Vaal Burning Arrow: Difference between revisions

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>TheMipchunk
(updated infobox)
Line 12: Line 12:
|damage_effectiveness=
|damage_effectiveness=
|quality=+3% increased Burn Duration on enemies
|quality=+3% increased Burn Duration on enemies
|mana_cost=6
|mana_cost=
|required_level=1
|required_level=1
|souls_per_use=12, 18, 24
|souls_per_use=12, 18, 24
|stored_uses=3
|stored_uses=3
|description=Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.
|description=Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.
|modifier1=Gain 60% of Physical Damage as extra Fire Damage
|modifier1=50% of Physical Damage Converted to Fire Damage
|modifier2=20% Chance to Ignite enemies
|modifier2=Deals (160 to 198)% of Base Attack Damage
|modifier3=x% Increased Burning Damage
|modifier3=20% Chance to Ignite enemies
|modifier4=Can't be Evaded
|modifier4=x% increased Burning Damage
|modifier5=
|modifier5=Can't be Evaded
|modifier6=
|modifier6=
|modifier7=
|modifier7=

Revision as of 08:41, 9 September 2015

Template:Gem Infobox


Vaal Burning Arrow is a vaal attack that fires an exploding arrow with increased chance to ignite.

Gem level progression

Template:GemLevelTable |- ! 1 | 1 | 0 | 160% | 10% | 0 | 0 |- ! 2 | 2 | 0 | 162% | 11% | 70 | 70 |- ! 3 | 4 | 16 | 164% | 12% | 308 | 378 |- ! 4 | 7 | 22 | 166% | 13% | 1,554 | 1,932 |- ! 5 | 11 | 31 | 168% | 14% | 6,667 | 8,599 |- ! 6 | 16 | 41 | 170% | 15% | 26,047 | 34,646 |- ! 7 | 20 | 50 | 172% | 16% | 49,725 | 84,371 |- ! 8 | 24 | 58 | 174% | 17% | 95,714 | 180,085 |- ! 9 | 28 | 67 | 176% | 18% | 169,595 | 349,680 |- ! 10 | 32 | 75 | 178% | 19% | 283,759 | 633,439 |- ! 11 | 36 | 83 | 180% | 20% | 453,996 | 1,087,435 |- ! 12 | 40 | 92 | 182% | 21% | 703,128 | 1,790,563 |- ! 13 | 44 | 100 | 184% | 22% | 1,061,223 | 2,851,786 |- ! 14 | 48 | 109 | 186% | 23% | 2,065,870 | 4,917,656 |- ! 15 | 52 | 117 | 188% | 24% | 2,507,110 | 7,424,766 |- ! 16 | 56 | 125 | 190% | 25% | 5,798,936 | 13,223,702 |- ! 17 | 60 | 134 | 192% | 26% | 15,083,919 | 28,307,621 |- ! 18 | 64 | 142 | 194% | 27% | 27,792,735 | 56,100,356 |- ! 19 | 67 | 148 | 196% | 28% | 43,869,739 | 99,970,095 |- ! 20 | 70 | 155 | 198% | 29% | 242,081,556 | 342,051,651 |- ! 21 | 72 | 159 | 200% | 30% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 202% | 31% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 204% | 32% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 206% | 33% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 208% | 34% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 210% | 35% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 212% | 36% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 214% | 37% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 216% | 38% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 218% | 39% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Video Demonstration

Version History

Version Changes
1.2.0c
  • Now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning Arrow change in 1.2.0.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.

See also

Burning Arrow