Vessel of Vinktar Topaz FlaskLasts 8.00 Seconds Consumes (45-50) of 50 Charges on use +40% to Lightning Resistance +5% to maximum Lightning ResistanceRequires Level 68(125-150)% increased Charges per use Shocksnearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken 50% of Physical Damage Converted to Lightning during Effect 20% of Lightning Damage Leeched as Life during EffectThe great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Vessel of Vinktar is a uniqueTopaz FlaskTopaz FlaskLasts 8.00 Seconds Consumes 20 of 50 Charges on use +40% to Lightning Resistance +5% to maximum Lightning ResistanceRequires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters..
Shock Radius: Enemies within approximately 30 units of the user will be shocked as long as the flask is active. However, enemies will not remain shocked if they move out of range.
Shock Management: The self-shock can be avoided by the usual means, such as equipping Fairgraves' TricorneFairgraves' Tricorne TricorneEvasion: (90-117)Requires Level 12, 27 DexAdds 15 to 25 Cold Damage to Attacks 70% increased Evasion Rating +(20-30)% to Lightning Resistance Cannot be Shocked You can be Touched by Tormented SpiritsFairgraves' trusty tricorne accompanied him far across the seas, deep under the ground, and even beyond death., or using a flaskof Groundingof Grounding Suffix Grants Immunity to Shock for 4 seconds if used while Shocked. Pathfinder's Master Alchemist also works.
Flask Stacking: When using different Vessel of Vinktar variants simultaneously, each of their distinct modifiers will apply, but any shared modifiers will not.
Item acquisition
Vessel of Vinktar has restrictions on where or how it can drop. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters:
(80-100)% increased Charges used Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect, causing 50% increased Damage taken 20% of Physical Damage Converted to Lightning during Flask effect 20% of Lightning Damage Leeched as Life during Flask effect 20% of Lightning Damage Leeched as Mana during Flask effect
(80-100)% increased Charges used Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect, causing 50% increased Damage taken 20% of Physical Damage Converted to Lightning during Flask effect 30% of Lightning Damage Leeched as Life during Flask effect 30% of Lightning Damage Leeched as Mana during Flask effect Life and Mana Leech are instant during effect
Vessel of Vinktar has been reduced to 20% Life and Mana leech. It no longer grants "Leech applies instantly during Flask effect". It also consumes more charges when used, so you cannot use the flask twice per fill any more.
Fixed a bug where the shock applied to nearby enemies when using the Vessel of Vinktar was removed when using a flask with the "of Grounding" suffix afterwards.