Raise Zombie of Slamming: Difference between revisions

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Line 17: Line 17:
|required_level                          = 1
|required_level                          = 1
|quality_type1_weight                    = 1
|quality_type1_weight                    = 1
|quality_type1_stat_text                = +0.05 to Maximum Raised Zombies
|quality_type1_stat_text                = +(0.05-1) to Maximum Raised Zombies
|quality_type1_stat_breakpoint          = 20
|quality_type1_breakpoints              = 20.0
|quality_type1_stat_per_breakpoint      = +1 to Maximum Raised Zombies
|quality_type1_stat1_id                  = base_number_of_zombies_allowed
|quality_type1_stat1_id                  = base_number_of_zombies_allowed
|quality_type1_stat1_value              = 50
|quality_type1_stat1_value              = 50
Line 32: Line 31:
|static_stat3_id                        = infinite_minion_duration
|static_stat3_id                        = infinite_minion_duration
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|static_stat4_id                        = quality_display_raise_zombie_is_gem
|static_stat4_value                      = 1
|stat_text                              = Maximum (3-6) Raised Zombies<br>Raised Zombies' Slam Attack has (0-76)% increased Area of Effect<br>Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
|stat_text                              = Maximum (3-6) Raised Zombies<br>Raised Zombies' Slam Attack has (0-76)% increased Area of Effect<br>Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
|level1                                  = True
|level1                                  = True
Line 43: Line 40:
|level1_stat2_id                        = base_number_of_zombies_allowed
|level1_stat2_id                        = base_number_of_zombies_allowed
|level1_stat2_value                      = 3
|level1_stat2_value                      = 3
|level1_stat3_id                        = quality_display_raise_zombie_is_gem
|level1_stat3_value                      = 1
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
Line 51: Line 50:
|level2_stat2_id                        = base_number_of_zombies_allowed
|level2_stat2_id                        = base_number_of_zombies_allowed
|level2_stat2_value                      = 3
|level2_stat2_value                      = 3
|level2_stat3_id                        = zombie_slam_area_of_effect_+%
|level2_stat3_id                        = quality_display_raise_zombie_is_gem
|level2_stat3_value                      = 4
|level2_stat3_value                      = 1
|level2_stat4_id                        = zombie_slam_cooldown_speed_+%
|level2_stat4_id                        = zombie_slam_area_of_effect_+%
|level2_stat4_value                      = 4
|level2_stat4_value                      = 4
|level2_stat5_id                        = zombie_slam_cooldown_speed_+%
|level2_stat5_value                      = 4
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
Line 63: Line 64:
|level3_stat2_id                        = base_number_of_zombies_allowed
|level3_stat2_id                        = base_number_of_zombies_allowed
|level3_stat2_value                      = 3
|level3_stat2_value                      = 3
|level3_stat3_id                        = zombie_slam_area_of_effect_+%
|level3_stat3_id                        = quality_display_raise_zombie_is_gem
|level3_stat3_value                      = 8
|level3_stat3_value                      = 1
|level3_stat4_id                        = zombie_slam_cooldown_speed_+%
|level3_stat4_id                        = zombie_slam_area_of_effect_+%
|level3_stat4_value                      = 8
|level3_stat4_value                      = 8
|level3_stat5_id                        = zombie_slam_cooldown_speed_+%
|level3_stat5_value                      = 8
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
Line 75: Line 78:
|level4_stat2_id                        = base_number_of_zombies_allowed
|level4_stat2_id                        = base_number_of_zombies_allowed
|level4_stat2_value                      = 3
|level4_stat2_value                      = 3
|level4_stat3_id                        = zombie_slam_area_of_effect_+%
|level4_stat3_id                        = quality_display_raise_zombie_is_gem
|level4_stat3_value                      = 12
|level4_stat3_value                      = 1
|level4_stat4_id                        = zombie_slam_cooldown_speed_+%
|level4_stat4_id                        = zombie_slam_area_of_effect_+%
|level4_stat4_value                      = 12
|level4_stat4_value                      = 12
|level4_stat5_id                        = zombie_slam_cooldown_speed_+%
|level4_stat5_value                      = 12
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
Line 87: Line 92:
|level5_stat2_id                        = base_number_of_zombies_allowed
|level5_stat2_id                        = base_number_of_zombies_allowed
|level5_stat2_value                      = 4
|level5_stat2_value                      = 4
|level5_stat3_id                        = zombie_slam_area_of_effect_+%
