Harvest crafting: Difference between revisions
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[[File:Horticrafting steps.png|thumb|right|300px|Infographic showing the result of Horticrafting an item using the "Reforge an item keeping all prefixes" craft.]] | [[File:Horticrafting steps.png|thumb|right|300px|Infographic showing the result of Horticrafting an item using the (removed) "Reforge an item keeping all prefixes" craft.]] | ||
'''Harvest Crafting''' or '''Horticrafting''' refers to creating or improving [[item]]s by utilizing [[harvest]]ed [[modifier]]s, or ''"crafts"''. It was introduced in the [[Harvest league]] and added to the core game in the [[Echoes of the Atlas]] expansion. Players can explore maps to find entrances to the [[The Sacred Grove]]. Monsters in the Sacred Grove drop [[Lifeforce|Crystallized Lifeforce]] which are used for Harvest crafting recipes using the [[Horticrafting Station]]. | '''Harvest Crafting''' or '''Horticrafting''' refers to creating or improving [[item]]s by utilizing [[harvest]]ed [[modifier]]s, or ''"crafts"''. It was introduced in the [[Harvest league]] and added to the core game in the [[Echoes of the Atlas]] expansion, and has undergone multiple updates since then. Players can explore maps to find entrances to the [[The Sacred Grove]]. Monsters in the Sacred Grove drop [[Lifeforce|Crystallized Lifeforce]] which are used for Harvest crafting recipes using the [[Horticrafting Station]]. | ||
These crafts allow players to create greatly improved {{c|rare|rare}} items, because they allow greater control over the modification process versus using orbs, or exchanging currency or fragment items for different ones. | These crafts allow players to create greatly improved {{c|rare|rare}} items, because they allow greater control over the modification process versus using orbs, or exchanging currency or fragment items for different ones. | ||
*For example, the craft ''" | *For example, the craft ''"Add a new Chaos modifier and remove another random modifier from a non-Influenced item"'' (formerly called an 'augment' craft) offers the ability to add a Chaos-related modifier. Even with the complication of removing a mod and the limitation to non-influenced items, it is a powerful crafting option compared to the randomness of an {{il|Exalted Orb}}. Unlike [[Essence]] and [[Fossil]] crafting, it can be used with [[meta-crafting mod]]s, which can be used to guarantee specific mods, such as +1 gem level mods on an amulet. | ||
*Certain crafts are completely unique to Harvest crafting and cannot be performed with any other method currently in the game. For example, the craft ''"Change a modifier that grants Fire Resistance into a similar tier modifier that grants Lightning Resistance"'' is completely unique and allows players to "fix" items that are perfect for their build but have a resistance modifier that they don't need. | *Certain crafts are completely unique to Harvest crafting and cannot be performed with any other method currently in the game. For example, the craft ''"Change a modifier that grants Fire Resistance into a similar tier modifier that grants Lightning Resistance"'' is completely unique and allows players to "fix" items that are perfect for their build but have a resistance modifier that they don't need. | ||
*Harvest crafting also allows you to change other | *Harvest crafting also allows you to change other features of the item, such as its [[Influenced item|influence]] or turning it into a [[Synthesised item]]. | ||
==Mechanics== | ==Mechanics== | ||
{{main|List of harvest crafting options}} | {{main|List of harvest crafting options}} | ||
===Modifier groups=== | ===Modifier groups=== | ||
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*'''[[List of mods with caster mod tag|Caster]]''' - % Increased Spell Damage, % Increased Cast Speed, Adds # to # [[Physical]]/[[Cold]]/[[Fire]]/[[Lightning]] Damage to Spells, Critical Strike Chance/Multiplier for Spells | *'''[[List of mods with caster mod tag|Caster]]''' - % Increased Spell Damage, % Increased Cast Speed, Adds # to # [[Physical]]/[[Cold]]/[[Fire]]/[[Lightning]] Damage to Spells, Critical Strike Chance/Multiplier for Spells | ||
*'''[[List of mods with critical mod tag|Critical]]''' - Critical Strike Chance/Multiplier, Critical Strike Chance/Multiplier for Spells | *'''[[List of mods with critical mod tag|Critical]]''' - Critical Strike Chance/Multiplier, Critical Strike Chance/Multiplier for Spells | ||
*'''[[List of mods with physical mod tag|Physical]]''' - Adds # to # Physical Damage to spells/attacks, % Increased Physical Damage, % Physical Damage leeched as Life/Mana | *'''[[List of mods with physical mod tag|Physical]]''' - Adds # to # Physical Damage to spells/attacks, % Increased Physical Damage, % Physical Damage leeched as Life/Mana, +1 to Level of all Physical Skill Gems | ||
