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'''Monster auras''' are monster skill that akin to player's aura skill. Originally, | {{update||new [[monster modifiers]] replaced [[Archnemesis mod]]s in [[version 3.20.0]]}} | ||
'''Monster auras''' are monster skill that akin to player's aura skill. Originally, most of them are granted by [[monster modifier]] from the mod group "MonsterAura", but now most of them are incorporated with other effects in the new [[Archnemesis]] monster modifiers, such as [[Speed Aura]] is now granted by Hasted mod, Accuracy and Crits Aura is now granted by Deadeye mod, Physical Damage Aura from Bonebreaker, etc. | |||
Note that some enemy totems also have this aura as their implicit mod, as well as some unique monsters. | Note that some enemy totems also have this aura as their implicit mod, as well as some unique monsters. | ||
==Current sources== | ==Current sources== | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Name !! Associated<br/> | ! Name !! Associated<br/> Archnemesis monster mods || Other sources || Remarks | ||
|- | |- | ||
| Accuracy and Crits Aura || Deadeye || totem | | {{stl|Accuracy and Crits Aura}} || Deadeye || totem || | ||
|- | |- | ||
| [[Speed Aura]] || | | [[Drought]] aura || Drought Bringer || N/A || Introduced in archnemesis league | ||
|- | |||
| Energy Shield Aura || Arcane Buffer || unique monsters || | |||
|- | |||
| [[Executioner's Presence]] aura || Executioner || N/A || Introduced in archnemesis league | |||
|- | |||
| {{stl|Maim}} aura || Bloodletter || ? || As aura seems introduced by archnemesis league | |||
|- | |||
| [[Oppression]] aura || Malediction || N/A || Introduced in archnemesis league | |||
|- | |||
||[[Physical Damage Aura]] || Bonebreaker || totem, unique monsters || | |||
|- | |||
| [[Resists Aura]] || Prismatic || totem, unique monsters || | |||
|- | |||
| [[Soul Eater]] || Soul Eater || unique monsters || | |||
|- | |||
| {{stl|Speed Aura}} || Hasted || totem, unique monsters || | |||
|- | |||
| [[Life Regen Aura]] || N/A (not the same as Consecrator or Rejuvenating) || totem, unique monsters || | |||
|- | |||
| Extra Lightning Damage || ? || unique monsters e.g. [[Shock and Horror]] || | |||
|- | |||
| Elemental Damage Aura || ? || unique monsters e.g. [[Infector of Dreams]] || | |||
|- | |||
| [[Proximity Shield]] || N/A (not the same as Temporal Bubble) || monster implicit mod, unique monsters || | |||
|- | |||
| [[Cannot Die Aura]] || N/A || totem || | |||
|- | |||
| [[Slow Aura]] || N/A || totem, unique monsters || | |||
|- | |||
| physical/fire/cold/lightning/chaos [[degeneration aura]] || N/A || monster implicit mod, unique monsters || | |||
|- | |||
| [[Remnant of Corruption (debuff)|Remnant of Corruption]] Aura || N/A || Remnant of Corruption || | |||
|- | |||
| {{stl|Endless Pain}} || N/A || Eternal Labyrinth's Sentinel Trap || | |||
|- | |- | ||
|} | |} | ||
''section-stub'' | ''section-stub'' | ||
== | |||
==Unique mods== | |||
These mod are either implicit mod of monster, or unique mod of unique monster (both have mod generation type =3 ). The list may contains disabled mods: | |||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_spawn_weights | |q_tables=mod_spawn_weights | ||
|q_join=mods._pageID=mod_spawn_weights._pageID | |q_join=mods._pageID=mod_spawn_weights._pageID | ||
|q_where = domain = "3" AND mods. | |q_where = domain = "3" AND mods.mod_groups HOLDS "MonsterAura" AND mod_spawn_weights.value IS NULL AND mods.id NOT IN ("MonsterAuraMediumDamage1") AND mods.id NOT LIKE "%Mission%" AND mods.id NOT LIKE "%Master%" AND mods.id NOT LIKE "%Totem%" AND mods.id NOT LIKE "%Implicit%" AND mods.id NOT LIKE "%Sextant%" AND mods.id NOT LIKE "%ElementalThorns%" AND mods.id NOT LIKE "%PhysicalThorns%" | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
|q_orderBy = mods.name ASC | |||
}} | }} | ||
=== | ===Implicit mods=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_spawn_weights | |q_tables=mod_spawn_weights | ||
|q_join=mods._pageID=mod_spawn_weights._pageID | |q_join=mods._pageID=mod_spawn_weights._pageID | ||
