Split Arrow: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 19: Line 19:
|projectile_speed                    = 3260
|projectile_speed                    = 3260
|skill_id                            = SplitArrow
|skill_id                            = SplitArrow
|is_support_gem                      = False
|required_level                      = 1
|required_level                      = 1
|static_stat1_id                    = skill_can_fire_arrows
|static_stat1_id                    = skill_can_fire_arrows
|static_stat1_value                  = 1
|static_stat1_value                  = 1
|stat_text                          = Deals (90-109)% of Base Damage<br>(4-6) additional Arrows
|stat_text                          = Deals (90-109)% of Base Damage<br>Fires (4-6) additional Arrows
|quality_stat_text                  = 0.5% increased Attack Speed
|quality_stat_text                  = 0.5% increased Attack Speed
|static_quality_stat1_id            = attack_speed_+%
|static_quality_stat1_id            = attack_speed_+%
Line 33: Line 32:
|level1_damage_effectiveness        = 90
|level1_damage_effectiveness        = 90
|level1_damage_multiplier            = 90
|level1_damage_multiplier            = 90
|level1_stat_text                    = 4 additional Arrows
|level1_stat_text                    = Fires 4 additional Arrows
|level1_stat1_id                    = base_number_of_additional_arrows
|level1_stat1_id                    = base_number_of_additional_arrows
|level1_stat1_value                  = 4
|level1_stat1_value                  = 4
Line 43: Line 42:
|level2_damage_effectiveness        = 91
|level2_damage_effectiveness        = 91
|level2_damage_multiplier            = 91
|level2_damage_multiplier            = 91
|level2_stat_text                    = 4 additional Arrows
|level2_stat_text                    = Fires 4 additional Arrows
|level2_stat1_id                    = base_number_of_additional_arrows
|level2_stat1_id                    = base_number_of_additional_arrows
|level2_stat1_value                  = 4
|level2_stat1_value                  = 4
Line 53: Line 52:
|level3_damage_effectiveness        = 92
|level3_damage_effectiveness        = 92
|level3_damage_multiplier            = 92
|level3_damage_multiplier            = 92
|level3_stat_text                    = 4 additional Arrows
|level3_stat_text                    = Fires 4 additional Arrows
|level3_stat1_id                    = base_number_of_additional_arrows
|level3_stat1_id                    = base_number_of_additional_arrows
|level3_stat1_value                  = 4
|level3_stat1_value                  = 4
Line 63: Line 62:
|level4_damage_effectiveness        = 93
|level4_damage_effectiveness        = 93
|level4_damage_multiplier            = 93
|level4_damage_multiplier            = 93
|level4_stat_text                    = 4 additional Arrows
|level4_stat_text                    = Fires 4 additional Arrows
|level4_stat1_id                    = base_number_of_additional_arrows
|level4_stat1_id                    = base_number_of_additional_arrows
|level4_stat1_value                  = 4
|level4_stat1_value                  = 4
Line 73: Line 72:
|level5_damage_effectiveness        = 94
|level5_damage_effectiveness        = 94
|level5_damage_multiplier            = 94
|level5_damage_multiplier            = 94
|level5_stat_text                    = 4 additional Arrows
|level5_stat_text                    = Fires 4 additional Arrows
|level5_stat1_id                    = base_number_of_additional_arrows
|level5_stat1_id                    = base_number_of_additional_arrows
|level5_stat1_value                  = 4
|level5_stat1_value                  = 4
Line 83: Line 82:
|level6_damage_effectiveness        = 95
|level6_damage_effectiveness        = 95
|level6_damage_multiplier            = 95
|level6_damage_multiplier            = 95
|level6_stat_text                    = 4 additional Arrows
|level6_stat_text                    = Fires 4 additional Arrows
|level6_stat1_id                    = base_number_of_additional_arrows
|level6_stat1_id                    = base_number_of_additional_arrows
|level6_stat1_value                  = 4
|level6_stat1_value                  = 4
Line 93: Line 92:
|level7_damage_effectiveness        = 96
