Puncture: Difference between revisions
Jump to navigation
Jump to search
m (Category Renaming) |
>@DeletedUser40283032 m (Edited Skill Description) |
||
Line 6: | Line 6: | ||
|description = | |description = | ||
|stats = Base duration is 5.0 seconds<br/> | |stats = Base duration is 5.0 seconds<br/> | ||
[[ | [[Attack]], [[Duration]], [[Melee Skill|Melee]], [[Bow]] | ||
}} | }} | ||
Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords. | Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords. |
Revision as of 15:44, 4 January 2013
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil). Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords.
Gem Leveling
Level | Required Level | Required Dexterity | Required Intelligence | Mana Cost | Bleeding Damage/s | Bonus Damage/s while moving | Experience to Level |
---|---|---|---|---|---|---|---|
1 | 10 | 16 | - | 10 | 10% | 50% | 9,569 |
2 | 13 | 19 | - | 10 | 18,908 | ||
3 | 16 | 22 | 16 | 10 | 33,871 | ||
4 | 19 | 26 | 18 | 10 | 56,446 | ||
5 | 22 | 29 | 20 | 11 | 89,302 | ||
6 | 25 | 33 | 23 | 11 | 135,415 | ||
7 | 28 | 36 | 25 | 11 | 283,759 | ||
8 | 32 | 41 | 28 | 12 | 453,996 | ||
9 | 36 | 45 | 31 | 12 | 13.2% | 66% | 703,128 |
10 | 40 | 50 | 34 | 12 | 1,061,223 | ||
11 | 44 | 54 | 38 | 13 | 1,570,760 | ||
12 | |||||||
13 | 50 | 61 | 42 | 13 | 3,289,072 | ||
14 | 53 | 63 | 45 | 14 | 3,351,223 | ||
15 | |||||||
16 | 56 | 68 | 47 | 14 | 16.0% | 80% | 21,343,930 |
17 | 57 | 69 | 48 | 15 | 16.4% | 82% | 50,689,250 |
18 | |||||||
19 | |||||||
20 |
Gem Quality
Each percentage of quality adds +1.5% Increased Skill Effect Duration.