|q_where = domain = "3" AND mods. | |q_where = domain = "3" AND mods.mod_groups HOLDS "MonsterAura" AND mod_spawn_weights.value IS NULL AND mods.id LIKE "%Implicit%" AND mods.id NOT LIKE "%Sextant%" | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
|q_orderBy = mods.name ASC | |||
}} | }} | ||
== | ===Totems=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_spawn_weights | |q_tables=mod_spawn_weights | ||
|q_join=mods._pageID=mod_spawn_weights._pageID | |q_join=mods._pageID=mod_spawn_weights._pageID | ||
|q_where = domain = "3" AND mods. | |q_where = domain = "3" AND mods.mod_groups HOLDS "MonsterAura" AND mod_spawn_weights.value IS NULL AND mods.id LIKE "%Totem%" AND mods.id NOT LIKE "%Sextant%" | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
|q_orderBy = mods.name ASC | |q_orderBy = mods.name ASC | ||
}} | }} | ||
These mods are from the totems that spawned from the sextant mod. When they are killed they are converted to allies: | |||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_spawn_weights | |q_tables=mod_spawn_weights | ||
|q_join=mods._pageID=mod_spawn_weights._pageID | |q_join=mods._pageID=mod_spawn_weights._pageID | ||
|q_where = domain = "3" AND mods. | |q_where = domain = "3" AND mods.mod_groups HOLDS "MonsterAura" AND mod_spawn_weights.value IS NULL AND mods.id LIKE "%Sextant%" | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
|q_orderBy = mods.name ASC | |q_orderBy = mods.name ASC | ||
}} | }} | ||
== | ==Legacy mods== | ||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_spawn_weights | |q_tables=mod_spawn_weights | ||
|q_join=mods._pageID=mod_spawn_weights._pageID | |q_join=mods._pageID=mod_spawn_weights._pageID | ||
|q_where = domain = "3" AND mods. | |q_where = domain = "3" AND mods.mod_groups HOLDS "MonsterAura" AND (mod_spawn_weights.value > 0 OR mods.id IN ("MonsterAuraCannotDie1", "MonsterAuraMediumDamage1") OR mods.id LIKE "%ElementalThorns%" OR mods.id LIKE "%PhysicalThorns%" ) | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
}} | }} | ||
These mods are from | ===Legacy unique mods=== | ||
These unique monster mods are from now removed monsters from [[Master (Forsaken Masters)|master]] missions: | |||
{{Modifier table | {{Modifier table | ||
|q_tables=mod_spawn_weights | |q_tables=mod_spawn_weights | ||
|q_join=mods._pageID=mod_spawn_weights._pageID | |q_join=mods._pageID=mod_spawn_weights._pageID | ||
|q_where = domain = "3" AND mods. | |q_where = domain = "3" AND mods.mod_groups HOLDS "MonsterAura" AND mod_spawn_weights.value IS NULL AND (mods.id LIKE "%Mission%" OR mods.id LIKE "%Master%" ) | ||
|stat_text=1 | |stat_text=1 | ||
|level=1 | |level=1 | ||
}} | }} | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.18.0| | |||
* Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers. | |||
}} | |||
{{Version history table row|3.14.0| | |||
* The "[[Allies Cannot Die]]" aura has been removed. To replace this, a new "{{c|nemesis|Benevolent Guardian}}" [[Nemesis]] modifier has been added which causes the Monster with this modifier to apply an Immunity buff to nearby allies for a short duration. | |||
* The totem version is not removed. {{Undocumented}} | |||
}} | |||
{{Version history table row|3.1.0| | |||
* Monster mods "Reflects Physical Damage" and "Reflects Elemental Damage" have been reworked. They now appear as Nemesis mods. Attacking a monster with Physical or Elemental Reflect now triggers a mortar spell targeted at your location. This spell has a cooldown. Both versions of Reflect now only appear on Nemesis rare monsters. | |||
* They are known as {{c|nemesis|Physical Thorns}} and {{c|nemesis|Elemental Thorns}} mods. {{Undocumented}} | |||
}} | |||
{{Version history table row|0.11.0| | |||
* Damage reflection mods for monster auras and maps have been reduced from 20% to 18%. | |||
}} | |||
{{Version history table row|0.10.0|rel=before| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Monster auras]] | [[Category:Monster auras]] |
Latest revision as of 03:38, 31 March 2024
This article needs to be updated.
