Template:Atlas base item type drops/sandbox
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Atlas Region | White maps (T1-T5) | Yellow maps (T6-T10) | Red maps (T11+) |
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Glennach Cairns | Apothecary's GlovesApothecary's GlovesArmour: (108-124) Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate Two-Toned Boots (Fire and Lightning Resistance)Two-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances | Apothecary's GlovesApothecary's GlovesArmour: (108-124) Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate Two-Toned Boots (Fire and Lightning Resistance)Two-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating | Apothecary's GlovesApothecary's GlovesArmour: (108-124) Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate Cerulean RingCerulean RingRequires Level 80(8-10)% increased maximum Mana Two-Toned Boots (Fire and Lightning Resistance)Two-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating Vermillion RingVermillion RingRequires Level 80(5-7)% increased maximum Life |
Haewark Hamlet | Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second Two-Toned Boots (Cold and Lightning Resistance)Two-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances | Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second Two-Toned Boots (Cold and Lightning Resistance)Two-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances | Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage Two-Toned Boots (Cold and Lightning Resistance)Two-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances |
Lira Arthain | Bone HelmetBone HelmetArmour: (197-227) Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage Fugitive BootsFugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge | Bone HelmetBone HelmetArmour: (197-227) Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage Fugitive BootsFugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge | Bone HelmetBone HelmetArmour: (197-227) Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage Fugitive BootsFugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks |
Valdo's Rest | Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed Convoking WandConvoking WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40 Weapon Range: 120Requires Level 72, 242 IntCan roll Minion Modifiers Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage Two-Toned Boots (Fire and Cold Resistance)Two-Toned BootsArmour: (126-145) Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances | Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed Convoking WandConvoking WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40 Weapon Range: 120Requires Level 72, 242 IntCan roll Minion Modifiers Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage Two-Toned Boots (Fire and Cold Resistance)Two-Toned BootsArmour: (126-145) Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances | Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed Convoking WandConvoking WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40 Weapon Range: 120Requires Level 72, 242 IntCan roll Minion Modifiers Iolite RingIolite RingRequires Level 80(17-23)% increased Chaos Damage Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage Two-Toned Boots (Fire and Cold Resistance)Two-Toned BootsArmour: (126-145) Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances |
This is the template sandbox page for Template:Atlas base item type drops (diff).
Overview
This query receives the current drop locations based on the atlas regions for the atlas base items.
Parameters
Parameter | Value | Description |
---|---|---|
where | str | Additional where clause to restrict the results returned.
The items, items__tags, atlas_base_item_types and atlas_regions tables can be used. |
The above documentation is transcluded from Template:Atlas base item type drops/doc.
Editors can experiment in this template's sandbox and testcases pages.
Please add categories to the /doc subpage. Subpages of this template.
Editors can experiment in this template's sandbox and testcases pages.
Please add categories to the /doc subpage. Subpages of this template.