|level7_damage_effectiveness        = 96
|level7_damage_multiplier            = 96
|level7_damage_multiplier            = 96
|level7_stat_text                    = 4 additional Arrows
|level7_stat_text                    = Fires 4 additional Arrows
|level7_stat1_id                    = base_number_of_additional_arrows
|level7_stat1_id                    = base_number_of_additional_arrows
|level7_stat1_value                  = 4
|level7_stat1_value                  = 4
Line 103: Line 102:
|level8_damage_effectiveness        = 97
|level8_damage_effectiveness        = 97
|level8_damage_multiplier            = 97
|level8_damage_multiplier            = 97
|level8_stat_text                    = 5 additional Arrows
|level8_stat_text                    = Fires 5 additional Arrows
|level8_stat1_id                    = base_number_of_additional_arrows
|level8_stat1_id                    = base_number_of_additional_arrows
|level8_stat1_value                  = 5
|level8_stat1_value                  = 5
Line 113: Line 112:
|level9_damage_effectiveness        = 98
|level9_damage_effectiveness        = 98
|level9_damage_multiplier            = 98
|level9_damage_multiplier            = 98
|level9_stat_text                    = 5 additional Arrows
|level9_stat_text                    = Fires 5 additional Arrows
|level9_stat1_id                    = base_number_of_additional_arrows
|level9_stat1_id                    = base_number_of_additional_arrows
|level9_stat1_value                  = 5
|level9_stat1_value                  = 5
Line 123: Line 122:
|level10_damage_effectiveness        = 99
|level10_damage_effectiveness        = 99
|level10_damage_multiplier          = 99
|level10_damage_multiplier          = 99
|level10_stat_text                  = 5 additional Arrows
|level10_stat_text                  = Fires 5 additional Arrows
|level10_stat1_id                    = base_number_of_additional_arrows
|level10_stat1_id                    = base_number_of_additional_arrows
|level10_stat1_value                = 5
|level10_stat1_value                = 5
Line 133: Line 132:
|level11_damage_effectiveness        = 100
|level11_damage_effectiveness        = 100
|level11_damage_multiplier          = 100
|level11_damage_multiplier          = 100
|level11_stat_text                  = 5 additional Arrows
|level11_stat_text                  = Fires 5 additional Arrows
|level11_stat1_id                    = base_number_of_additional_arrows
|level11_stat1_id                    = base_number_of_additional_arrows
|level11_stat1_value                = 5
|level11_stat1_value                = 5
Line 143: Line 142:
|level12_damage_effectiveness        = 101
|level12_damage_effectiveness        = 101
|level12_damage_multiplier          = 101
|level12_damage_multiplier          = 101
|level12_stat_text                  = 5 additional Arrows
|level12_stat_text                  = Fires 5 additional Arrows
|level12_stat1_id                    = base_number_of_additional_arrows
|level12_stat1_id                    = base_number_of_additional_arrows
|level12_stat1_value                = 5
|level12_stat1_value                = 5
Line 153: Line 152:
|level13_damage_effectiveness        = 102
|level13_damage_effectiveness        = 102
|level13_damage_multiplier          = 102
|level13_damage_multiplier          = 102
|level13_stat_text                  = 5 additional Arrows
|level13_stat_text                  = Fires 5 additional Arrows
|level13_stat1_id                    = base_number_of_additional_arrows
|level13_stat1_id                    = base_number_of_additional_arrows
|level13_stat1_value                = 5
|level13_stat1_value                = 5
Line 163: Line 162:
|level14_damage_effectiveness        = 103
|level14_damage_effectiveness        = 103
|level14_damage_multiplier          = 103
|level14_damage_multiplier          = 103
|level14_stat_text                  = 5 additional Arrows
|level14_stat_text                  = Fires 5 additional Arrows
|level14_stat1_id                    = base_number_of_additional_arrows
|level14_stat1_id                    = base_number_of_additional_arrows
|level14_stat1_value                = 5
|level14_stat1_value                = 5
Line 173: Line 172:
