Glacial Hammer: Difference between revisions

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(Continuing the skill template update)
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{{SkillBox
__NOTOC__
|name = Glacial Hammer
{{Gem_Infobox
|name=Glacial Hammer
|type=Active skill gem
|attributes=Strength
|keywords=[[Cold]], [[Attack]], [[Melee]]
|mana_reserved=
|mana_cost_multiplier=
|cooldown_time=
|cast_time=
|critical_strike_chance=
|damage_effectiveness=125%
|quality=+1% increased Freeze Duration<br>+2% increased Chill Duration
|mana_cost=
|required_level=1
|description=Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit with Glacial Hammer. Requires a Mace or Staff.
|modifier1=x% increased Physical Damage
|modifier2=50% of Physical Damage Converted to Cold Damage
|modifier3=x% Chance to Freeze enemies on hit with Cold Damage
|modifier4=35% increased Chill Duration on enemies
|modifier5=
|modifier6=
|modifier7=
|modifier8=
|modifier9=
|image=Glacial hammer.jpg
|image=Glacial hammer.jpg
|imagealt= Glacial Hammer
|attribute = [[Strength Skills | Strength Skill]]
|type = [[Cold]], Attack, [[Melee Skill|Melee]]
|quality = Each percentage of [[Quality|quality]] adds +1% Increased Freeze duration; +2% Increased Chill duration.
|casttime =
|reqlvl = 1
|manacost = 11
|critchance =
|dmgeffectiveness = 125%
|manareserved =
|damage = 0% Increased Physical Damage
|baseduration =
|effect1 = 50% of Physical Damage Converted to Cold Damage
|effect2 = 15% Freeze chance
|effect3 = 35% Chill duration
|xptolvl = 70
}}
}}


''Where Infernal Blow burns hot, Glacial Hammer freezes to the bone. The spell infuses a Mace or Staff with the essence of pure ice, making a weapon so cold it can barely be handled. A successful hit from Glacial Hammer deals grievous damage, and if the target is already frozen and near death, it will shatter into thousands of shards. The more skilled one becomes at inscribing the runes for Glacial Hammer, the greater the frostbite becomes, eventually leaving most foes frozen solid.''
''Where Infernal Blow burns hot, Glacial Hammer freezes to the bone. The spell infuses a Mace or Staff with the essence of pure ice, making a weapon so cold it can barely be handled. A successful hit from Glacial Hammer deals grievous damage, and if the target is already frozen and near death, it will shatter into thousands of shards. The more skilled one becomes at inscribing the runes for Glacial Hammer, the greater the frostbite becomes, eventually leaving most foes frozen solid.''


Deals damage to an enemy, with some physical damage converted to cold damage. If the enemy is frozen and has less than one third life remaining, they will shatter when hit by Glacial Hammer. As the skill levels up, damage and chance to freeze increase. Higher quality Glacial Hammer gems deal increased damage. Requires a mace, two-handed mace, or staff.
Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit with Glacial Hammer. Requires a Mace or Staff.
__TOC__
 
==Skill Functions and Interactions==
==Skill Functions and Interactions==
[[Damage_Types#Converted_Damage|Converted Damage]]: Like all converted damage, the cold damage component of Glacial Hammer's damage will be modified by both cold/elemental damage increases and physical damage increases.
[[Damage_Types#Converted_Damage|Converted Damage]]: Like all converted damage, the cold damage component of Glacial Hammer's damage will be modified by Cold Damage, Elemental Damage and Physical Damage.


