Prismatic Eclipse: Difference between revisions
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|rarity_id = unique | |rarity_id = unique | ||
|name = Prismatic Eclipse | |name = Prismatic Eclipse | ||
|class_id = One Hand Sword | |class_id = One Hand Sword | ||
|base_item = Twilight Blade | |base_item = Twilight Blade | ||
Line 9: | Line 8: | ||
|explicit3 = PhysicalDamgePerRedSocketUniqueOneHandSword5 | |explicit3 = PhysicalDamgePerRedSocketUniqueOneHandSword5 | ||
|explicit4 = AttackSpeedPerGreenSocketUniqueOneHandSword5 | |explicit4 = AttackSpeedPerGreenSocketUniqueOneHandSword5 | ||
|explicit5 = ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5 | |explicit5 = ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5 | ||
|explicit6 = MeleeRangePerWhiteSocketUniqueOneHandSword5 | |explicit6 = MeleeRangePerWhiteSocketUniqueOneHandSword5 | ||
|flavour_text = "A raging Solaris seared and contorted the orb's surface.<br>A despairing Lunaris filled the scars with her tears.<br>Yet Viridi remained, trapped within, forever more."<br> - Azmerian Creation Myth | |flavour_text = "A raging Solaris seared and contorted the orb's surface.<br>A despairing Lunaris filled the scars with her tears.<br>Yet Viridi remained, trapped within, forever more."<br> - Azmerian Creation Myth | ||
|release_version = 1.0.1 | |release_version = 1.0.1 | ||
|alternate_art_inventory_icons = race season 7 | |alternate_art_inventory_icons = race season 7 | ||
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'''Prismatic Eclipse''' is a [[unique]] {{il|Twilight Blade}}. | '''Prismatic Eclipse''' is a [[unique]] {{il|Twilight Blade}}. | ||
== | ==Mechanics== | ||
Prismatic Eclipse grants certain bonuses depending on the number and colour of its | Prismatic Eclipse grants certain bonuses depending on the number and colour of its sockets:<ref name="Sockets" /> | ||
* 25% increased [[physical damage]] with [[weapon]]s for each red socket | * 25% increased [[physical damage]] with [[weapon]]s for each red socket | ||
* 12% increased global [[attack speed]] for each green socket | * 12% increased global [[attack speed]] for each green socket | ||
* 0.4% of physical attack damage [[mana leech|leeched as mana]] for each blue socket | * 0.4% of physical attack damage [[mana leech|leeched as mana]] for each blue socket | ||
* An additional 2 melee weapon [[range]] for each [[ | * An additional 0.2 meters of melee weapon [[range]] for each white socket. For methods of obtaining white sockets, see [[item socket]]. | ||
{{Item acquisition}} | {{Item acquisition}} | ||
Line 34: | Line 30: | ||
{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row|3.7.0| | {{legacy variant table row|3.7.0| | ||
*40% increased Global Accuracy Rating| | * 40% increased Global Accuracy Rating | ||
*8% | | | ||
*{{c|mod|Adds (20- | * +8% Chance to Block Attack Damage while Dual Wielding | ||
*25% increased Physical Damage with Weapons per Red Socket | * {{c|mod|Adds (20-30) to (31-40) Physical Damage}} | ||
*12% increased Global Attack Speed per Green Socket | * 25% increased Global Physical Damage with Weapons per Red Socket | ||
*0.4% of Physical Attack Damage Leeched as Mana per Blue Socket | * 12% increased Global Attack Speed per Green Socket | ||
*+2 to Melee | * 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket | ||
{{legacy variant table row|2.6.0| | * +0.2 metres to Melee Strike Range per White Socket | ||
*{{c|mod|18% increased Accuracy Rating}}| | }} | ||
*8% | {{legacy variant table row|2.6.0| | ||
*{{c|mod|Adds (20-31) to (30-40) Physical Damage}} | * {{c|mod|18% increased Global Accuracy Rating}} | ||
*25% increased Physical Damage with Weapons per Red Socket | | | ||
*12% increased Global Attack Speed per Green Socket | * +8% Chance to Block Attack Damage while Dual Wielding | ||
*0.4% of Physical Attack Damage Leeched as Mana per Blue Socket | * {{c|mod|Adds (20-30) to (31-40) Physical Damage}} | ||
*+2 to Melee | * 25% increased Global Physical Damage with Weapons per Red Socket | ||
{{legacy variant table row|1.3.0| | * 12% increased Global Attack Speed per Green Socket | ||