|level15_damage_effectiveness        = 104
|level15_damage_effectiveness        = 104
|level15_damage_multiplier          = 104
|level15_damage_multiplier          = 104
|level15_stat_text                  = 6 additional Arrows
|level15_stat_text                  = Fires 6 additional Arrows
|level15_stat1_id                    = base_number_of_additional_arrows
|level15_stat1_id                    = base_number_of_additional_arrows
|level15_stat1_value                = 6
|level15_stat1_value                = 6
Line 183: Line 182:
|level16_damage_effectiveness        = 105
|level16_damage_effectiveness        = 105
|level16_damage_multiplier          = 105
|level16_damage_multiplier          = 105
|level16_stat_text                  = 6 additional Arrows
|level16_stat_text                  = Fires 6 additional Arrows
|level16_stat1_id                    = base_number_of_additional_arrows
|level16_stat1_id                    = base_number_of_additional_arrows
|level16_stat1_value                = 6
|level16_stat1_value                = 6
Line 193: Line 192:
|level17_damage_effectiveness        = 106
|level17_damage_effectiveness        = 106
|level17_damage_multiplier          = 106
|level17_damage_multiplier          = 106
|level17_stat_text                  = 6 additional Arrows
|level17_stat_text                  = Fires 6 additional Arrows
|level17_stat1_id                    = base_number_of_additional_arrows
|level17_stat1_id                    = base_number_of_additional_arrows
|level17_stat1_value                = 6
|level17_stat1_value                = 6
Line 203: Line 202:
|level18_damage_effectiveness        = 107
|level18_damage_effectiveness        = 107
|level18_damage_multiplier          = 107
|level18_damage_multiplier          = 107
|level18_stat_text                  = 6 additional Arrows
|level18_stat_text                  = Fires 6 additional Arrows
|level18_stat1_id                    = base_number_of_additional_arrows
|level18_stat1_id                    = base_number_of_additional_arrows
|level18_stat1_value                = 6
|level18_stat1_value                = 6
Line 213: Line 212:
|level19_damage_effectiveness        = 108
|level19_damage_effectiveness        = 108
|level19_damage_multiplier          = 108
|level19_damage_multiplier          = 108
|level19_stat_text                  = 6 additional Arrows
|level19_stat_text                  = Fires 6 additional Arrows
|level19_stat1_id                    = base_number_of_additional_arrows
|level19_stat1_id                    = base_number_of_additional_arrows
|level19_stat1_value                = 6
|level19_stat1_value                = 6
Line 223: Line 222:
|level20_damage_effectiveness        = 109
|level20_damage_effectiveness        = 109
|level20_damage_multiplier          = 109
|level20_damage_multiplier          = 109
|level20_stat_text                  = 6 additional Arrows
|level20_stat_text                  = Fires 6 additional Arrows
|level20_stat1_id                    = base_number_of_additional_arrows
|level20_stat1_id                    = base_number_of_additional_arrows
|level20_stat1_value                = 6
|level20_stat1_value                = 6
Line 233: Line 232:
|level21_damage_effectiveness        = 110
|level21_damage_effectiveness        = 110
|level21_damage_multiplier          = 110
|level21_damage_multiplier          = 110
|level21_stat_text                  = 6 additional Arrows
|level21_stat_text                  = Fires 6 additional Arrows
|level21_stat1_id                    = base_number_of_additional_arrows
|level21_stat1_id                    = base_number_of_additional_arrows
|level21_stat1_value                = 6
|level21_stat1_value                = 6
Line 241: Line 240:
|level22_damage_effectiveness        = 111
|level22_damage_effectiveness        = 111
|level22_damage_multiplier          = 111
|level22_damage_multiplier          = 111
|level22_stat_text                  = 7 additional Arrows
|level22_stat_text                  = Fires 7 additional Arrows
|level22_stat1_id                    = base_number_of_additional_arrows
|level22_stat1_id                    = base_number_of_additional_arrows
|level22_stat1_value                = 7
|level22_stat1_value                = 7
Line 249: Line 248:
