'''The Inoculated''' is a [[divination card]]. A set of four can be exchanged for a random [[magic]] [[Armour (equipment)|armour]] item with the {{SMW query mod|modid=LocalIncreasedEnergyShieldPercentAndStunRecovery6}} prefix.
'''The Inoculated''' is a [[divination card]]. A set of four can be exchanged for a random [[magic]] [[Armour (equipment)|armour]] item with the {{ml|LocalIncreasedEnergyShieldPercentAndStunRecovery6}}<!-- Seraphim's (pure ES gear) --> prefix. The outcome of the exchange can only be an armour item that is eligible for the aforementioned Seraphim's prefix. As such, only pure intelligence armour items can be received from the exchange.{{Efn|name=Seraphim's}}
==Drop restrictions==
{{Item acquisition}}
The Inoculated can drop in the following [[map]] area:
* {{il|page=Shore Map}}
==Supporter attribution==
==Design attribution==
The Inoculated was created by supporter [http://www.pathofexile.com/account/view-profile/Catchafire2000 Catchafire2000].
The Inoculated was created by supporter [https://www.pathofexile.com/account/view-profile/Catchafire2000 Catchafire2000].{{Citation needed}}
==Trivia==
==Notes==
Even though there are two different Seraphim's prefixes at the moment (the one mentioned above and (51–56% local Armour and Energy Shield + 16-17% Base Stun recovery), the one that this card grants is always (51–56% local Energy Shield + 16-17% Base Stun recovery), which has been confirmed by Tom from [[GGG]] who wrote in an email: "I can confirm that you are only able to gain the ES/Stun Recovery mod from the divination card, as each Divination card is only able to select a single stat/mod to add to an item.
{{Notelist|notes=
{{Efn|name=Seraphim's|There are actually two distinct modifiers that use the name "Seraphim's": {{ml|LocalIncreasedEnergyShieldPercentAndStunRecovery6|display=verbose}} and {{ml|LocalIncreasedArmourAndEnergyShieldAndStunRecovery6|display=verbose}}. The former is the one referred to by the Inoculated, which can only appear on pure intelligence armour items. The latter can only appear on hybrid strength/intelligence armour items.}}
}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.0.4}}
{{Version history table row|3.18.0|
* The Inoculated now also drops from Mud Geyser, Stagnation, Marshes, Sulphur Vents, Bog {{Divcord}}
}}
{{Version history table row|2.0.4|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
Latest revision as of 20:33, 29 May 2024
The Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.
The Inoculated is a divination card. A set of four can be exchanged for a random magicarmour item with the Seraphim'sSeraphim's Prefix (39-42)% increased Energy Shield (16-17)% increased Stun and Block Recovery prefix. The outcome of the exchange can only be an armour item that is eligible for the aforementioned Seraphim's prefix. As such, only pure intelligence armour items can be received from the exchange.[a]
↑There are actually two distinct modifiers that use the name "Seraphim's": Seraphim's - (39-42)% increased Energy Shield, (16-17)% increased Stun and Block Recovery (Prefix) and Seraphim's - (39-42)% increased Armour and Energy Shield, (16-17)% increased Stun and Block Recovery (Prefix). The former is the one referred to by the Inoculated, which can only appear on pure intelligence armour items. The latter can only appear on hybrid strength/intelligence armour items.
The Inoculated now also drops from Mud Geyser, Stagnation, Marshes, Sulphur Vents, Bog [Verified on DivcordThis information has been verified by players on Divcord, the divination card discovery Discord server. Actual undocumented changes to drop locations may have occurred in a previous patch.]