Raise Zombie: Difference between revisions

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==Acquisition==
==Acquisition==
Raise Zombie is a possible quest reward for Witches for the [[Enemy at the Gate]] quest.
Raise Zombie is a possible quest reward for Witches for the [[Enemy at the Gate]] quest.
==Alternate Skill Effects==
{| class="wikitable sortable" style="text-align:center;"
!| Name
!data-sort-type="number"| Cost
!class="unsortable"| Description
!class="unsortable"| Video
{{Microtrans|Raise Mummy Skin|80|Replaces the standard zombies that are spawned by a {{sl|Raise Zombie}} gem with ancient Mummies.|dkGUkyeIkFk}}
|}


==Version History==
==Version History==

Revision as of 03:47, 26 June 2013

Template:Gem Infobox

Wraeclast is a cursed place, where the dead walk freely. Novice occultists have learned to harness this quality of the land, summoning an undead minion to do their bidding. The incantation is a minor one, so the only required reagent is some fresh kill lying about. Once summoned, the mindless creature will wander about defending its master. Higher levels of skill will summon an entity that moves quicker, hits harder, and absorbs more damage.

Skill Functions and Interactions

Support Gems: Any support that would work on a melee attack will be used by your zombies' attacks when linked to the raise zombie gem.

Corpse Targeting: You can hold down the corpse targeting toggle (defaults to "a" button) to more easily choose a corpse to raise.

The maximum amount of raised zombies can be increased by passive skills and Unique Items.

Gem Leveling

Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || 9 || 18 || class="table-na" style="text-align: center; " | N/A || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || 10 || 21 || class="table-na" style="text-align: center; " | N/A || 308 |- ! 3 | 5 || 18 || 11 || 29 || class="table-na" style="text-align: center; " | N/A || 2,560 |- ! 4 | 8 || 25 || 13 || 41 || class="table-na" style="text-align: center; " | N/A || 8,813 |- ! 5 | 12 || 33 || 16 || 63 || class="table-na" style="text-align: center; " | N/A || 22,895 |- ! 6 | 16 || 41 || 18 || 96 || class="table-na" style="text-align: center; " | N/A || 68,427 |- ! 7 | 21 || 52 || 21 || 153 || class="table-na" style="text-align: center; " | N/A || 150,439 |- ! 8 | 26 || 62 || 25 || 239 || class="table-na" style="text-align: center; " | N/A || 581,328 |- ! 9 | 32 || 75 || 28 || 398 || class="table-na" style="text-align: center; " | N/A || 566,989 |- ! 10 | 38 || 88 || 32 || 686 || class="table-na" style="text-align: center; " | N/A || 1,143,783 |- ! 11 | 42 || 96 || 35 || 884 || class="table-na" style="text-align: center; " | N/A || 1,426,490 |- ! 12 | 46 || 104 || 37 || 1,177 || class="table-na" style="text-align: center; " | N/A || 2,737,323 |- ! 13 | 49 || 111 || 39 || ? || class="table-na" style="text-align: center; " | N/A || 3,289,072 |- ! 14 | 52 || 117 || 41 || 1,895 || class="table-na" style="text-align: center; " | N/A || 3,351,223 |- ! 15 | 55 || 123 || 43 || 2,367 || 5% || 9,936,267 |- ! 16 | 58 || 130 || 44 || 2,951 || 10% || 21,346,397 |- ! 17 | 61 || 136 || 44 || 3,672 || 15% || 50,694,186 |- ! 18 | 64 || 142 || 45 || 4,560 || 20% || 90,050,815 |- ! 19 | 66 || 146 || 46 || 5,265 || 23% || 147,034,823 |- ! 20 | 68 || 151 || 46 || 6,072 || 26% || class="table-na" style="text-align: center; " | N/A |- ! 21 | class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 47 || 7,001 || 29% || class="table-na" style="text-align: center; " | N/A |- ! 22 | class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 48 || 8,066 || 32% || class="table-na" style="text-align: center; " | N/A |- ! 23 | class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). and Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Acquisition

Raise Zombie is a possible quest reward for Witches for the Enemy at the Gate quest.

Alternate Skill Effects

Name Cost Description Video
Raise Mummy SkinRaise Mummy SkinSkill Gem EffectYour Raised Zombies become animated mummies 80 Replaces the standard zombies that are spawned by a Module Error: Too many skills found with q_where = skill.active_skill_name="Raise Zombie". Please choose only one of the following ids:
ExperimenterBossRaiseZombieInvasion - +(3-10) to Maximum Raised Zombies, Minions have 90% more Maximum Life, Minions deal 30% more Damage (page)
NecromancerRaiseZombie - +(3-6) to Maximum Raised Zombies (page)
gem with ancient Mummies.

Preview

Version History

Version Changes 0.9.12
  • The skill gem now allows three zombies to be raised, regardless of level.
    The passive tree allows up to five additional zombies.
  • Their life has been reduced by 30% and they now have Armour.
  • The damage bonus for zombies now only applies for skill level 15 and up (level 54 zombies).