|level5_stat3_id                        = quality_display_raise_zombie_is_gem
|level5_stat3_value                      = 16
|level5_stat3_value                      = 1
|level5_stat4_id                        = zombie_slam_cooldown_speed_+%
|level5_stat4_id                        = zombie_slam_area_of_effect_+%
|level5_stat4_value                      = 16
|level5_stat4_value                      = 16
|level5_stat5_id                        = zombie_slam_cooldown_speed_+%
|level5_stat5_value                      = 16
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
Line 99: Line 106:
|level6_stat2_id                        = base_number_of_zombies_allowed
|level6_stat2_id                        = base_number_of_zombies_allowed
|level6_stat2_value                      = 4
|level6_stat2_value                      = 4
|level6_stat3_id                        = zombie_slam_area_of_effect_+%
|level6_stat3_id                        = quality_display_raise_zombie_is_gem
|level6_stat3_value                      = 20
|level6_stat3_value                      = 1
|level6_stat4_id                        = zombie_slam_cooldown_speed_+%
|level6_stat4_id                        = zombie_slam_area_of_effect_+%
|level6_stat4_value                      = 20
|level6_stat4_value                      = 20
|level6_stat5_id                        = zombie_slam_cooldown_speed_+%
|level6_stat5_value                      = 20
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
Line 111: Line 120:
|level7_stat2_id                        = base_number_of_zombies_allowed
|level7_stat2_id                        = base_number_of_zombies_allowed
|level7_stat2_value                      = 4
|level7_stat2_value                      = 4
|level7_stat3_id                        = zombie_slam_area_of_effect_+%
|level7_stat3_id                        = quality_display_raise_zombie_is_gem
|level7_stat3_value                      = 24
|level7_stat3_value                      = 1
|level7_stat4_id                        = zombie_slam_cooldown_speed_+%
|level7_stat4_id                        = zombie_slam_area_of_effect_+%
|level7_stat4_value                      = 24
|level7_stat4_value                      = 24
|level7_stat5_id                        = zombie_slam_cooldown_speed_+%
|level7_stat5_value                      = 24
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
Line 123: Line 134:
|level8_stat2_id                        = base_number_of_zombies_allowed
|level8_stat2_id                        = base_number_of_zombies_allowed
|level8_stat2_value                      = 4
|level8_stat2_value                      = 4
|level8_stat3_id                        = zombie_slam_area_of_effect_+%
|level8_stat3_id                        = quality_display_raise_zombie_is_gem
|level8_stat3_value                      = 28
|level8_stat3_value                      = 1
|level8_stat4_id                        = zombie_slam_cooldown_speed_+%
|level8_stat4_id                        = zombie_slam_area_of_effect_+%
|level8_stat4_value                      = 28
|level8_stat4_value                      = 28
|level8_stat5_id                        = zombie_slam_cooldown_speed_+%
|level8_stat5_value                      = 28
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
Line 135: Line 148:
|level9_stat2_id                        = base_number_of_zombies_allowed
|level9_stat2_id                        = base_number_of_zombies_allowed
|level9_stat2_value                      = 4
|level9_stat2_value                      = 4
|level9_stat3_id                        = zombie_slam_area_of_effect_+%
|level9_stat3_id                        = quality_display_raise_zombie_is_gem
|level9_stat3_value                      = 32
|level9_stat3_value                      = 1
|level9_stat4_id                        = zombie_slam_cooldown_speed_+%
|level9_stat4_id                        = zombie_slam_area_of_effect_+%
|level9_stat4_value                      = 32
|level9_stat4_value                      = 32
|level9_stat5_id                        = zombie_slam_cooldown_speed_+%
|level9_stat5_value                      = 32
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
Line 147: Line 162:
|level10_stat2_id                        = base_number_of_zombies_allowed
|level10_stat2_id                        = base_number_of_zombies_allowed
|level10_stat2_value                    = 4
|level10_stat2_value                    = 4
|level10_stat3_id                        = zombie_slam_area_of_effect_+%
|level10_stat3_id                        = quality_display_raise_zombie_is_gem
|level10_stat3_value                    = 36
|level10_stat3_value                    = 1
|level10_stat4_id                        = zombie_slam_cooldown_speed_+%
|level10_stat4_id                        = zombie_slam_area_of_effect_+%
|level10_stat4_value                    = 36
|level10_stat4_value                    = 36
|level10_stat5_id                        = zombie_slam_cooldown_speed_+%
|level10_stat5_value                    = 36