*{{c|mod|18% increased Accuracy Rating}}| | * 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket | ||
*{{c|mod|10% | * +0.2 metres to Melee Strike Range per White Socket | ||
*{{c|mod|Adds (20- | }} | ||
*25% increased Physical Damage with Weapons per Red Socket | {{legacy variant table row|2.0.0| | ||
*12% increased Global Attack Speed per Green Socket | * {{c|mod|18% increased Global Accuracy Rating}} | ||
*0.4% of Physical Attack Damage Leeched as Mana per Blue Socket | | | ||
*+2 to Melee | * +8% Chance to Block Attack Damage while Dual Wielding | ||
* {{c|mod|Adds (20-30) to (31-40) Physical Damage}} | |||
* 25% increased Global Physical Damage with Weapons per Red Socket | |||
* 12% increased Global Attack Speed per Green Socket | |||
* 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket{{efn|name=Pre-2.0.0 legacy variant}} | |||
* +0.2 metres to Melee Strike Range per White Socket | |||
}} | |||
{{legacy variant table row|1.3.0| | |||
* {{c|mod|18% increased Global Accuracy Rating}} | |||
| | |||
* {{c|mod|+10% Chance to Block Attack Damage while Dual Wielding}} | |||
* {{c|mod|Adds (20-30) to (31-40) Physical Damage}} | |||
* 25% increased Global Physical Damage with Weapons per Red Socket | |||
* 12% increased Global Attack Speed per Green Socket | |||
* 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket{{efn|name=Pre-2.0.0 legacy variant}} | |||
* +0.2 metres to Melee Strike Range per White Socket | |||
}} | |||
{{Legacy variant table end}} | |||
==Design attribution== | |||
Prismatic Eclipse was created by an anonymous supporter.<ref name="Version 1.0.1 Patch Notes" /> | |||
==Build of the Week== | ==Build of the Week== | ||
Line 72: | Line 86: | ||
<gallery> | <gallery> | ||
File:prismatic eclipse.png | File:prismatic eclipse.png | ||
File:prism1.png|Alt Art Prismatic | File:prism1.png|Alt Art Prismatic Eclipse (1) | ||
File:prism2.png|Alt Art Prismatic Eclipse (2) | File:prism2.png|Alt Art Prismatic Eclipse (2) | ||
File:prism3.png|Alt Art Prismatic | File:prism3.png|Alt Art Prismatic Eclipse (3) | ||
</gallery> | </gallery> | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.7.0 | {{Version history table row|3.22.1| | ||
* Now has (60-70) to (71-80) added physical damage. Existing versions can be updated using a Divine Orb. | * Weapon Range displayed on Melee Weapons and other descriptions that use ranges with values now instead use metres. The reminder text for "Close Range" and the description of Presence range in the Character panel also now use metres. | ||
{{Version history table row|2.6.0 | }} | ||
{{Version history table row|3.7.0| | |||
* Now has (60-70) to (71-80) added physical damage. Existing versions can be updated using a {{il|Divine Orb}}. | |||
}} | |||
{{Version history table row|2.6.0| | |||
* Base type implicit mod increased to {{c|mod|40% increased Accuracy Rating}} (up from 18%). | * Base type implicit mod increased to {{c|mod|40% increased Accuracy Rating}} (up from 18%). | ||
* Base type damage increased to 30-86 (up from 23-66). | * Base type damage increased to 30-86 (up from 23-66). | ||
{{Version history table row| | }} | ||
{{Version history table row|2.0.0| | |||
* Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.{{efn|name=Pre-2.0.0 legacy variant}} | |||
}} | |||
{{Version history table row|1.2.0| | |||
* 3D art has been added. | * 3D art has been added. | ||
{{Version history table row|1.0.1 | }} | ||
{{Version history table row|1.0.1| | |||
* Introduced to the game. | * Introduced to the game. | ||
|} | }} | ||
{{Version history table end}} | |||
==Notes== | |||
{{Notelist|notes= | |||
{{efn|name=Pre-2.0.0 legacy variant|The [[Version 2.0.0#Changes to Leech|changes to leech in version 2.0.0]] necessitated new leech modifiers. The legacy variants from before version 2.0.0 have the modifier {{ml|id=ManaLeechFromPhysicalDamagePerBlueSocketUniqueOneHandSword5|display=id}}, rather than {{ml|id=ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5|display=id}}.}} | |||
}} | |||
==References== | ==References== | ||