[[Dual Wielding]]: Dual Wielding attacks will alternate weapons unless one of the weapons is not a hammer. In this case, the hammer will be used for all attacks.
[[Dual Wielding]]: Dual Wielding attacks will alternate weapons unless one of the weapons is not a hammer. In this case, the hammer will be used for all attacks.
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| str = yes
| str = yes
| c1 = Mana<br/>Cost
| c1 = Mana<br/>Cost
| c2 = {{Abbr|Damage|Increased Physical Damage}}
| c2 = {{Abbr|Physical Damage|Increased Physical Damage}}
| c3 = {{Abbr|Freeze<br/>Chance|Additional Chance to Freeze Enemies}}
| c3 = {{Abbr|Freeze<br/>Chance|Additional Chance to Freeze Enemies}}
| c4 = {{Abbr|Chill<br/>Duration|Increased Chill Duration on Enemies}}
}}
}}
|-
|-
! 1
! 1
| 1 || {{n/a}} || 11 || {{n/a}} || 15% || 35% || 70
| 1 || {{n/a}} || 11 || {{n/a}} || 15% || 70
|-
|-
! 2
! 2
| 2 || {{n/a}} || 11 || 4% || 16% || 35% || 308
| 2 || {{n/a}} || 11 || 4% || 16% || 308
|-
|-
! 3
! 3
| 4 || 16 || 11 || 8% || 17% || 35% || 2,560
| 4 || 16 || 11 || 8% || 17% || 2,560
|-
|-
! 4
! 4
| 8 || 25 || 11 || 12% || 18% || 35% || 8,813
| 8 || 25 || 11 || 12% || 18% || 8,813
|-
|-
! 5
! 5
| 12 || 33 || 11 || 16% || 19% || 35% || 22,895
| 12 || 33 || 11 || 16% || 19% || 22,895
|-
|-
! 6
! 6
| 16 || 41 || 11 || 20% || 20% || 35% || 68,427
| 16 || 41 || 11 || 20% || 20% || 68,427
|-
|-
! 7
! 7
| 21 || 52 || 11 || 24% || 21% || 35% || 150,439
| 21 || 52 || 11 || 24% || 21% || 150,439
|-
|-
! 8
! 8
| 26 || 62 || 11 || 28% || 21% || 35% || 581,328
| 26 || 62 || 11 || 28% || 21% || 581,328
|-
|-
! 9
! 9
| 32 || 75 || 11 || 32% || 22% || 35% || 566,989
| 32 || 75 || 11 || 32% || 22% || 566,989
|-
|-
! 10
! 10
| 38 || 88 || 12 || 36% || 22% || 35% || 1,143,783
| 38 || 88 || 12 || 36% || 22% || 1,143,783
|-
|-
! 11
! 11
| 42 || 96 || 12 || 40% || 23% || 35% || 1,426,490
| 42 || 96 || 12 || 40% || 23% || 1,426,490
|-
|-
! 12
! 12
| 46 || 104 || 12 || 44% || 23% || 35% || 2,737,323
| 46 || 104 || 12 || 44% || 23% || 2,737,323
|-
|-
! 13
! 13
| 49 || 111 || 12 || 48% || 24% || 35% || 3,289,072
| 49 || 111 || 12 || 48% || 24% || 3,289,072
|-
|-
! 14
! 14
| 52 || 117 || 12 || 52% || 24% || 35% || 3,351,223
| 52 || 117 || 12 || 52% || 24% || 3,351,223
|-
|-
! 15
! 15
| 55 || 123  || 12 || 56% || 24% || 35% || 9,936,267
| 55 || 123  || 12 || 56% || 24% || 9,936,267
|-
|-
! 16
! 16
| 58 || 130 || 13 || 60% || 25% || 35% || 21,346,397
| 58 || 130 || 13 || 60% || 25% || 21,346,397
|-
|-
! 17
! 17
| 61 || 136 || 13 || 64%  || 25%  || 35%  || 50,694,186
| 61 || 136 || 13 || 64%  || 25%  || 50,694,186
|-
|-
! 18
! 18
| 64 || 142 || 13  || 68% || 25% || 35% || 90,050,815
| 64 || 142 || 13  || 68% || 25% || 90,050,815
|-
|-
! 19
! 19
|  ||  ||  || 72% || ||  ||  
|  ||  ||  || 72%  ||  ||
|-
|-
! 20
! 20
|  ||  ||  || 76% ||  ||  || {{n/a}}
|  ||  ||  || 76% ||  || {{n/a}}
|}
|}
==Gem Quality==
Each percentage of [[Quality|quality]] adds {{mod|+1% increased Freeze Duration}} and {{mod|+2% increased Chill Duration}}.


==Quest Reward==
==Quest Reward==
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{{Navbox Skills}}
{{Navbox Skills}}


[[Category:Strength skills]] [[Category:Melee attack skills]]
[[Category:Strength skills]] [[Category:Cold skills]] [[Category:Melee attack skills]]

Revision as of 11:13, 18 March 2013

Template:Gem Infobox

Where Infernal Blow burns hot, Glacial Hammer freezes to the bone. The spell infuses a Mace or Staff with the essence of pure ice, making a weapon so cold it can barely be handled. A successful hit from Glacial Hammer deals grievous damage, and if the target is already frozen and near death, it will shatter into thousands of shards. The more skilled one becomes at inscribing the runes for Glacial Hammer, the greater the frostbite becomes, eventually leaving most foes frozen solid.

Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit with Glacial Hammer. Requires a Mace or Staff.

Skill Functions and Interactions

Converted Damage: Like all converted damage, the cold damage component of Glacial Hammer's damage will be modified by Cold Damage, Elemental Damage and Physical Damage.

Dual Wielding: Dual Wielding attacks will alternate weapons unless one of the weapons is not a hammer. In this case, the hammer will be used for all attacks.

Gem Leveling

Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || 11 || class="table-na" style="text-align: center; " | N/A || 15% || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || 11 || 4% || 16% || 308 |- ! 3 | 4 || 16 || 11 || 8% || 17% || 2,560 |- ! 4 | 8 || 25 || 11 || 12% || 18% || 8,813 |- ! 5 | 12 || 33 || 11 || 16% || 19% || 22,895 |- ! 6 | 16 || 41 || 11 || 20% || 20% || 68,427 |- ! 7 | 21 || 52 || 11 || 24% || 21% || 150,439 |- ! 8 | 26 || 62 || 11 || 28% || 21% || 581,328 |- ! 9 | 32 || 75 || 11 || 32% || 22% || 566,989 |- ! 10 | 38 || 88 || 12 || 36% || 22% || 1,143,783 |- ! 11 | 42 || 96 || 12 || 40% || 23% || 1,426,490 |- ! 12 | 46 || 104 || 12 || 44% || 23% || 2,737,323 |- ! 13 | 49 || 111 || 12 || 48% || 24% || 3,289,072 |- ! 14 | 52 || 117 || 12 || 52% || 24% || 3,351,223 |- ! 15 | 55 || 123 || 12 || 56% || 24% || 9,936,267 |- ! 16 | 58 || 130 || 13 || 60% || 25% || 21,346,397 |- ! 17 | 61 || 136 || 13 || 64% || 25% || 50,694,186 |- ! 18 | 64 || 142 || 13 || 68% || 25% || 90,050,815 |- ! 19 | || || || 72% || || |- ! 20 | || || || 76% || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). and Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Quest Reward

This is dropped by the Dying Exile in Twilight Strand for the Templar

Version History

Version Changes 0.10.2
  • Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
0.9.3g
  • Fixed Glacial Hammer to scale in damage properly as it levels up.
0.9.3
  • The stats which convert damage from one type to another now calculate the damage in a way
    that takes into account your physical damage bonuses.
0.9.2
  • Glacial Hammer does more damage at higher levels than before.
0.9.1
  • Glacial Hammer now doesn't prevent item drops from slain monsters.
  • Increased damage of Glacial Hammer.