Reason: new monster modifiers replaced Archnemesis mods in version 3.20.0
Please update this article to reflect newly available information.
Monster auras are monster skill that akin to player's aura skill. Originally, most of them are granted by monster modifier from the mod group "MonsterAura", but now most of them are incorporated with other effects in the new Archnemesis monster modifiers, such as Speed Aura is now granted by Hasted mod, Accuracy and Crits Aura is now granted by Deadeye mod, Physical Damage Aura from Bonebreaker, etc.
Note that some enemy totems also have this aura as their implicit mod, as well as some unique monsters.
Current sources
Name | Associated Archnemesis monster mods |
Other sources | Remarks |
---|---|---|---|
Accuracy and Crits Aura | Deadeye | totem | |
Drought aura | Drought Bringer | N/A | Introduced in archnemesis league |
Energy Shield Aura | Arcane Buffer | unique monsters | |
Executioner's Presence aura | Executioner | N/A | Introduced in archnemesis league |
Maim aura | Bloodletter | ? | As aura seems introduced by archnemesis league |
Oppression aura | Malediction | N/A | Introduced in archnemesis league |
Physical Damage Aura | Bonebreaker | totem, unique monsters | |
Resists Aura | Prismatic | totem, unique monsters | |
Soul Eater | Soul Eater | unique monsters | |
Speed Aura | Hasted | totem, unique monsters | |
Life Regen Aura | N/A (not the same as Consecrator or Rejuvenating) | totem, unique monsters | |
Extra Lightning Damage | ? | unique monsters e.g. Shock and Horror | |
Elemental Damage Aura | ? | unique monsters e.g. Infector of Dreams | |
Proximity Shield | N/A (not the same as Temporal Bubble) | monster implicit mod, unique monsters | |
Cannot Die Aura | N/A | totem | |
Slow Aura | N/A | totem, unique monsters | |
physical/fire/cold/lightning/chaos degeneration aura | N/A | monster implicit mod, unique monsters | |
Remnant of Corruption Aura | N/A | Remnant of Corruption | |
Endless Pain | N/A | Eternal Labyrinth's Sentinel Trap |
section-stub
Unique mods
These mod are either implicit mod of monster, or unique mod of unique monster (both have mod generation type =3 ). The list may contains disabled mods:
Implicit mods
Totems
These mods are from the totems that spawned from the sextant mod. When they are killed they are converted to allies:
Name | Stats | |
---|---|---|
MonsterImplicitAuraLifeRegenSextant | 1 | N/A |
MonsterImplicitAuraResistsSextant | 1 | N/A |
MonsterImplicitAuraSpeedSextant_ | 1 | N/A |
Accuracy and Crits Aura | 1 | N/A |
Legacy mods
Name | Stats | |
---|---|---|
Accuracy and Crits Aura | 4 | N/A |
Cannot Die Aura | 12 | N/A |
Elemental Reflection Aura | 40 | N/A |
Energy Shield Aura | 12 | N/A |
Large Physical Damage Aura | 8 | N/A |
Life Regen Aura | 8 | N/A |
Medium Physical Damage Aura | 4 | N/A |
Physical Reflection Aura | 40 | N/A |
Resists Aura | 40 | N/A |
Slow Aura | 4 | N/A |
Speed Aura | 4 | N/A |
Elemental Reflection Aura | 1 | N/A |
Physical Reflection Aura | 1 | N/A |
Legacy unique mods
These unique monster mods are from now removed monsters from master missions:
Version history
Version | Changes |
---|---|
3.18.0 |
|
3.14.0 |
|
3.1.0 |
|
0.11.0 |
|
Before 0.10.0 |
|