:Visual guide of stolen monster mods

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Revision as of 11:57, 20 November 2022 by Neokowloon (talk | contribs)
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This is a guide.

Last updated on November 20, 2022.

This guide needs to be updated.

Reason: version 3.18.0 removed all monster mod and replaced by Archnemesis mods. Some bloodline and nemesis mod became Archnemesis mods

Please update this guide to reflect newly available information.

All archnemesis modifier (except mod that only able to spawn on magic rarity monsters) can be stolen by the player from the slayed monsters by using HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
and Inspired LearningInspired Learning
Crimson Jewel
Radius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
, while Replica HeadhunterReplica Headhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds
"A type Delta test subject escaped with Prototype #18. He was last seen
ten times the height of a man and crashing straight through walls."
can steal mod from magic monsters only. Most of them have easily recognized visual effects and some of them have buff icons. Some stealable mods may not be listed here as it has no easily recognized visual effects. For full list of monster mods, read monster modifiers article.

Archnemesis mods

Icon Mod Name Effects Image
N/A Bloodletter Attacks cause Bleeding
50% increased Damage with Bleeding
25% increased Bleeding Duration
25% reduced Damage taken from Physical Damage over Time
30% reduced Movement Speed
Nearby Enemies are Maimed with 30% reduced Movement Speed

(The red circle around the character)
N/A Magma Barrier
  • 50% of Physical Damage Converted to Fire Damage
  • 25% of Physical Damage as Extra Fire Damage
  • 30% increased Fire Damage
  • +40% to Fire Resistance
  • 25% additional Physical Damage Reduction
  • Surrounded by a Magma Barrier that takes 90% of Damage from Hits up to a fixed amount
  • When the Magma Barrier is depleted it explodes for massive Fire Damage
  • Barrier returns 10 seconds after exploding
  • Periodically spawns Volatile that chases the monsters, accelerating over time (9 second cooldown)
Soul Eater
  • 5% increased damage per Soul Eater stack
  • 5% increased attack speed per Soul Eater stack
  • 5% increased cast speed per Soul Eater stack
  • 1% increased character size per Soul Eater stack
  • Summons a Shackled Phantasm monster every 4 seconds
  • Players gain 1 Soul Eater stack per slain enemy while the buff is active
  • Players can gain up to a maximum of 50 Soul Eater stacks, increasing the player size substantially

Other mod or skill from mods

Icon Mod/skill Name Effects Image
Proximity Shield
  • Players cannot be hit by direct damage from enemies outside the shield.
Energy Shield Aura
  • Grants additional energy shield and increased energy shield recharge.
Resists Aura
  • Grants additional elemental resistances.
Speed Aura
  • Increases movement speed, attack speed and cast speed.
Life Regen Aura
  • Allies regenerate life.
Medium Physical Damage Aura
  • Causes nearby enemies to take more physical damage.
  • Increases the character size
Large Physical Damage Aura
  • Causes nearby enemies to take substantially more physical damage.
  • Substantially increases the character size
Accuracy and Crits Aura
  • Grants accuracy and critical strike chance.
Faster Run
  • Grants faster run speed and action speed.
Grasping Vines (from Vine Snare mod)
  • Grasping Vines slow your enemies when you take a hit.
Storm Herald
  • Lightning bolts strike at nearby enemies when you take damage.
Light Bolt
  • Physical projectiles strike at nearby enemies when you take damage.
Lightning Mirage
  • A lightning clone of the player detonates itself into enemies when you take damage.
Elemental Thorns
  • Fires a projectile which deals damage of each element when you take elemental damage.
Physical Thorns
  • Fires a projectile which deals Physical Damage when you take elemental damage.
Inferno Bolt
  • Fires a projectile which deals Fire Damage when you take elemental damage.
Snow Bolt
  • Fires a projectile which deals cold Damage when you take elemental damage.
Ancestral Power
  • Fire totems automatically appear around the player which deal Fire Damage to enemies that hit the barriers.
Bringer of Bones
  • Skeletons automatically appear around the player which attack nearby enemies.