|level23_damage_effectiveness        = 112
|level23_damage_effectiveness        = 112
|level23_damage_multiplier          = 112
|level23_damage_multiplier          = 112
|level23_stat_text                  = 7 additional Arrows
|level23_stat_text                  = Fires 7 additional Arrows
|level23_stat1_id                    = base_number_of_additional_arrows
|level23_stat1_id                    = base_number_of_additional_arrows
|level23_stat1_value                = 7
|level23_stat1_value                = 7
Line 257: Line 256:
|level24_damage_effectiveness        = 113
|level24_damage_effectiveness        = 113
|level24_damage_multiplier          = 113
|level24_damage_multiplier          = 113
|level24_stat_text                  = 7 additional Arrows
|level24_stat_text                  = Fires 7 additional Arrows
|level24_stat1_id                    = base_number_of_additional_arrows
|level24_stat1_id                    = base_number_of_additional_arrows
|level24_stat1_value                = 7
|level24_stat1_value                = 7
Line 265: Line 264:
|level25_damage_effectiveness        = 114
|level25_damage_effectiveness        = 114
|level25_damage_multiplier          = 114
|level25_damage_multiplier          = 114
|level25_stat_text                  = 7 additional Arrows
|level25_stat_text                  = Fires 7 additional Arrows
|level25_stat1_id                    = base_number_of_additional_arrows
|level25_stat1_id                    = base_number_of_additional_arrows
|level25_stat1_value                = 7
|level25_stat1_value                = 7
Line 273: Line 272:
|level26_damage_effectiveness        = 115
|level26_damage_effectiveness        = 115
|level26_damage_multiplier          = 115
|level26_damage_multiplier          = 115
|level26_stat_text                  = 7 additional Arrows
|level26_stat_text                  = Fires 7 additional Arrows
|level26_stat1_id                    = base_number_of_additional_arrows
|level26_stat1_id                    = base_number_of_additional_arrows
|level26_stat1_value                = 7
|level26_stat1_value                = 7
Line 281: Line 280:
|level27_damage_effectiveness        = 116
|level27_damage_effectiveness        = 116
|level27_damage_multiplier          = 116
|level27_damage_multiplier          = 116
|level27_stat_text                  = 7 additional Arrows
|level27_stat_text                  = Fires 7 additional Arrows
|level27_stat1_id                    = base_number_of_additional_arrows
|level27_stat1_id                    = base_number_of_additional_arrows
|level27_stat1_value                = 7
|level27_stat1_value                = 7
Line 289: Line 288:
|level28_damage_effectiveness        = 117
|level28_damage_effectiveness        = 117
|level28_damage_multiplier          = 117
|level28_damage_multiplier          = 117
|level28_stat_text                  = 7 additional Arrows
|level28_stat_text                  = Fires 7 additional Arrows
|level28_stat1_id                    = base_number_of_additional_arrows
|level28_stat1_id                    = base_number_of_additional_arrows
|level28_stat1_value                = 7
|level28_stat1_value                = 7
Line 297: Line 296:
|level29_damage_effectiveness        = 118
|level29_damage_effectiveness        = 118
|level29_damage_multiplier          = 118
|level29_damage_multiplier          = 118
|level29_stat_text                  = 8 additional Arrows
|level29_stat_text                  = Fires 8 additional Arrows
|level29_stat1_id                    = base_number_of_additional_arrows
|level29_stat1_id                    = base_number_of_additional_arrows
|level29_stat1_value                = 8
|level29_stat1_value                = 8
Line 305: Line 304:
|level30_damage_effectiveness        = 119
|level30_damage_effectiveness        = 119
|level30_damage_multiplier          = 119
|level30_damage_multiplier          = 119
|level30_stat_text                  = 8 additional Arrows
|level30_stat_text                  = Fires 8 additional Arrows
|level30_stat1_id                    = base_number_of_additional_arrows
|level30_stat1_id                    = base_number_of_additional_arrows
|level30_stat1_value                = 8
|level30_stat1_value                = 8