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
Line 159: Line 176:
|level11_stat2_id                        = base_number_of_zombies_allowed
|level11_stat2_id                        = base_number_of_zombies_allowed
|level11_stat2_value                    = 4
|level11_stat2_value                    = 4
|level11_stat3_id                        = zombie_slam_area_of_effect_+%
|level11_stat3_id                        = quality_display_raise_zombie_is_gem
|level11_stat3_value                    = 40
|level11_stat3_value                    = 1
|level11_stat4_id                        = zombie_slam_cooldown_speed_+%
|level11_stat4_id                        = zombie_slam_area_of_effect_+%
|level11_stat4_value                    = 40
|level11_stat4_value                    = 40
|level11_stat5_id                        = zombie_slam_cooldown_speed_+%
|level11_stat5_value                    = 40
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
Line 171: Line 190:
|level12_stat2_id                        = base_number_of_zombies_allowed
|level12_stat2_id                        = base_number_of_zombies_allowed
|level12_stat2_value                    = 5
|level12_stat2_value                    = 5
|level12_stat3_id                        = zombie_slam_area_of_effect_+%
|level12_stat3_id                        = quality_display_raise_zombie_is_gem
|level12_stat3_value                    = 44
|level12_stat3_value                    = 1
|level12_stat4_id                        = zombie_slam_cooldown_speed_+%
|level12_stat4_id                        = zombie_slam_area_of_effect_+%
|level12_stat4_value                    = 44
|level12_stat4_value                    = 44
|level12_stat5_id                        = zombie_slam_cooldown_speed_+%
|level12_stat5_value                    = 44
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
Line 183: Line 204:
|level13_stat2_id                        = base_number_of_zombies_allowed
|level13_stat2_id                        = base_number_of_zombies_allowed
|level13_stat2_value                    = 5
|level13_stat2_value                    = 5
|level13_stat3_id                        = zombie_slam_area_of_effect_+%
|level13_stat3_id                        = quality_display_raise_zombie_is_gem
|level13_stat3_value                    = 48
|level13_stat3_value                    = 1
|level13_stat4_id                        = zombie_slam_cooldown_speed_+%
|level13_stat4_id                        = zombie_slam_area_of_effect_+%
|level13_stat4_value                    = 48
|level13_stat4_value                    = 48
|level13_stat5_id                        = zombie_slam_cooldown_speed_+%
|level13_stat5_value                    = 48
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
Line 195: Line 218:
|level14_stat2_id                        = base_number_of_zombies_allowed
|level14_stat2_id                        = base_number_of_zombies_allowed
|level14_stat2_value                    = 5
|level14_stat2_value                    = 5
|level14_stat3_id                        = zombie_slam_area_of_effect_+%
|level14_stat3_id                        = quality_display_raise_zombie_is_gem
|level14_stat3_value                    = 52
|level14_stat3_value                    = 1
|level14_stat4_id                        = zombie_slam_cooldown_speed_+%
|level14_stat4_id                        = zombie_slam_area_of_effect_+%
|level14_stat4_value                    = 52
|level14_stat4_value                    = 52
|level14_stat5_id                        = zombie_slam_cooldown_speed_+%
|level14_stat5_value                    = 52
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
Line 207: Line 232:
|level15_stat2_id                        = base_number_of_zombies_allowed
|level15_stat2_id                        = base_number_of_zombies_allowed
|level15_stat2_value                    = 5
|level15_stat2_value                    = 5
|level15_stat3_id                        = zombie_slam_area_of_effect_+%
|level15_stat3_id                        = quality_display_raise_zombie_is_gem
|level15_stat3_value                    = 56
|level15_stat3_value                    = 1
|level15_stat4_id                        = zombie_slam_cooldown_speed_+%
|level15_stat4_id                        = zombie_slam_area_of_effect_+%
|level15_stat4_value                    = 56
|level15_stat4_value                    = 56
|level15_stat5_id                        = zombie_slam_cooldown_speed_+%
|level15_stat5_value                    = 56
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
Line 219: Line 246:
|level16_stat2_id                        = base_number_of_zombies_allowed
|level16_stat2_id                        = base_number_of_zombies_allowed
|level16_stat2_value                    = 5
|level16_stat2_value                    = 5
|level16_stat3_id                        = zombie_slam_area_of_effect_+%
|level16_stat3_id                        = quality_display_raise_zombie_is_gem
|level16_stat3_value                    = 60
|level16_stat3_value                    = 1
|level16_stat4_id                        = zombie_slam_cooldown_speed_+%
