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Revision as of 04:12, 28 October 2013

There are three types of Swords: Rapiers (or One-Handed Thrusting Swords), One-Handed Swords and Two-Handed Swords. All types deal melee physical damage. Rapiers requires Dexterity and have "Increased Critical Strike Multiplier" as implicit mod. One-Handed and Two-Handed Swords requires Strength and Dexterity and have "Increased Accuracy Rating" as implicit mod.

Arming swords and sabres

Implicit Mod Explanation
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Rapiers and thrusting swords

Implicit Mod Explanation
Global modifiers increase your stats across the board, unlike Local modifiers.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Two-handed swords

Implicit Mod Explanation
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Swords Passives

Basic Passives for Swords include:

Notable Passives for Swords include: Template:Passive table header Blade of Renown

Blade Master
Notable Passive Skill
20% increased Physical Damage with Swords
8% increased Attack Speed with Swords
+200 to Accuracy Rating with Swords
Sword Attacks deal 20% increased Damage with Ailments [1]

Blade Master is a notable passive skill that grants increased physical damage, increased attack speed and bonus flat accuracy rating with swords. It also grant increased damage with ailments from sword attacks

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Clear OilSepia OilSilver OilBlade Master
20% increased Physical Damage with Swords
8% increased Attack Speed with Swords
+200 to Accuracy Rating with Swords
Sword Attacks deal 20% increased Damage with Ailments

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants +1 to Melee Strike Range with Swords.


3.10.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 20% increased Damage with Ailments from Attack Skills while wielding a Sword.
      • Instead, it now grants Sword Attacks deal 20% increased Damage with Ailments.


3.8.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 20% increased Physical Damage with Swords (down from 25%).
    • Now grants 8% increased Attack Speed with Swords (down from 10%).
    • Now grants 20% increased Damage with Ailments from Attack Skills while wielding a Sword (down from 25%).
    • Now grants +1 to Melee range with Swords.


3.0.0
  • All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
    • Now grants 25% increased Damage with Ailments from Attack Skills while wielding a Sword.


2.6.0
  • Now grants 25% increased Physical Damage with Swords (up from 22%).
  • Now grants 10% increased Attack Speed with Swords (up from 8%).
  • No longer grants 12% increased Accuracy Rating with Swords.
    • Instead, it now grants +200 to Accuracy Rating with Swords.


1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • Blade Master also grants accuracy rating.
Brutal Blade
Notable Passive Skill
Sword Attacks deal 24% increased Damage with Hits and Ailments
+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% chance to gain a Frenzy Charge when you Block Attack Damage [1]

Brutal Blade is a notable passive skill that grants increased damage and with swords. It also grants additional chance to block attack damage while holding a shield or dual wielding, as well as a chance to gain a Frenzy Charge when you block attack damage.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilVerdant OilGolden OilBrutal Blade
Sword Attacks deal 24% increased Damage with Hits and Ailments
+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% chance to gain a Frenzy Charge when you Block Attack Damage

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield (changed up from 4%).
    • Now grants 10% chance to gain a Frenzy Charge when you Block Attack Damage (changed up from 10%).
    • Now grants Sword Attacks deal 24 % increased Damage with Hits and Ailments (changed up from 20%).
    • No longer grants 8% increased Attack Speed with Swords.
2.6.0
1.2.0
  • Brutal Blade also grants attack speed with swords.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
0.11.2
  • The Brutal Blade notable has been changed to 20% Physical Damage with Swords instead of 24% and also has +20 Strength.

Cruel Blade Deft Blade Legendary Swordsman

Razor's Edge
Notable Passive Skill
35% increased Physical Damage with Swords
Sword Attacks deal 35% increased Damage with Ailments
Overwhelm 20% Physical Damage Reduction [1]

Razor's Edge is a notable passive skill that grants increased physical damage with swords and increased damage with ailments from sword attacks. Its also grants reduced enemy physical damage reduction.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Verdant OilTeal OilViolet OilRazor's Edge
35% increased Physical Damage with Swords
Sword Attacks deal 35% increased Damage with Ailments
Overwhelm 20% Physical Damage Reduction

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 35% increased Physical Damage with Swords (up from 30%).
    • Now grants Sword Attacks deal 35% increased Damage with Ailments (up from 30%).
    • No longer grants Attacks have 15% chance to cause Bleeding or +10% to Damage over Time Multiplier for Bleeding.
      • Instead, it now grants Overwhelm 20% Physical Damage Reduction.


