Chance to Flee Support: Difference between revisions
>OmegaK2 m (PyPoE/ExporterBot/1.0.0a0: Gem level progression) |
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{{ | {{Item | ||
|name=Chance to Flee | |rarity = Normal | ||
| | |name = Chance to Flee | ||
| | |class = Support Skill Gems | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
| | |drop_level = 8 | ||
| | |tags = default, gem, support_gem | ||
| | |metadata_id = Metadata/Items/Gems/SupportGemChanceToFlee | ||
| | |intelligence_percent = 40 | ||
| | |dexterity_percent = 60 | ||
| | |gem_tags = Support | ||
| | |skill_id = SupportChanceToFlee | ||
| | |is_support_gem = True | ||
| | |support_gem_letter = z | ||
| | |required_level = 8 | ||
| | |stat_text = (25 to 44)% chance to Cause Monsters to Flee | ||
| | |quality_stat_text = 1% chance to Cause Monsters to Flee | ||
| | |static_quality_stat1_id = global_hit_causes_monster_flee_% | ||
| | |static_quality_stat1_value = 1 | ||
| | |level1 = True | ||
| | |level1_level_requirement = 8 | ||
| | |level1_dexterity_requirement = 0 | ||
| | |level1_intelligence_requirement = 0 | ||
| | |level1_stat_text = 25% chance to Cause Monsters to Flee | ||
|level1_stat1_id = global_hit_causes_monster_flee_% | |||
|level1_stat1_value = 25 | |||
|level1_experience = 0 | |||
|level2 = True | |||
|level2_level_requirement = 10 | |||
|level2_dexterity_requirement = 0 | |||
|level2_intelligence_requirement = 0 | |||
|level2_stat_text = 26% chance to Cause Monsters to Flee | |||
|level2_stat1_id = global_hit_causes_monster_flee_% | |||
|level2_stat1_value = 26 | |||
|level2_experience = 3231 | |||
|level3 = True | |||
|level3_level_requirement = 13 | |||
|level3_dexterity_requirement = 16 | |||
|level3_intelligence_requirement = 0 | |||
|level3_stat_text = 27% chance to Cause Monsters to Flee | |||
|level3_stat1_id = global_hit_causes_monster_flee_% | |||
|level3_stat1_value = 27 | |||
|level3_experience = 12800 | |||
|level4 = True | |||
|level4_level_requirement = 17 | |||
|level4_dexterity_requirement = 20 | |||
|level4_intelligence_requirement = 14 | |||
|level4_stat_text = 28% chance to Cause Monsters to Flee | |||
|level4_stat1_id = global_hit_causes_monster_flee_% | |||
|level4_stat1_value = 28 | |||
|level4_experience = 40989 | |||
|level5 = True | |||
|level5_level_requirement = 21 | |||
|level5_dexterity_requirement = 23 | |||
|level5_intelligence_requirement = 16 | |||
|level5_stat_text = 29% chance to Cause Monsters to Flee | |||
|level5_stat1_id = global_hit_causes_monster_flee_% | |||
|level5_stat1_value = 29 | |||
|level5_experience = 100135 | |||
|level6 = True | |||
|level6_level_requirement = 25 | |||
|level6_dexterity_requirement = 27 | |||
|level6_intelligence_requirement = 19 | |||
|level6_stat_text = 30% chance to Cause Monsters to Flee | |||
|level6_stat1_id = global_hit_causes_monster_flee_% | |||
|level6_stat1_value = 30 | |||
|level6_experience = 211327 | |||
|level7 = True | |||
|level7_level_requirement = 29 | |||
|level7_dexterity_requirement = 31 | |||
|level7_intelligence_requirement = 21 | |||
|level7_stat_text = 31% chance to Cause Monsters to Flee | |||
|level7_stat1_id = global_hit_causes_monster_flee_% | |||
|level7_stat1_value = 31 | |||
|level7_experience = 405127 | |||
|level8 = True | |||
|level8_level_requirement = 33 | |||
|level8_dexterity_requirement = 35 | |||
|level8_intelligence_requirement = 24 | |||
|level8_stat_text = 32% chance to Cause Monsters to Flee | |||
|level8_stat1_id = global_hit_causes_monster_flee_% | |||
|level8_stat1_value = 32 | |||
|level8_experience = 725407 | |||
|level9 = True | |||
|level9_level_requirement = 37 | |||
|level9_dexterity_requirement = 39 | |||
|level9_intelligence_requirement = 27 | |||
|level9_stat_text = 33% chance to Cause Monsters to Flee | |||
|level9_stat1_id = global_hit_causes_monster_flee_% | |||
|level9_stat1_value = 33 | |||
|level9_experience = 1233246 | |||
|level10 = True | |||
|level10_level_requirement = 40 | |||
|level10_dexterity_requirement = 41 | |||
|level10_intelligence_requirement = 29 | |||
|level10_stat_text = 34% chance to Cause Monsters to Flee | |||
|level10_stat1_id = global_hit_causes_monster_flee_% | |||
|level10_stat1_value = 34 | |||
|level10_experience = 1787625 | |||
|level11 = True | |||
|level11_level_requirement = 43 | |||
|level11_dexterity_requirement = 44 | |||