*'''[[List of mods with fire mod tag|Fire]]''' - [[Fire Resistance]], Adds # to # Fire Damage to spells/attacks, % Increased Fire Damage, % Fire Damage leeched as Life/Mana | *'''[[List of mods with fire mod tag|Fire]]''' - [[Fire Resistance]], Adds # to # Fire Damage to spells/attacks, % Increased Fire Damage, % Fire Damage leeched as Life/Mana, +1 to Level of all Fire Skill Gems | ||
*'''[[List of mods with lightning mod tag|Lightning]]''' - [[Lightning Resistance]], Adds # to # Lightning Damage to spells/attacks, % Increased Lightning Damage, % | *'''[[List of mods with lightning mod tag|Lightning]]''' - [[Lightning Resistance]], Adds # to # Lightning Damage to spells/attacks, % Increased Lightning Damage, % Lightning Damage leeched as Life/Mana, +1 to Level of all Lightning Skill Gems | ||
*'''[[List of mods with cold mod tag|Cold]]''' - [[Cold Resistance]], Adds # to # Cold Damage to spells/attacks, % Increased Cold Damage, % Cold Damage leeched as Life/Mana | *'''[[List of mods with cold mod tag|Cold]]''' - [[Cold Resistance]], Adds # to # Cold Damage to spells/attacks, % Increased Cold Damage, % Cold Damage leeched as Life/Mana, +1 to Level of all Cold Skill Gems | ||
*'''[[List of mods with chaos mod tag|Chaos]]''' - [[Chaos Resistance]], Adds # to # Chaos Damage to spells/attacks, % Increased Chaos Damage, % Chaos Damage leeched as Life/Mana | *'''[[List of mods with chaos mod tag|Chaos]]''' - [[Chaos Resistance]], Adds # to # Chaos Damage to spells/attacks, % Increased Chaos Damage, % Chaos Damage leeched as Life/Mana, +1 to Level of all Chaos Skill Gems | ||
*'''[[List of mods with speed mod tag|Speed]]''' - Increased Movement Speed ([[Boots]] only), Increased Attack/Cast Speed | *'''[[List of mods with speed mod tag|Speed]]''' - Increased Movement Speed ([[Boots]] only), Increased Attack/Cast Speed | ||
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===Video | ===Video tutorials=== | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.24.0| | |||
* The Harvest Crafting Option to Enchant a non-Unique Map with Map has 50% chance to not consume Sextant Uses has been removed. | |||
* The Harvest crafting option to change a stack of Scarabs to a different type has been removed. | |||
* Added two new [[Harvest]] crafting options, one which changes a stack of {{il|Fragment of Terror|Fragments of Terror}} into {{il|Fragment of Emptiness|Fragments of Emptiness}}, or vice versa, and one that changes a stack of {{il|Fragment of Shape|Fragments of Shape}} into {{il|Fragment of Knowledge|Fragments of Knowledge}}, or vice versa. | |||
* Modifiers on an item placed in the Horticrafting Station will now be displayed while hovering the craft button. | |||
}} | |||
{{Version history table row|3.21.0| | {{Version history table row|3.21.0| | ||
* The Harvest Crafting Option that applies an Enchantment to a non-Unique Map causing it to not consume Sextant charges has been replaced with an Enchantment for non-Unique Maps that provides a 50% chance to not consume Sextant Uses. | * The Harvest Crafting Option that applies an Enchantment to a non-Unique Map causing it to not consume Sextant charges has been replaced with an Enchantment for non-Unique Maps that provides a 50% chance to not consume Sextant Uses. | ||
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* Each craft costs a certain amount of lifeforce to use. They can be used as many times as you like, as long as you have the necessary lifeforce. | * Each craft costs a certain amount of lifeforce to use. They can be used as many times as you like, as long as you have the necessary lifeforce. | ||
* The Harvest crafting options have been overhauled. Many have been rebalanced and tweaked, while others have been removed or found new homes. | * The Harvest crafting options have been overhauled. Many have been rebalanced and tweaked, while others have been removed or found new homes. | ||
}} | |||
{{Version history table row|3.14.1c| | |||
* Clarified that the Harvest craft which changes a unique item into a random unique weapon can also change the item into a random unique quiver. This is purely a description change. | |||
}} | }} | ||
{{Version history table row|3.14.1b| | {{Version history table row|3.14.1b| |
Latest revision as of 15:29, 29 March 2024
Harvest Crafting or Horticrafting refers to creating or improving items by utilizing harvested modifiers, or "crafts". It was introduced in the Harvest league and added to the core game in the Echoes of the Atlas expansion, and has undergone multiple updates since then. Players can explore maps to find entrances to the The Sacred Grove. Monsters in the Sacred Grove drop Crystallized Lifeforce which are used for Harvest crafting recipes using the Horticrafting Station.