|level16_stat4_id                        = zombie_slam_area_of_effect_+%
|level16_stat4_value                    = 60
|level16_stat4_value                    = 60
|level16_stat5_id                        = zombie_slam_cooldown_speed_+%
|level16_stat5_value                    = 60
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
Line 231: Line 260:
|level17_stat2_id                        = base_number_of_zombies_allowed
|level17_stat2_id                        = base_number_of_zombies_allowed
|level17_stat2_value                    = 5
|level17_stat2_value                    = 5
|level17_stat3_id                        = zombie_slam_area_of_effect_+%
|level17_stat3_id                        = quality_display_raise_zombie_is_gem
|level17_stat3_value                    = 64
|level17_stat3_value                    = 1
|level17_stat4_id                        = zombie_slam_cooldown_speed_+%
|level17_stat4_id                        = zombie_slam_area_of_effect_+%
|level17_stat4_value                    = 64
|level17_stat4_value                    = 64
|level17_stat5_id                        = zombie_slam_cooldown_speed_+%
|level17_stat5_value                    = 64
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
Line 243: Line 274:
|level18_stat2_id                        = base_number_of_zombies_allowed
|level18_stat2_id                        = base_number_of_zombies_allowed
|level18_stat2_value                    = 6
|level18_stat2_value                    = 6
|level18_stat3_id                        = zombie_slam_area_of_effect_+%
|level18_stat3_id                        = quality_display_raise_zombie_is_gem
|level18_stat3_value                    = 68
|level18_stat3_value                    = 1
|level18_stat4_id                        = zombie_slam_cooldown_speed_+%
|level18_stat4_id                        = zombie_slam_area_of_effect_+%
|level18_stat4_value                    = 68
|level18_stat4_value                    = 68
|level18_stat5_id                        = zombie_slam_cooldown_speed_+%
|level18_stat5_value                    = 68
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
Line 255: Line 288:
|level19_stat2_id                        = base_number_of_zombies_allowed
|level19_stat2_id                        = base_number_of_zombies_allowed
|level19_stat2_value                    = 6
|level19_stat2_value                    = 6
|level19_stat3_id                        = zombie_slam_area_of_effect_+%
|level19_stat3_id                        = quality_display_raise_zombie_is_gem
|level19_stat3_value                    = 72
|level19_stat3_value                    = 1
|level19_stat4_id                        = zombie_slam_cooldown_speed_+%
|level19_stat4_id                        = zombie_slam_area_of_effect_+%
|level19_stat4_value                    = 72
|level19_stat4_value                    = 72
|level19_stat5_id                        = zombie_slam_cooldown_speed_+%
|level19_stat5_value                    = 72
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
Line 267: Line 302:
|level20_stat2_id                        = base_number_of_zombies_allowed
|level20_stat2_id                        = base_number_of_zombies_allowed
|level20_stat2_value                    = 6
|level20_stat2_value                    = 6
|level20_stat3_id                        = zombie_slam_area_of_effect_+%
|level20_stat3_id                        = quality_display_raise_zombie_is_gem
|level20_stat3_value                    = 76
|level20_stat3_value                    = 1
|level20_stat4_id                        = zombie_slam_cooldown_speed_+%
|level20_stat4_id                        = zombie_slam_area_of_effect_+%
|level20_stat4_value                    = 76
|level20_stat4_value                    = 76
|level20_stat5_id                        = zombie_slam_cooldown_speed_+%
|level20_stat5_value                    = 76
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
Line 279: Line 316:
|level21_stat2_id                        = base_number_of_zombies_allowed
|level21_stat2_id                        = base_number_of_zombies_allowed
|level21_stat2_value                    = 6
|level21_stat2_value                    = 6
|level21_stat3_id                        = zombie_slam_area_of_effect_+%
|level21_stat3_id                        = quality_display_raise_zombie_is_gem
|level21_stat3_value                    = 80
|level21_stat3_value                    = 1
|level21_stat4_id                        = zombie_slam_cooldown_speed_+%
|level21_stat4_id                        = zombie_slam_area_of_effect_+%
|level21_stat4_value                    = 80
|level21_stat4_value                    = 80
|level21_stat5_id                        = zombie_slam_cooldown_speed_+%
|level21_stat5_value                    = 80
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
Line 291: Line 330:
|level22_stat2_id                        = base_number_of_zombies_allowed
|level22_stat2_id                        = base_number_of_zombies_allowed
|level22_stat2_value                    = 6