|level11_intelligence_requirement = 31 | |||
|level11_stat_text = 35% chance to Cause Monsters to Flee | |||
|level11_stat1_id = global_hit_causes_monster_flee_% | |||
|level11_stat1_value = 35 | |||
|level11_experience = 2542674 | |||
|level12 = True | |||
|level12_level_requirement = 46 | |||
|level12_dexterity_requirement = 47 | |||
|level12_intelligence_requirement = 33 | |||
|level12_stat_text = 36% chance to Cause Monsters to Flee | |||
|level12_stat1_id = global_hit_causes_monster_flee_% | |||
|level12_stat1_value = 36 | |||
|level12_experience = 3559207 | |||
|level13 = True | |||
|level13_level_requirement = 49 | |||
|level13_dexterity_requirement = 50 | |||
|level13_intelligence_requirement = 35 | |||
|level13_stat_text = 37% chance to Cause Monsters to Flee | |||
|level13_stat1_id = global_hit_causes_monster_flee_% | |||
|level13_stat1_value = 37 | |||
|level13_experience = 5457809 | |||
|level14 = True | |||
|level14_level_requirement = 52 | |||
|level14_dexterity_requirement = 53 | |||
|level14_intelligence_requirement = 37 | |||
|level14_stat_text = 38% chance to Cause Monsters to Flee | |||
|level14_stat1_id = global_hit_causes_monster_flee_% | |||
|level14_stat1_value = 38 | |||
|level14_experience = 7421828 | |||
|level15 = True | |||
|level15_level_requirement = 55 | |||
|level15_dexterity_requirement = 56 | |||
|level15_intelligence_requirement = 39 | |||
|level15_stat_text = 39% chance to Cause Monsters to Flee | |||
|level15_stat1_id = global_hit_causes_monster_flee_% | |||
|level15_stat1_value = 39 | |||
|level15_experience = 9995559 | |||
|level16 = True | |||
|level16_level_requirement = 58 | |||
|level16_dexterity_requirement = 58 | |||
|level16_intelligence_requirement = 41 | |||
|level16_stat_text = 40% chance to Cause Monsters to Flee | |||
|level16_stat1_id = global_hit_causes_monster_flee_% | |||
|level16_stat1_value = 40 | |||
|level16_experience = 17606398 | |||
|level17 = True | |||
|level17_level_requirement = 61 | |||
|level17_dexterity_requirement = 61 | |||
|level17_intelligence_requirement = 43 | |||
|level17_stat_text = 41% chance to Cause Monsters to Flee | |||
|level17_stat1_id = global_hit_causes_monster_flee_% | |||
|level17_stat1_value = 41 | |||
|level17_experience = 31043282 | |||
|level18 = True | |||
|level18_level_requirement = 64 | |||
|level18_dexterity_requirement = 64 | |||
|level18_intelligence_requirement = 44 | |||
|level18_stat_text = 42% chance to Cause Monsters to Flee | |||
|level18_stat1_id = global_hit_causes_monster_flee_% | |||
|level18_stat1_value = 42 | |||
|level18_experience = 56093893 | |||
|level19 = True | |||
|level19_level_requirement = 67 | |||
|level19_dexterity_requirement = 67 | |||
|level19_intelligence_requirement = 46 | |||
|level19_stat_text = 43% chance to Cause Monsters to Flee | |||
|level19_stat1_id = global_hit_causes_monster_flee_% | |||
|level19_stat1_value = 43 | |||
|level19_experience = 99961281 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_dexterity_requirement = 70 | |||
|level20_intelligence_requirement = 48 | |||
|level20_stat_text = 44% chance to Cause Monsters to Flee | |||
|level20_stat1_id = global_hit_causes_monster_flee_% | |||
|level20_stat1_value = 44 | |||
|level20_experience = 342039899 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_dexterity_requirement = 72 | |||
|level21_intelligence_requirement = 50 | |||
|level21_stat_text = 45% chance to Cause Monsters to Flee | |||
|level21_stat1_id = global_hit_causes_monster_flee_% | |||
|level21_stat1_value = 45 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_stat_text = 46% chance to Cause Monsters to Flee | |||
|level22_stat1_id = global_hit_causes_monster_flee_% | |||
|level22_stat1_value = 46 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_stat_text = 47% chance to Cause Monsters to Flee | |||
|level23_stat1_id = global_hit_causes_monster_flee_% | |||
|level23_stat1_value = 47 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_stat_text = 48% chance to Cause Monsters to Flee | |||
|level24_stat1_id = global_hit_causes_monster_flee_% | |||
|level24_stat1_value = 48 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_stat_text = 49% chance to Cause Monsters to Flee | |||
|level25_stat1_id = global_hit_causes_monster_flee_% | |||
|level25_stat1_value = 49 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_stat_text = 50% chance to Cause Monsters to Flee | |||
