Tornado Shot: Difference between revisions

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{{Skill enchantment modifier list}}


==Version history==
==Version history==

Revision as of 03:59, 20 November 2016

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Tornado Shot is a ranged attack skill, firing a piercing shot that fires projectiles in all directions when it reaches a targeted location.

Skill Functions and Interactions

Subprojectiles: Upon reaching the targeted location, Tornado Shot's projectile explodes and fires three subprojectile arrows in random directions. No target can be hit by more than one subprojectile released in this manner.

Multiple projectiles: When Tornado Shot fires additional projectiles, such as when supported by Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles", the arrows are fired side by side, each exploding and releasing three arrows. Enemies can be hit by subprojectiles released by different parent projectiles. This makes Tornado Shot with additional projectiles particularly effective against single targets.

Mechanics analysis video

Path of Exile: TORNADO SHOT Skill Gem Analysis & Mechanics Guide - Patch 1.2

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
Exp.Total Exp.
1286710100%100%00
2317310101%101.1%199345199345
3347910102%102.1%285815485160
4378510103%103.2%401344886504
5409210104%104.2%5543791440883
6429611105%105.3%4774371918320
74410011106%106.3%5837862502106
84610411107%107.4%7103593212465
94810911108%108.4%13555114567976
105011311109%109.5%11388775706853
115211711111%110.5%13682337075086
125412111112%111.6%16383388713424
135612511113%112.6%195664810670072
145813011114%113.7%365518414325256
156013411115%114.7%301732717342583
166213812116%115.8%775999525102578
176414212117%116.8%1513819340240771
186614612118%117.9%2608382566324596
196815112119%118.9%62620247128944843
207015512120%120%211708088340652931
217215912121%121.1%N/AN/A
2274N/A12122%122.1%N/AN/A
2376N/A12123%123.2%N/AN/A
2478N/A12124%124.2%N/AN/A
2580N/A13125%125.3%N/AN/A
2682N/A13126%126.3%N/AN/A
2784N/A13127%127.4%N/AN/A
2886N/A13128%128.4%N/AN/A
2988N/A13129%129.5%N/AN/A
3090N/A13131%130.5%N/AN/A
3191N/A13131%131.1%N/AN/A
3292N/A13132%131.6%N/AN/A
3393N/A13132%132.1%N/AN/A
3494N/A13133%132.6%N/AN/A
3595N/A13133%133.2%N/AN/A
3696N/A13134%133.7%N/AN/A
3797N/A13134%134.2%N/AN/A
3898N/A13135%134.7%N/AN/A
3999N/A14135%135.3%N/AN/A
40100N/A14136%135.8%N/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Related helmet enchantments

The following helmet enchantments affect Tornado Shot.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Tornado Shot Critical Strike Chance 166Merciless Labyrinth60% increased Tornado Shot Critical Strike Chancehelmet 100
Enchantment Tornado Shot Critical Strike Chance 275Eternal Labyrinth90% increased Tornado Shot Critical Strike Chancehelmet 100
Enchantment Tornado Shot Damage 166Merciless Labyrinth25% increased Tornado Shot Damagehelmet 100
Enchantment Tornado Shot Damage 275Eternal Labyrinth40% increased Tornado Shot Damagehelmet 100
Enchantment Tornado Shot Num Of Secondary Projectiles 166Merciless LabyrinthTornado Shot fires an additional secondary Projectilehelmet 0
Enchantment Tornado Shot Num Of Secondary Projectiles 275Eternal LabyrinthTornado Shot fires an additional secondary Projectilehelmet 100

Version history

Version Changes
2.1.0
  • Tornado Shot's base damage has been increased by a flat 10% at all levels.
2.0.0
  • Now grants 1% increased projectile damage per 1% quality (was 0.5% per 1% quality).
  • Base Damage has been reduced from 90% to 80% at gem level 1.
1.2.3
  • The secondary arrow from Tornado Shot has had its effect changed. The secondary arrow no longer leaves a permanent arrow in the environment.
1.2.2
  • Fixed a bug where Tornado Shot would hit the same monster multiple times when it chained or returned.
1.2.1
  • Fixed a bug where arrow pierce would not apply to Tornado Shot.
1.2.0
  • Tornado Shot has been added to the game.