|level22_stat2_value                    = 6
|level22_stat3_id                        = zombie_slam_area_of_effect_+%
|level22_stat3_id                        = quality_display_raise_zombie_is_gem
|level22_stat3_value                    = 84
|level22_stat3_value                    = 1
|level22_stat4_id                        = zombie_slam_cooldown_speed_+%
|level22_stat4_id                        = zombie_slam_area_of_effect_+%
|level22_stat4_value                    = 84
|level22_stat4_value                    = 84
|level22_stat5_id                        = zombie_slam_cooldown_speed_+%
|level22_stat5_value                    = 84
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
Line 303: Line 344:
|level23_stat2_id                        = base_number_of_zombies_allowed
|level23_stat2_id                        = base_number_of_zombies_allowed
|level23_stat2_value                    = 6
|level23_stat2_value                    = 6
|level23_stat3_id                        = zombie_slam_area_of_effect_+%
|level23_stat3_id                        = quality_display_raise_zombie_is_gem
|level23_stat3_value                    = 88
|level23_stat3_value                    = 1
|level23_stat4_id                        = zombie_slam_cooldown_speed_+%
|level23_stat4_id                        = zombie_slam_area_of_effect_+%
|level23_stat4_value                    = 88
|level23_stat4_value                    = 88
|level23_stat5_id                        = zombie_slam_cooldown_speed_+%
|level23_stat5_value                    = 88
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
Line 315: Line 358:
|level24_stat2_id                        = base_number_of_zombies_allowed
|level24_stat2_id                        = base_number_of_zombies_allowed
|level24_stat2_value                    = 6
|level24_stat2_value                    = 6
|level24_stat3_id                        = zombie_slam_area_of_effect_+%
|level24_stat3_id                        = quality_display_raise_zombie_is_gem
|level24_stat3_value                    = 92
|level24_stat3_value                    = 1
|level24_stat4_id                        = zombie_slam_cooldown_speed_+%
|level24_stat4_id                        = zombie_slam_area_of_effect_+%
|level24_stat4_value                    = 92
|level24_stat4_value                    = 92
|level24_stat5_id                        = zombie_slam_cooldown_speed_+%
|level24_stat5_value                    = 92
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
Line 327: Line 372:
|level25_stat2_id                        = base_number_of_zombies_allowed
|level25_stat2_id                        = base_number_of_zombies_allowed
|level25_stat2_value                    = 7
|level25_stat2_value                    = 7
|level25_stat3_id                        = zombie_slam_area_of_effect_+%
|level25_stat3_id                        = quality_display_raise_zombie_is_gem
|level25_stat3_value                    = 96
|level25_stat3_value                    = 1
|level25_stat4_id                        = zombie_slam_cooldown_speed_+%
|level25_stat4_id                        = zombie_slam_area_of_effect_+%
|level25_stat4_value                    = 96
|level25_stat4_value                    = 96
|level25_stat5_id                        = zombie_slam_cooldown_speed_+%
|level25_stat5_value                    = 96
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
Line 339: Line 386:
|level26_stat2_id                        = base_number_of_zombies_allowed
|level26_stat2_id                        = base_number_of_zombies_allowed
|level26_stat2_value                    = 7
|level26_stat2_value                    = 7
|level26_stat3_id                        = zombie_slam_area_of_effect_+%
|level26_stat3_id                        = quality_display_raise_zombie_is_gem
|level26_stat3_value                    = 100
|level26_stat3_value                    = 1
|level26_stat4_id                        = zombie_slam_cooldown_speed_+%
|level26_stat4_id                        = zombie_slam_area_of_effect_+%
|level26_stat4_value                    = 100
|level26_stat4_value                    = 100
|level26_stat5_id                        = zombie_slam_cooldown_speed_+%
|level26_stat5_value                    = 100
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
Line 351: Line 400:
|level27_stat2_id                        = base_number_of_zombies_allowed
|level27_stat2_id                        = base_number_of_zombies_allowed
|level27_stat2_value                    = 7
|level27_stat2_value                    = 7
|level27_stat3_id                        = zombie_slam_area_of_effect_+%
|level27_stat3_id                        = quality_display_raise_zombie_is_gem
|level27_stat3_value                    = 104
|level27_stat3_value                    = 1
|level27_stat4_id                        = zombie_slam_cooldown_speed_+%
|level27_stat4_id                        = zombie_slam_area_of_effect_+%
|level27_stat4_value                    = 104
|level27_stat4_value                    = 104
|level27_stat5_id                        = zombie_slam_cooldown_speed_+%