Revision as of 19:34, 2 March 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

The Ranger paused. She was surrounded. The enemy from the front was merely a diversion, the real threats now flanked her from the left and right. They closed silently in the shadows, believing themselves unseen. Seconds ticked slowly by as she waited, wanting them to be complacent, wanting them to believe her vulnerable. As they drew nearer, her bowstring hand slid gently back, the arrow cocked and waiting. Then, in a blur, her weapon came up, the missile rocketing forth, a streak of hissing death. There was a brief pause, and then if by magic, all three foes fell as one, apparently struck by copies of the same arrow. Lowering her bow, the Ranger smirked, and silently thanked her teacher for the hours spent mastering Split Arrow.

Description on the official Path of Exile website [1]

Split Arrow is a ranged attack skill, firing multiple arrows at different targets.

Skill functions and interactions

Additional Projectiles: Like all bow attacks which fire more than one projectile simultaneously, a single enemy cannot be hit by more than one projectile per attack. If multiple arrows are on course to impact any given monster, all but one will ignore that monster and travel past to potentially hit enemies behind the first one encountered.

Arrow Spread: The angular spread of Split Arrow's projectiles can be controlled by aiming closer to or farther away from the player. The spread will be smaller when aiming further away and larger when aiming closer.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
extra
Arrows
Exp.Total Exp.
1106100%100%N/A00
2206101%101%N/A7070
34166102%102%N/A308378
47227103%103%N/A15541932
511317104%104%N/A66678599
616417105%105%N/A2604734646
720507106%106%N/A4972584371
824588107%107%N/A95714180085
928678108%108%N/A169595349680
1032758109%109%N/A283759633439
1136838110%110%N/A4539961087435
1240928111%111%N/A7031281790563
13441009112%112%N/A10612232851786
14481099113%113%N/A20658704917656
15521179114%114%N/A25071107424766
16561259115%115%N/A579893613223702
17601349116%116%N/A1508391928307621
186414210117%117%N/A2779273556100356
196714810118%118%N/A4386973999970095
207015510119%119%N/A242081556342051651
217215910120%120%N/AN/AN/A
2274N/A10121%121%N/AN/AN/A
2376N/A11122%122%N/AN/AN/A
2478N/A11123%123%N/AN/AN/A
2580N/A11124%124%N/AN/AN/A
2682N/A11125%125%N/AN/AN/A
2784N/A11126%126%N/AN/AN/A
2886N/A12127%127%N/AN/AN/A
2988N/A12128%128%N/AN/AN/A
3090N/A12129%129%N/AN/AN/A
3191N/A12130%129.5%N/AN/AN/A
3292N/A12130%130%N/AN/AN/A
3393N/A13131%130.5%N/AN/AN/A
3494N/A13131%131%N/AN/AN/A
3595N/A13132%131.5%N/AN/AN/A
3696N/A13132%132%N/AN/AN/A
3797N/A13133%132.5%N/AN/AN/A
3898N/A14133%133%N/AN/AN/A
3999N/A14134%133.5%N/AN/AN/A
40100N/A14134%134%N/AN/AN/A

Quest reward

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Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Alternate skill effects

Name Cost Description
Demonic Split Arrow EffectDemonic Split Arrow EffectSkill Gem EffectYour Split Arrow becomes a demonic effect. 95 Replaces the standard effect on a Split Arrow skill gem with a demonic effect.

Preview

Related helmet enchantments

The following helmet enchantments affect Split Arrow.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Split Arrow Critical Strike Chance 166Merciless Labyrinth60% increased Split Arrow Critical Strike Chancehelmet 100
Enchantment Split Arrow Critical Strike Chance 275Eternal Labyrinth90% increased Split Arrow Critical Strike Chancehelmet 100
Enchantment Split Arrow Damage 166Merciless Labyrinth25% increased Split Arrow Damagehelmet 100
Enchantment Split Arrow Damage 275Eternal Labyrinth40% increased Split Arrow Damagehelmet 100
Enchantment Split Arrow Num Of Additional Projectiles 166Merciless LabyrinthSplit Arrow fires 2 additional Projectileshelmet 100
Enchantment Split Arrow Num Of Additional Projectiles 275Eternal LabyrinthSplit Arrow fires 3 additional Projectileshelmet 100

Version history

Version Changes
2.1.0
  • The number of additional arrows that Split Arrow grants at level 20 has been reduced from 8 to 6. It still starts at four additional arrows at level 1, with the levels in between interpolated.
2.0.0
  • Fires 4 additional projectiles at level 1 (up from 2 additional) and fires one additional projectile every 4 gem levels.
  • Base Damage has been increased from 80% to 90%. Instead of gaining 3% Physical Damage per level, Split Arrow now gains 1% Base Damage per level.
1.0.0
  • Reduced the mana cost.
0.10.0
  • Is now player level 1 (was 4).
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
  • From 1% attack speed per quality point to 0.35%.
0.9.12j
  • Fixed a bug where firing a Split Arrow when you are out of mana would not correctly fall back to a normal attack.
0.9.5c
  • Reduced the mana cost so that it increases by 3 per arrow rather than by 6.
0.9.5
  • Mana costs increased based on number of arrows.
0.9.3c
  • Fixed a bug that caused damage bonuses to not appear
  • Increased damage by raising its flat damage penalty from -30% to -20%.
0.9.1
  • Split Arrow now fires additional arrows at higher levels.
0.6.13
  • Added Split Arrow skill

References

  1. "Dexterity skills". Official Path of Exile website.