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Endless Pain
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| Endless Pain | |||
| Location(s) | The Lord's Labyrinth | ||
| Resistance(s) | 0/0/0/0 | ||
| Skill(s) | "Revive After Duration" | ||
| Aura(s) | Increased Damage Taken Aura Proximity Shield | ||
Endless Pain is a kind of Sentinel trap that can be found in The Eternal Labyrinth and end-game trial, The monster apply a debuff of the same name to the player character, from its monster aura skill. Some variant also came with Proximity Shield. The trap cannot be destroyed entirely; the damaged trap will temporarily deactivated, but will re-emerge from the ground and re-activate the aura after a while.
Abilities
You are taking increased damage from all sources
50% increased Damage taken- Monster aura skill known for its internal name "Increased Damage Taken Aura", while apply the debuff Endless Pain: 50% increased Damage taken.
- "Revive After Duration"
Version history
| Version | Changes |
|---|---|
| 2.3.0 |
|