|level27_stat5_value                    = 104
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
Line 363: Line 414:
|level28_stat2_id                        = base_number_of_zombies_allowed
|level28_stat2_id                        = base_number_of_zombies_allowed
|level28_stat2_value                    = 7
|level28_stat2_value                    = 7
|level28_stat3_id                        = zombie_slam_area_of_effect_+%
|level28_stat3_id                        = quality_display_raise_zombie_is_gem
|level28_stat3_value                    = 108
|level28_stat3_value                    = 1
|level28_stat4_id                        = zombie_slam_cooldown_speed_+%
|level28_stat4_id                        = zombie_slam_area_of_effect_+%
|level28_stat4_value                    = 108
|level28_stat4_value                    = 108
|level28_stat5_id                        = zombie_slam_cooldown_speed_+%
|level28_stat5_value                    = 108
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
Line 375: Line 428:
|level29_stat2_id                        = base_number_of_zombies_allowed
|level29_stat2_id                        = base_number_of_zombies_allowed
|level29_stat2_value                    = 7
|level29_stat2_value                    = 7
|level29_stat3_id                        = zombie_slam_area_of_effect_+%
|level29_stat3_id                        = quality_display_raise_zombie_is_gem
|level29_stat3_value                    = 112
|level29_stat3_value                    = 1
|level29_stat4_id                        = zombie_slam_cooldown_speed_+%
|level29_stat4_id                        = zombie_slam_area_of_effect_+%
|level29_stat4_value                    = 112
|level29_stat4_value                    = 112
|level29_stat5_id                        = zombie_slam_cooldown_speed_+%
|level29_stat5_value                    = 112
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
Line 387: Line 442:
|level30_stat2_id                        = base_number_of_zombies_allowed
|level30_stat2_id                        = base_number_of_zombies_allowed
|level30_stat2_value                    = 7
|level30_stat2_value                    = 7
|level30_stat3_id                        = zombie_slam_area_of_effect_+%
|level30_stat3_id                        = quality_display_raise_zombie_is_gem
|level30_stat3_value                    = 116
|level30_stat3_value                    = 1
|level30_stat4_id                        = zombie_slam_cooldown_speed_+%
|level30_stat4_id                        = zombie_slam_area_of_effect_+%
|level30_stat4_value                    = 116
|level30_stat4_value                    = 116
|level30_stat5_id                        = zombie_slam_cooldown_speed_+%
|level30_stat5_value                    = 116
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
Line 399: Line 456:
|level31_stat2_id                        = base_number_of_zombies_allowed
|level31_stat2_id                        = base_number_of_zombies_allowed
|level31_stat2_value                    = 7
|level31_stat2_value                    = 7
|level31_stat3_id                        = zombie_slam_area_of_effect_+%
|level31_stat3_id                        = quality_display_raise_zombie_is_gem
|level31_stat3_value                    = 118
|level31_stat3_value                    = 1
|level31_stat4_id                        = zombie_slam_cooldown_speed_+%
|level31_stat4_id                        = zombie_slam_area_of_effect_+%
|level31_stat4_value                    = 118
|level31_stat4_value                    = 118
|level31_stat5_id                        = zombie_slam_cooldown_speed_+%
|level31_stat5_value                    = 118
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
Line 411: Line 470:
|level32_stat2_id                        = base_number_of_zombies_allowed
|level32_stat2_id                        = base_number_of_zombies_allowed
|level32_stat2_value                    = 7
|level32_stat2_value                    = 7
|level32_stat3_id                        = zombie_slam_area_of_effect_+%
|level32_stat3_id                        = quality_display_raise_zombie_is_gem
|level32_stat3_value                    = 120
|level32_stat3_value                    = 1
|level32_stat4_id                        = zombie_slam_cooldown_speed_+%
|level32_stat4_id                        = zombie_slam_area_of_effect_+%
|level32_stat4_value                    = 120
|level32_stat4_value                    = 120
|level32_stat5_id                        = zombie_slam_cooldown_speed_+%
|level32_stat5_value                    = 120
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
Line 423: Line 484:
|level33_stat2_id                        = base_number_of_zombies_allowed
|level33_stat2_id                        = base_number_of_zombies_allowed
|level33_stat2_value                    = 7
|level33_stat2_value                    = 7
|level33_stat3_id                        = zombie_slam_area_of_effect_+%
|level33_stat3_id                        = quality_display_raise_zombie_is_gem
|level33_stat3_value                    = 122