{{reflist}} | {{reflist|refs= | ||
<ref name="Sockets">{{cite web | |||
| author = Mark_GGG | |||
| date = November 19, 2013 | |||
| title = <nowiki>[Not a Bug]</nowiki> Prismatic Eclipse | |||
| url = http://www.pathofexile.com/forum/view-thread/609839/#p5516156 | |||
| publisher = Official Path of Exile Forums | |||
| accessdate = March 16, 2014 | |||
}}</ref> | |||
<ref name="Version 1.0.1 Patch Notes">{{cite web | |||
| author = Chris | |||
| date = November 12, 2013 | |||
| title = 1.0.1 Patch Notes | |||
| url = https://www.pathofexile.com/forum/view-thread/606867 | |||
| publisher = Official Path of Exile Forums | |||
| accessdate = January 1, 2023 | |||
}}</ref> | |||
}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[Category:Unique one-handed swords with 3D | [[Category:Unique one-handed swords with 3D art]] | ||
[[Category:Unique items created by supporters]] | |||
[[ru:Многоцветное затмение]] | [[ru:Многоцветное затмение]] |
Latest revision as of 16:30, 29 May 2024
Twilight BladeOne Handed Sword
Physical Damage: (90-100) to (157-166)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
Adds (60-70) to (71-80) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+0.2 metres to Melee Strike Range per White Socket"A raging Solaris seared and contorted the orb's surface.
A despairing Lunaris filled the scars with her tears.
Yet Viridi remained, trapped within, forever more."
- Azmerian Creation Myth
10x Alchemy Shard
5x Alteration ShardWeapon DPS
Physical: (160.6-172.9)
Phys+Chaos: (160.6-172.9)
Total: (160.6-172.9)Metadata
Item class: One-Handed Sword
Prismatic Eclipse is a unique Twilight BladeTwilight BladeOne Handed Sword
Physical Damage: 30-86
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating.
Mechanics
Prismatic Eclipse grants certain bonuses depending on the number and colour of its sockets:[1]
- 25% increased physical damage with weapons for each red socket
- 12% increased global attack speed for each green socket
- 0.4% of physical attack damage leeched as mana for each blue socket
- An additional 0.2 meters of melee weapon range for each white socket. For methods of obtaining white sockets, see item socket.
Item acquisition
Prismatic Eclipse can drop anywhere. It can be chanced.
Recipes
Prismatic Eclipse can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | The GentlemanThe Gentleman4Sword Corrupted"Axes and mauls are so uncivilised. A good clean cut to the neck with a sharp blade, that's the Sarn way!" | Random corrupted sword | A |
4 | Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows. | Random corrupted weapon | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Prismatic Eclipse has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.7.0 |
|
2.6.0 |
|
2.0.0 |
|
1.3.0 |
|
Design attribution
Prismatic Eclipse was created by an anonymous supporter.[2]
Build of the Week
Prismatic Eclipse was featured in Season 2 Episode 11 and Season 4 Episode 2 of the Build of the Week series released by Grinding Gear Games.
Alternate artwork
Race Season Seven prize for reaching 80 RP. |
Gallery
-
-
Alt Art Prismatic Eclipse (1)
-
Alt Art Prismatic Eclipse (2)
-
Alt Art Prismatic Eclipse (3)
Version history
Version | Changes |
---|---|
3.22.1 |
|
3.7.0 |
|
2.6.0 |
|
2.0.0 |
|
1.2.0 |
|
1.0.1 |
|
Notes
- ↑ 1.0 1.1 1.2 The changes to leech in version 2.0.0 necessitated new leech modifiers. The legacy variants from before version 2.0.0 have the modifier ManaLeechFromPhysicalDamagePerBlueSocketUniqueOneHandSword5ManaLeechFromPhysicalDamagePerBlueSocketUniqueOneHandSword5
Intrinsic
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket, rather than ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5ManaLeechPermyriadFromPhysicalDamagePerBlueSocketUniqueOneHandSword5
Intrinsic
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket.
References
- ↑ Mark_GGG (November 19, 2013). "[Not a Bug] Prismatic Eclipse". Official Path of Exile Forums. Retrieved March 16, 2014.
- ↑ Chris (November 12, 2013). "1.0.1 Patch Notes". Official Path of Exile Forums. Retrieved January 1, 2023.