Bear Trap: Difference between revisions

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==Gem Quality==
==Gem Quality==
Each percentage of [[Quality|quality]] adds +1% Physical Damage.
Each percentage of [[Quality|quality]] adds +0.75% Physical Damage.


==Update History==
==Update History==
*[[Version 0.9.12t]] - Increased quality's bonus by 50%.
*[[Version 0.9.12qq]] - From 1% physical damage per quality point to 0.5%.
*[[Version 0.9.12qq]] - From 1% physical damage per quality point to 0.5%.
*[[Version 0.9.10]] - Added a 5% [[critical strike]] chance. Increased its [[mana]] cost. Increased the effect that [[support gems]] have on this skill. Reduced damage at lower levels but increased it at higher levels.
*[[Version 0.9.10]] - Added a 5% [[critical strike]] chance. Increased its [[mana]] cost. Increased the effect that [[support gems]] have on this skill. Reduced damage at lower levels but increased it at higher levels.

Revision as of 07:07, 18 October 2012

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil). Bear Trap throws a trap that damages and immobilizes a single enemy.

Skill Functions and Interactions

Duration: Skill duration supports and passives will increase the lifetime of the trap. Skill duration and buff/debuff duration seem to increase the duration of the immobilization effect, although the physical damage done by the trap seems to determine the base duration of immobilization.

Secondary Damage: Though the trap technically uses a spell when activated, this spell is a secondary damage effect and thus does not get bonuses from your spell power.

Gem Leveling

Level Required Level Required Dexterity Mana Cost Physical Damage Dealt Experience to Level
1 4 14 11 9-13 841
2 6 17 13 12-17 3,099
3 9 23 17 17-24
4 12 28 18 24-33
5 15 34 22 32-45
6 19 41 25 47-66
7 23 48 28 68-95 199,180
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Gem Quality

Each percentage of quality adds +0.75% Physical Damage.

Update History