Power Siphon: Difference between revisions

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>Arbitrage1467
>@DeletedUser40283032
(Continuing the skill template update)
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{{Skill
__NOTOC__
|name = Power Siphon
{{Gem_Infobox
|type = [[Intelligence Skills | Intelligence Skill]]
|name=Power Siphon
|type=Active skill gem
|attributes=Intelligence
|keywords=[[Attack]], [[Projectile]]
|mana_reserved=
|mana_cost_multiplier=
|cooldown_time=
|cast_time=
|critical_strike_chance=
|damage_effectiveness=125%
|quality=+0.75% increased Damage
|mana_cost=
|required_level=
|description=Fires your wand, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.
|modifier1=x% increased Physical Damage
|modifier2=Culling Strike
|modifier3=
|modifier4=
|modifier5=
|modifier6=
|modifier7=
|modifier8=
|modifier9=
|image=Power_Siphon.jpg
|image=Power_Siphon.jpg
|imagealt= Power Siphon
|description =
|level=
|dexterity=
|intelligence=
|strength=
|stats = Deals 125% of Base Damage<br>
[[Charge Skills|Charges]]<br>
[[Attack]], [[Projectile]]
|color =
}}
}}


Fires your [[Wands|wand]] at a target, dealing increased damage and granting a [[Power Charge|power charge]] if the target is killed by, or soon after, the hit.
__TOC__
==Skill Functions and Interactions==
==Skill Functions and Interactions==
Culling Strike: causes monsters to die if you strike them down to 10% or less life.
Culling Strike causes monsters to die if you strike them down to 10% or less life.


[[Dual Wielding]]: Dual wielding attacks with Power Siphon will alternate the weapon being fired.
[[Dual Wielding]]: Dual wielding attacks with Power Siphon will alternate the weapon being fired.
It is not possible to gain more than one [[Power Charge]] per attack even if Power Siphon is linked to [[Lesser Multiple Projectiles]] or [[Greater Multiple Projectiles]] and kills multiple enemies.
Power Siphon is classified as an [[Attack]] and will benefit from {{mod|x% increased Attack Speed}} but not from {{mod|x% increased Casting Speed}}.


==Gem Leveling==
==Gem Leveling==
Line 81: Line 95:
|-
|-
! 18
! 18
| || || 18 ||  || 90,043,412
| 64 || 142 || 18 || 68% || 90,043,412
|-
|-
! 19
! 19
| 66 || 146  || 18 || 72 || 147,026,187
| 66 || 146  || 18 || 72% || 147,026,187
|-
|-
! 20
! 20
| || || || ||
| || || || 76% || {{n/a}}
|}
|}


==Gem Quality==
==Gem Quality==
Each percentage of [[Quality|quality]] adds +0.75% Increased damage.
Each percentage of [[Quality|quality]] adds {{mod|+0.75% increased Damage}}.


==Version History==
==Version History==

Revision as of 14:16, 5 March 2013

Template:Gem Infobox

Skill Functions and Interactions

Culling Strike causes monsters to die if you strike them down to 10% or less life.

Dual Wielding: Dual wielding attacks with Power Siphon will alternate the weapon being fired.

It is not possible to gain more than one Power Charge per attack even if Power Siphon is linked to Lesser Multiple Projectiles or Greater Multiple Projectiles and kills multiple enemies.

Power Siphon is classified as an Attack and will benefit from Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). but not from Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Gem Leveling

Template:GemLevelTable |- ! 1 | 10 || 29 || 15 || class="table-na" style="text-align: center; " | N/A || 9,569 |- ! 2 | 13 || 35 || 15 || 4% || 18,908 |- ! 3 | 16 || 41 || 15 || 8% || 33,871 |- ! 4 | 19 || 48 || 15 || 12% || 56,446 |- ! 5 | 22 || 54 || 15 || 16% || 89,302 |- ! 6 | 25 || 60 || 16 || 20%|| 135,415 |- ! 7 | 28 || 67 || 16 || 24% || 283,759 |- ! 8 | 32 || 75 || 16 || 28% || 453,996 |- ! 9 | 36 || 83 || 16 || 32% || 703,128 |- ! 10 | 40 || 92 || 16 || 36% || 1,061,223 |- ! 11 | 44 || 100 || 17 || 40% || 1,570,760 |- ! 12 | 47 || 106 || 17 || 44% || 2,286,879 |- ! 13 | 50 || 113 || 17 || 48% || 3,289,072 |- ! 14 | 53 || 119 || 17 || 52% || 3,351,223 |- ! 15 | 56 || 125 || 17 || 56% || 9,935,033 |- ! 16 | 59 || 132 || 18 || 60% || 21,343,930 |- ! 17 | 62 || 138 || 18 || 64% || 50,689,250 |- ! 18 | 64 || 142 || 18 || 68% || 90,043,412 |- ! 19 | 66 || 146 || 18 || 72% || 147,026,187 |- ! 20 | || || || 76% || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Version History

Version Changes 0.9.13h
  • Fixed a bug with the graphical effect.
0.9.12qq
  • Damage modifiers factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12e
  • Fixed a client and server crash related to Power Siphon.
0.9.12
0.9.9
  • Fixed a bug where Power Siphon could not break barrels.
0.9.7d
  • Power Siphon now works on shattered enemies correctly.
0.9.7
  • Power Siphon now acts like Infernal Blow in that it counts kills that occur a short time after
    the skill is used (so that it's useful in party situations).
  • It also now has the Culling Strike effect.
  • Power Siphon now works correctly with the Multiple Projectiles support gem.
0.9.6
  • Power Siphon has been added to the game.