|level26_stat1_id = global_hit_causes_monster_flee_% | |||
|level26_stat1_value = 50 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_stat_text = 51% chance to Cause Monsters to Flee | |||
|level27_stat1_id = global_hit_causes_monster_flee_% | |||
|level27_stat1_value = 51 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_stat_text = 52% chance to Cause Monsters to Flee | |||
|level28_stat1_id = global_hit_causes_monster_flee_% | |||
|level28_stat1_value = 52 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_stat_text = 53% chance to Cause Monsters to Flee | |||
|level29_stat1_id = global_hit_causes_monster_flee_% | |||
|level29_stat1_value = 53 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_stat_text = 54% chance to Cause Monsters to Flee | |||
|level30_stat1_id = global_hit_causes_monster_flee_% | |||
|level30_stat1_value = 54 | |||
}} | }} | ||
Enemies hit by the linked skill will have a '''Chance to Flee'''. Fleeing enemies will attempt to run to a random point somewhere away from you until they reach the point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes [[stun]]ned, their fleeing behaviour will be interrupted. | Enemies hit by the linked skill will have a '''Chance to Flee'''. Fleeing enemies will attempt to run to a random point somewhere away from you until they reach the point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes [[stun]]ned, their fleeing behaviour will be interrupted. | ||
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==Gem level progression== | ==Gem level progression== | ||
{{ | {{Skill progression | ||
| | | c1_abbr = Flee<br>Chance | ||
| c1_header = x% chance to Cause Monsters to Flee | |||
| c1_pattern_extract = (%d+)%% chance to Cause Monsters to Flee | |||
| c1_pattern_value = %d%% | |||
}} | }} | ||
==Quest reward== | ==Quest reward== | ||
{{QuestReward | {{QuestReward |
Revision as of 09:40, 6 April 2016
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Enemies hit by the linked skill will have a Chance to Flee. Fleeing enemies will attempt to run to a random point somewhere away from you until they reach the point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes stunned, their fleeing behaviour will be interrupted.
Magic monsters have a 50% chance to avoid fleeing for any reason, and rare monsters are immune to this gem's effects.
Some monsters naturally flee when they are burning. This includes Monkeys, Humanoids, and Sea Witches.
Gem level progression
Level | Flee Chance | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|
1 | 8 | 0 | 0 | 25% | 0 | 0 |
2 | 10 | 0 | 0 | 26% | 3231 | 3231 |
3 | 13 | 16 | 0 | 27% | 9569 | 12800 |
4 | 17 | 20 | 14 | 28% | 28189 | 40989 |
5 | 21 | 23 | 16 | 29% | 59146 | 100135 |
6 | 25 | 27 | 19 | 30% | 111192 | 211327 |
7 | 29 | 31 | 21 | 31% | 193800 | 405127 |
8 | 33 | 35 | 24 | 32% | 320280 | 725407 |
9 | 37 | 39 | 27 | 33% | 507839 | 1233246 |
10 | 40 | 41 | 29 | 34% | 554379 | 1787625 |
11 | 43 | 44 | 31 | 35% | 755049 | 2542674 |
12 | 46 | 47 | 33 | 36% | 1016533 | 3559207 |
13 | 49 | 50 | 35 | 37% | 1898602 | 5457809 |
14 | 52 | 53 | 37 | 38% | 1964019 | 7421828 |
15 | 55 | 56 | 39 | 39% | 2573731 | 9995559 |
16 | 58 | 58 | 41 | 40% | 7610839 | 17606398 |
17 | 61 | 61 | 43 | 41% | 13436884 | 31043282 |
18 | 64 | 64 | 44 | 42% | 25050611 | 56093893 |
19 | 67 | 67 | 46 | 43% | 43867388 | 99961281 |
20 | 70 | 70 | 48 | 44% | 242078618 | 342039899 |
21 | 72 | 72 | 50 | 45% | N/A | N/A |
22 | 74 | N/A | N/A | 46% | N/A | N/A |
23 | 76 | N/A | N/A | 47% | N/A | N/A |
24 | 78 | N/A | N/A | 48% | N/A | N/A |
25 | 80 | N/A | N/A | 49% | N/A | N/A |
26 | 82 | N/A | N/A | 50% | N/A | N/A |
27 | 84 | N/A | N/A | 51% | N/A | N/A |
28 | 86 | N/A | N/A | 52% | N/A | N/A |
29 | 88 | N/A | N/A | 53% | N/A | N/A |
30 | 90 | N/A | N/A | 54% | N/A | N/A |
31 | 91 | N/A | N/A | 54% | N/A | N/A |
32 | 92 | N/A | N/A | 55% | N/A | N/A |
33 | 93 | N/A | N/A | 55% | N/A | N/A |
34 | 94 | N/A | N/A | 56% | N/A | N/A |
35 | 95 | N/A | N/A | 56% | N/A | N/A |
36 | 96 | N/A | N/A | 57% | N/A | N/A |
37 | 97 | N/A | N/A | 57% | N/A | N/A |
38 | 98 | N/A | N/A | 58% | N/A | N/A |
39 | 99 | N/A | N/A | 58% | N/A | N/A |
40 | 100 | N/A | N/A | 59% | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Version history
Version | Changes |
---|---|
2.0.0 |
|
0.10.0 |
|
0.9.9 |
|