Vulnerability: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Aggixx
(Move mechanics to a new Skill Functions and Interactions section. Clean up to be more succinct.)
>Aggixx
(Re-add source for skill interaction.)
Line 30: Line 30:


==Skill Functions and Interactions==
==Skill Functions and Interactions==
Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with your damage dealt and additive with any other increased damage taken effects on the target.
Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with your damage dealt and additive with any other increased damage taken effects on the target<ref name="mark_ggg_vuln" />.


==Gem level progression==
==Gem level progression==

Revision as of 03:09, 29 April 2014

Template:Gem Infobox Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and making them easier to stun. The target's energy shield will regenerate more slowly.

Skill Functions and Interactions

Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with your damage dealt and additive with any other increased damage taken effects on the target[1].

Gem level progression

Template:GemLevelTable |- ! 1 | 24 || 58 || 36 || 9.9s || class="table-na" style="text-align: center; " | N/A || 10% || 20% || 35% || 50% || 25% || 118,383 |- ! 2 | 27 || 64 || 38 || 10.01s || 5% || 10% || 21% || 36% || 51% || 25% || 175,816 |- ! 3 | 30 || 71 || 40 || 10.12s || 10% || 10% || 21% || 37% || 52% || 26% || 254,061 |- ! 4 | 33 || 77 || 44 || 10.23s || 15% || 10% || 22% || 38% || 53% || 26% || 225,766 |- ! 5 | 35 || 81 || 46 || 10.34s || 20% || 11% || 22% || 39% || 54% || 27% || 447,718 |- ! 6 | 38 || 88 || 48 || 10.45s || 25% || 11% || 23% || 40% || 55% || 27% || 388,734 |- ! 7 | 40 || 92 || 50 || 10.56s || 30% || 11% || 23% || 41% || 56% || 28% || 755,049 |- ! 8 | 43 || 98 || 54 || 10.67s || 35% || 11% || 24% || 42% || 57% || 28% || 1,016,533 |- ! 9 | 46 || 104 || 56 || 10.78s || 40% || 12% || 24% || 43% || 58% || 29% || 860,401 |- ! 10 | 48 || 109 || 58 || 10.89s || 45% || 12% || 25% || 44% || 59% || 29% || 1,038,201 |- ! 11 | 50 || 113 || 60 || 11.0s || 50% || 12% || 25% || 45% || 60% || 30% || 1,248,678 |- ! 12 | 52 || 117 || 61 || 11.11s || 55% || 12% || 26% || 46% || 61% || 30% || 1,498,138 |- ! 13 | 54 || 121 || 62 || 11.22s || 60% || 13% || 26% || 47% || 62% || 31% || 1,790,934 |- ! 14 | 56 || 125 || 64 || 11.33s || 65% || 13% || 27% || 48% || 63% || 31% || 3,351,223 |- ! 15 | 58 || 130 || 65 || 11.44s || 70% || 13% || 27% || 49% || 64% || 32% || 9,900,250 |- ! 16 | 60 || 134 || 66 || 11.55s || 75% || 13% || 28% || 50% || 65% || 32% || 21,274,363 |- ! 17 | 62 || 138 || 67 || 11.66s || 80% || 14% || 28% || 51% || 66% || 33% || 50,550,118 |- ! 18 | 64 || 142 || 68 || 11.77s || 85% || 14% || 29% || 52% || 67% || 33% || 89,834,713 |- ! 19 | 66 || 146 || 69 || 11.88s || 90% || 14% || 29% || 53% || 68% || 34% || 146,782,704 |- ! 20 | 68 || 151 || 70 || 11.99s || 95% || 14% || 30% || 54% || 69% || 34% || class="table-na" style="text-align: center; " | N/A |}

Version history

Version Changes 1.1.0
  • Undocumented Change: Physical damage taken changed from "more" to "increased".
0.9.13b
  • The additional chance to be stunned now works correctly.
0.9.5g
  • Fixed Vulnerability not being affected by the Hex Master keystone passive.
0.9.2
  • Vulnerability has been added to the game.

References

  1. Mark_GGG (April 16, 2014). "Vulnerability Quality". Official Path of Exile Forums. Retrieved April 16, 2014.