|level33_stat3_value                    = 1
|level33_stat4_id                        = zombie_slam_cooldown_speed_+%
|level33_stat4_id                        = zombie_slam_area_of_effect_+%
|level33_stat4_value                    = 122
|level33_stat4_value                    = 122
|level33_stat5_id                        = zombie_slam_cooldown_speed_+%
|level33_stat5_value                    = 122
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
Line 435: Line 498:
|level34_stat2_id                        = base_number_of_zombies_allowed
|level34_stat2_id                        = base_number_of_zombies_allowed
|level34_stat2_value                    = 8
|level34_stat2_value                    = 8
|level34_stat3_id                        = zombie_slam_area_of_effect_+%
|level34_stat3_id                        = quality_display_raise_zombie_is_gem
|level34_stat3_value                    = 124
|level34_stat3_value                    = 1
|level34_stat4_id                        = zombie_slam_cooldown_speed_+%
|level34_stat4_id                        = zombie_slam_area_of_effect_+%
|level34_stat4_value                    = 124
|level34_stat4_value                    = 124
|level34_stat5_id                        = zombie_slam_cooldown_speed_+%
|level34_stat5_value                    = 124
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
Line 447: Line 512:
|level35_stat2_id                        = base_number_of_zombies_allowed
|level35_stat2_id                        = base_number_of_zombies_allowed
|level35_stat2_value                    = 8
|level35_stat2_value                    = 8
|level35_stat3_id                        = zombie_slam_area_of_effect_+%
|level35_stat3_id                        = quality_display_raise_zombie_is_gem
|level35_stat3_value                    = 126
|level35_stat3_value                    = 1
|level35_stat4_id                        = zombie_slam_cooldown_speed_+%
|level35_stat4_id                        = zombie_slam_area_of_effect_+%
|level35_stat4_value                    = 126
|level35_stat4_value                    = 126
|level35_stat5_id                        = zombie_slam_cooldown_speed_+%
|level35_stat5_value                    = 126
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
Line 459: Line 526:
|level36_stat2_id                        = base_number_of_zombies_allowed
|level36_stat2_id                        = base_number_of_zombies_allowed
|level36_stat2_value                    = 8
|level36_stat2_value                    = 8
|level36_stat3_id                        = zombie_slam_area_of_effect_+%
|level36_stat3_id                        = quality_display_raise_zombie_is_gem
|level36_stat3_value                    = 128
|level36_stat3_value                    = 1
|level36_stat4_id                        = zombie_slam_cooldown_speed_+%
|level36_stat4_id                        = zombie_slam_area_of_effect_+%
|level36_stat4_value                    = 128
|level36_stat4_value                    = 128
|level36_stat5_id                        = zombie_slam_cooldown_speed_+%
|level36_stat5_value                    = 128
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
Line 471: Line 540:
|level37_stat2_id                        = base_number_of_zombies_allowed
|level37_stat2_id                        = base_number_of_zombies_allowed
|level37_stat2_value                    = 8
|level37_stat2_value                    = 8
|level37_stat3_id                        = zombie_slam_area_of_effect_+%
|level37_stat3_id                        = quality_display_raise_zombie_is_gem
|level37_stat3_value                    = 130
|level37_stat3_value                    = 1
|level37_stat4_id                        = zombie_slam_cooldown_speed_+%
|level37_stat4_id                        = zombie_slam_area_of_effect_+%
|level37_stat4_value                    = 130
|level37_stat4_value                    = 130
|level37_stat5_id                        = zombie_slam_cooldown_speed_+%
|level37_stat5_value                    = 130
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
Line 483: Line 554:
|level38_stat2_id                        = base_number_of_zombies_allowed
|level38_stat2_id                        = base_number_of_zombies_allowed
|level38_stat2_value                    = 8
|level38_stat2_value                    = 8
|level38_stat3_id                        = zombie_slam_area_of_effect_+%
|level38_stat3_id                        = quality_display_raise_zombie_is_gem
|level38_stat3_value                    = 132
|level38_stat3_value                    = 1
|level38_stat4_id                        = zombie_slam_cooldown_speed_+%
|level38_stat4_id                        = zombie_slam_area_of_effect_+%
|level38_stat4_value                    = 132
|level38_stat4_value                    = 132
|level38_stat5_id                        = zombie_slam_cooldown_speed_+%
|level38_stat5_value                    = 132
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
Line 495: Line 568:
|level39_stat2_id                        = base_number_of_zombies_allowed
