Guide:Visual guide of stolen monster mods: Difference between revisions
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{{update|reason=version 3.18.0 removed all monster mod and replaced by Archnemesis mods. Some bloodline and nemesis mod became Archnemesis mods}} | {{update|reason=version 3.18.0 removed all monster mod and replaced by Archnemesis mods. Some bloodline and nemesis mod became Archnemesis mods}} | ||
All [[archnemesis modifier]] (except mod that only able to spawn on magic rarity monsters) can be stolen by the player from the slayed monsters by using {{il|Headhunter}} and {{il|Inspired Learning}}, while {{il|Replica Headhunter}} can steal mod from magic monsters only. Most of them have easily recognized visual effects and some of them have buff icons. Some stealable mods may not be listed here as it has no easily recognized visual effects. For full list of monster mods, read [[monster modifiers]] article. | All [[archnemesis modifier]] (except mod that only able to spawn on magic rarity monsters) can be stolen by the player from the slayed monsters by using {{il|Headhunter}} and {{il|Inspired Learning}}, while {{il|Replica Headhunter}} can steal mod from magic monsters only. Most of them have easily recognized visual effects and some of them have buff icons. Some stealable mods may not be listed here as it has no easily recognized visual effects. For full list of monster mods, read [[monster modifiers]] article. | ||
===Archnemesis mods=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Icon | ! Icon | ||
! Mod | ! Mod Name | ||
! Effects | ! Effects | ||
! Image | ! Image | ||
Line 13: | Line 14: | ||
| Attacks cause Bleeding<br/>50% increased Damage with Bleeding<br/>25% increased Bleeding Duration<br/>25% reduced Damage taken from Physical Damage over Time<br/>30% reduced Movement Speed<br/>Nearby Enemies are Maimed with 30% reduced Movement Speed | | Attacks cause Bleeding<br/>50% increased Damage with Bleeding<br/>25% increased Bleeding Duration<br/>25% reduced Damage taken from Physical Damage over Time<br/>30% reduced Movement Speed<br/>Nearby Enemies are Maimed with 30% reduced Movement Speed | ||
| [[File:Bloodletter Hasted Grace.png|200px]]<br/>(The red circle around the character) | | [[File:Bloodletter Hasted Grace.png|200px]]<br/>(The red circle around the character) | ||
|- | |||
| N/A | |||
| Magma Barrier | |||
| | |||
* 50% of Physical Damage Converted to Fire Damage | |||
* 25% of Physical Damage as Extra Fire Damage | |||
* 30% increased Fire Damage | |||
* +40% to Fire Resistance | |||
* 25% additional Physical Damage Reduction | |||
* Surrounded by a Magma Barrier that takes 90% of Damage from Hits up to a fixed amount | |||
* When the Magma Barrier is depleted it explodes for massive Fire Damage | |||
* Barrier returns 10 seconds after exploding | |||
* Periodically spawns Volatile that chases the monsters, accelerating over time (9 second cooldown) | |||
|[[File:Magma Barrier.png|200px]] | |||
|- | |- | ||
| [[File:Soul Eater status icon.png]] | | [[File:Soul Eater status icon.png]] | ||
| [[Soul Eater]] | | [[Soul Eater]] | ||
| | | | ||
*5% increased attack speed per [[Soul Eater]] stack | * 5% increased damage per [[Soul Eater]] stack | ||
*5% increased cast speed per [[Soul Eater]] stack | * 5% increased attack speed per [[Soul Eater]] stack | ||
*1% increased character size per [[Soul Eater]] stack | * 5% increased cast speed per [[Soul Eater]] stack | ||
*Players gain 1 Soul Eater stack per slain enemy while the buff is active | * 1% increased character size per [[Soul Eater]] stack | ||
*Players can gain | * Summons a Shackled Phantasm monster every 4 seconds | ||
* Players gain 1 Soul Eater stack per slain enemy while the buff is active | |||
* Players can gain up to a maximum of 50 Soul Eater stacks, increasing the player size substantially | |||
| [[File:Headhunter soul eater.png|200px]] | | [[File:Headhunter soul eater.png|200px]] | ||
|- | |||
|} | |||
===Other mod or skill from mods=== | |||
{| class="wikitable sortable" | |||
! Icon | |||
! Mod/skill Name | |||
! Effects | |||
! Image | |||
|- | |- | ||
| [[File:Proximity Shield status icon.png]] | | [[File:Proximity Shield status icon.png]] |
Revision as of 11:57, 20 November 2022
This is a guide.
Last updated on November 20, 2022.
This guide needs to be updated.
Reason: version 3.18.0 removed all monster mod and replaced by Archnemesis mods. Some bloodline and nemesis mod became Archnemesis mods
Please update this guide to reflect newly available information.
All archnemesis modifier (except mod that only able to spawn on magic rarity monsters) can be stolen by the player from the slayed monsters by using HeadhunterHeadhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom and Inspired LearningInspired Learning
Crimson JewelRadius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., while Replica HeadhunterReplica Headhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"A type Delta test subject escaped with Prototype #18. He was last seen
ten times the height of a man and crashing straight through walls." can steal mod from magic monsters only. Most of them have easily recognized visual effects and some of them have buff icons. Some stealable mods may not be listed here as it has no easily recognized visual effects. For full list of monster mods, read monster modifiers article.
Archnemesis mods
Icon | Mod Name | Effects | Image |
---|---|---|---|
N/A | Bloodletter | Attacks cause Bleeding 50% increased Damage with Bleeding 25% increased Bleeding Duration 25% reduced Damage taken from Physical Damage over Time 30% reduced Movement Speed Nearby Enemies are Maimed with 30% reduced Movement Speed |
(The red circle around the character) |
N/A | Magma Barrier |
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Soul Eater |
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Other mod or skill from mods
Icon | Mod/skill Name | Effects | Image |
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Proximity Shield |
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Energy Shield Aura |
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Resists Aura |
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Speed Aura |
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Life Regen Aura |
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Medium Physical Damage Aura |
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Large Physical Damage Aura |
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Accuracy and Crits Aura |
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Faster Run |
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Grasping Vines (from Vine Snare mod) |
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Storm Herald |
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Light Bolt |
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Lightning Mirage |
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Elemental Thorns |
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Physical Thorns |
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Inferno Bolt |
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Snow Bolt |
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Ancestral Power |
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Bringer of Bones |
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