These crafts allow players to create greatly improved rare items, because they allow greater control over the modification process versus using orbs, or exchanging currency or fragment items for different ones.
- For example, the craft "Add a new Chaos modifier and remove another random modifier from a non-Influenced item" (formerly called an 'augment' craft) offers the ability to add a Chaos-related modifier. Even with the complication of removing a mod and the limitation to non-influenced items, it is a powerful crafting option compared to the randomness of an Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.. Unlike Essence and Fossil crafting, it can be used with meta-crafting mods, which can be used to guarantee specific mods, such as +1 gem level mods on an amulet.
- Certain crafts are completely unique to Harvest crafting and cannot be performed with any other method currently in the game. For example, the craft "Change a modifier that grants Fire Resistance into a similar tier modifier that grants Lightning Resistance" is completely unique and allows players to "fix" items that are perfect for their build but have a resistance modifier that they don't need.
- Harvest crafting also allows you to change other features of the item, such as its influence or turning it into a Synthesised item.
Mechanics
Modifier groups
To learn which tag a given modifier falls under, roll-over an item while pressing the Alt key. You will see the modifier tags above the modifier. Eg. "Adds # to # Cold Damage" falls under the groups of Attack, Cold, Elemental and Damage.
A partial listing of modifiers that fall within the modifier tags are given as follows:
- Life - # to Maximum Life, % Increased Maximum Life, Regenerate # Life per Second, Attack Damage Leeched as Life, # Life Gained on Kill, % Increased Totem Life, % Increased Minion Life
- Attack - Adds # to # Physical/Cold/Fire/Lightning Damage to Attacks, Attack Speed, Attacks Penetrate % Elemental Resistance (Influenced only)
- Defence - # to Evasion Rating/Armour/Energy Shield, Stun and Block Recovery (hybrid mod only), Evasion Rating/Armour/Energy Shield
- Caster - % Increased Spell Damage, % Increased Cast Speed, Adds # to # Physical/Cold/Fire/Lightning Damage to Spells, Critical Strike Chance/Multiplier for Spells
- Critical - Critical Strike Chance/Multiplier, Critical Strike Chance/Multiplier for Spells
- Physical - Adds # to # Physical Damage to spells/attacks, % Increased Physical Damage, % Physical Damage leeched as Life/Mana, +1 to Level of all Physical Skill Gems
- Fire - Fire Resistance, Adds # to # Fire Damage to spells/attacks, % Increased Fire Damage, % Fire Damage leeched as Life/Mana, +1 to Level of all Fire Skill Gems
- Lightning - Lightning Resistance, Adds # to # Lightning Damage to spells/attacks, % Increased Lightning Damage, % Lightning Damage leeched as Life/Mana, +1 to Level of all Lightning Skill Gems
- Cold - Cold Resistance, Adds # to # Cold Damage to spells/attacks, % Increased Cold Damage, % Cold Damage leeched as Life/Mana, +1 to Level of all Cold Skill Gems
- Chaos - Chaos Resistance, Adds # to # Chaos Damage to spells/attacks, % Increased Chaos Damage, % Chaos Damage leeched as Life/Mana, +1 to Level of all Chaos Skill Gems
- Speed - Increased Movement Speed (Boots only), Increased Attack/Cast Speed
Version history
Version | Changes |
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3.24.0 |
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3.21.0 |
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3.20.2 |
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3.20.0 |
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3.19.0 |
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3.14.1c |
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3.14.1b |
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3.14.0 |
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3.13.0 |
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3.11.2b |
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3.11.0 |
|