|level39_stat2_id                        = base_number_of_zombies_allowed
|level39_stat2_value                    = 8
|level39_stat2_value                    = 8
|level39_stat3_id                        = zombie_slam_area_of_effect_+%
|level39_stat3_id                        = quality_display_raise_zombie_is_gem
|level39_stat3_value                    = 134
|level39_stat3_value                    = 1
|level39_stat4_id                        = zombie_slam_cooldown_speed_+%
|level39_stat4_id                        = zombie_slam_area_of_effect_+%
|level39_stat4_value                    = 134
|level39_stat4_value                    = 134
|level39_stat5_id                        = zombie_slam_cooldown_speed_+%
|level39_stat5_value                    = 134
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
Line 507: Line 582:
|level40_stat2_id                        = base_number_of_zombies_allowed
|level40_stat2_id                        = base_number_of_zombies_allowed
|level40_stat2_value                    = 8
|level40_stat2_value                    = 8
|level40_stat3_id                        = zombie_slam_area_of_effect_+%
|level40_stat3_id                        = quality_display_raise_zombie_is_gem
|level40_stat3_value                    = 136
|level40_stat3_value                    = 1
|level40_stat4_id                        = zombie_slam_cooldown_speed_+%
|level40_stat4_id                        = zombie_slam_area_of_effect_+%
|level40_stat4_value                    = 136
|level40_stat4_value                    = 136
|level40_stat5_id                        = zombie_slam_cooldown_speed_+%
|level40_stat5_value                    = 136
|level1_intelligence_requirement        = 0
|level1_intelligence_requirement        = 0
|level1_experience                      = 0
|level1_experience                      = 0

Revision as of 12:22, 15 December 2023

Raise Zombie of SlammingSpell, Minion
Level: (1-20)
Cost: (9-28) Mana
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike and an area of effect slam which cannot be evaded.Maximum (3-6) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Raised Zombies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
File:Raise Zombie of Slamming skill icon.png
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem


Raise Zombie of Slamming is a transfigured version of Raise ZombieRaise ZombieSpell, Minion
Level: (1-20)
Cost: (9-28) Mana
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies
Minions have (0-38)% more Maximum Life

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Raised Zombies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Changes from default version

Unlike the original skill, this transfigured version does not gain an additional multiplier to minion life. Slam attacks used by raised zombies gain increased area of effect and cooldown recovery.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Area of EffectCooldown RecoveryExp.Total Exp.
1109N/AN/A00
220104%4%7070
3416118%8%308378
47221212%12%15541932
511311316%16%66678599
616411420%20%2604734646
720501524%24%4972584371
824581628%28%95714180085
928671732%32%169595349680
1032751836%36%283759633439
1136831940%40%4539961087435
1240922044%44%7031281790563
13441002148%48%10612232851786
14481092252%52%20658704917656
15521172356%56%25071107424766
16561252460%60%579893613223702
17601342564%64%1508391928307621
18641422668%68%2779273556100356
19671482772%72%4386973999970095
20701552876%76%242081556342051651
21721592980%80%N/AN/A
2274N/A3084%84%N/AN/A
2376N/A3188%88%N/AN/A
2478N/A3292%92%N/AN/A
2580N/A3396%96%N/AN/A
2682N/A34100%100%N/AN/A
2784N/A35104%104%N/AN/A
2886N/A36108%108%N/AN/A
2988N/A37112%112%N/AN/A
3090N/A38116%116%N/AN/A
3191N/A38118%118%N/AN/A
3292N/A39120%120%N/AN/A
3393N/A39122%122%N/AN/A
3494N/A40124%124%N/AN/A
3595N/A40126%126%N/AN/A
3696N/A41128%128%N/AN/A
3797N/A41130%130%N/AN/A
3898N/A42132%132%N/AN/A
3999N/A42134%134%N/AN/A
40100N/A43136%136%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior+(0.05-1) to Maximum Raised Zombies1

Item acquisition

Raise Zombie of Slamming has restrictions on where or how it can drop. This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.

Recipes

Raise Zombie of Slamming can be created from the following recipes:

AmountPartDescriptionMeta
4The Blessing of MooshThe Blessing of Moosh4Level 21 Transfigured Gem
Corrupted
While the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind.
Random corrupted level 21 transfigured gemA
8The HookThe Hook8Level 21 Transfigured Gem
Quality: +23%
Corrupted
Every obsession began with a single, innocent taste.
Random corrupted level 21 transfigured gem with 23% qualityA
3Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem
Quality: +20%
Corrupted
"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..."
Random corrupted level 21 transfigured gem with 20% qualityA
8Dying AnguishDying Anguish8Level 19 Transfigured Gem
Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
level 19 transfigured gem with 19% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.23.0
  • Added to the game.

References