3.10.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 30% increased Damage with Ailments from Attack Skills while wielding a Sword.
      • Instead, it now grants Sword Attacks deal 30% increased Damage with Ailments.


3.8.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants Bleeding you inflicts deal Damage 15% faster
      • Instead, it now grants +10% to Damage over Time Multiplier for Bleeding.


3.7.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants +1 to Melee Weapon and Unarmed range.
      • Instead, it now grants Bleeding you inflicts deal Damage 15% faster.


3.0.0
  • All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
    • Now grants 30% increased Damage with Ailments from Attack Skills while wielding a Sword.


2.6.0
  • Now grants 30% increased Physical Damage with Swords (up from 20%).
  • Now grants Melee Attacks have 15% chance to cause Bleeding (up from 5%).
  • Now grants +1 to Melee Weapon and Unarmed range.


1.3.0
  • Razor's Edge no longer grants life; it now grants additional chance to inflict bleed with melee attacks.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.


1.2.0
  • Razor's Edge also grants life.
  • Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.

ru:Лезвие бритвы Slashing Comeback Wicked Blade |}

For a total of 43 Sword Passives granting 376% Increased Physical Damage, 144% Increased Accuracy Rating, 39% Increased Attack Speed, 55% Reduced Enemy Chance to Block Sword Attacks and 50% Increased Critical Multiplier, as well as 24 Life, 20 Strength, and 26% Armour.

Other Passives Affecting Swords

Other Passives affecting Swords include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Dual Wielding Passives, Melee Physical Damage Passives, One Handed Melee Weapons Passives and Two-Handed Melee Weapons Passives.

Swords Skills

Single Target Skills

  • Strength Skills: Module Error: Too many skills found with q_where = skill.active_skill_name="Dominating Blow". Please choose only one of the following ids:
    DominatingBlowRoyale - Base duration is 1.00 seconds, Base secondary duration is 10.00 seconds, +(0-0.1) metres to Melee Strike Range, Maximum 5 Summoned Normal Sentinels of Dominance, Maximum 3 Summoned Magic Sentinels of Dominance, Maximum 1 Summoned Rare Sentinel of Dominance (page)
    DominatingBlow - Base duration is 1.00 seconds, Base secondary duration is 20.00 seconds, Maximum 9 Summoned Normal Sentinels of Dominance, Maximum 3 Summoned Magic Sentinels of Dominance, Maximum 1 Summoned Rare Sentinel of Dominance, 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Heavy Strike". Please choose only one of the following ids:
    LegionKaruiHeavyStrike - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
    LegionKaruiHeavyStrike2H - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
    (2h Swords), Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    (with a shield).
  • Dexterity Skills: Module Error: Too many skills found with q_where = skill.active_skill_name="Double Strike". Please choose only one of the following ids:
    AxisDoubleStrikeTrigger - N/A (page)
    MonsterDoubleStrike - N/A (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Dual Strike". Please choose only one of the following ids:
    AzmeriDualStrikeDemonDualStrike - N/A (page)
    DualStrikeRoyale - (50-77)% increased Critical Strike Chance, +(0-0.1) metres to Melee Strike Range, 100% more Critical Strike Chance against Enemies that are on Full Life, +30% more Damage with Hits and Ailments against Enemies that are on Full Life (page)
    (dual wield only), Elemental Hit, Module Error: Too many skills found with q_where = skill.active_skill_name="Flicker Strike". Please choose only one of the following ids:
    BreachFlickerStrike - N/A (page)
    BreachFlickerStrikeChayula - N/A (page)
    , Frenzy, Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
    MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
    MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
    (1h Swords), Viper Strike.

Multi-Targets Skills

  • Strength Skills: Module Error: Too many skills found with q_where = skill.active_skill_name="Cleave". Please choose only one of the following ids:
    BreachBossCleavePhysical - N/A (page)
    ArakaaliCleave - N/A (page)
    , Infernal Blow, Leap Slam, Lightning Strike.
  • Dexterity Skills: Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
    BoneGolemWhirl - N/A (page)
    HeistCultistUnarmedLeap - N/A (page)
    (1h Swords).