Map:Peninsula Map (War for the Atlas): Difference between revisions

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{{Redirect|Peninsula Map}}{{Base item
{{Base item
|rarity_id                              = normal
|rarity_id                              = normal
|name                                    = Peninsula Map
|name                                    = Peninsula Map
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|drop_enabled                            = False
|drop_enabled                            = False
|release_version                        = 3.1.0
|release_version                        = 3.1.0
|upgraded_from_set1_group1_item_id      = Metadata/Items/Maps/MapWorldsAridLake
|upgraded_from_set1_group1_amount        = 3
}}
}}
'''Peninsula Map''' is a [[map]] based on [[The Old Fields]] zone in [[Act 2]].
'''Peninsula Map''' is a [[map]] based on [[The Old Fields]] zone in [[Act 2]].
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Large arena that seals upon entering. Boss waits in rock form on the far side. Arena has [[Golem Totem]] rubbles. Golem totems use {{il|Earthquake}} and, when killed, cannot be revived for 30 seconds.
Large arena that seals upon entering. Boss waits in rock form on the far side. Arena has [[Golem Totem]] rubbles. Golem totems use {{il|Earthquake}} and, when killed, cannot be revived for 30 seconds.


[[Titan of the Grove]] (a unique [[Rock Golem]])
[[Titan of the Grove]] (a unique [[rock elemental]])
*Additional Life
*Additional Life
*Other allies Cannot Die
*Other allies Cannot Die
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{{Item acquisition}}
{{Item acquisition}}
{{Item unique versions}}
{{Item unique versions}}
{{OtherMapVersions}}
{{Map variants}}


{{#lst:Peninsula Map (disambiguation)|version history}}
{{#lst:Peninsula Map|version history}}
{{Navbox maps}}
{{Navbox maps}}


[[ru:Карта мыса (Война за Атлас)]]
[[ru:Карта мыса (Война за Атлас)]]

Latest revision as of 18:50, 18 July 2023

Peninsula MapMap Level: 70
Map Tier: 3
Guild Character: *
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 70
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapWorldsPeninsula
Peninsula
Map area
No Waypoint
IdMapWorldsPeninsula
Act11
Area level70
BossesTitan of the Grove
Area type tagsforest
Tagsmap, area_with_water, einharmaps, fields_area, map_area_with_open_water, ocean_area, golem_boss_area, peaceful_map, sun_nature_area, map_drops_can_upgrade_to_fortress
The Shaper: The farmer no longer plows or sows. Only the flattened soil remains.
Vaal Side AreasHidden Patch (MapSideArea2_4)

Peninsula Map is a map based on The Old Fields zone in Act 2.

Layout

The layout of the map is a large ring, with the boss arena more or less on the opposite side of the ring from where the player started.

Encounters

Boss

Large arena that seals upon entering. Boss waits in rock form on the far side. Arena has Golem Totem rubbles. Golem totems use Module Error: No results found for item using search term "item_name = Earthquake" and, when killed, cannot be revived for 30 seconds.

Titan of the Grove (a unique rock elemental)

  • Additional Life
  • Other allies Cannot Die
  • Summons Erosive Rubble
  • Revives nearby Golem Totems

Strategy

The boss itself is not terribly difficult due to its low movement and attack speed and only moderate damage for a boss. Depending on your build and what pack spawns next to the boss, you may want to separate and kill them first.

One tricky situation occurs when the map has the Twinned affix. The auras of the two bosses will affect each other, rendering them impossible to kill unless they are separated somehow. Skills such as Module Error: No results found for item using search term "item_name = Frost Wall" can be used to try to push the bosses apart, or they may be lured apart using minions. However, one easy way to separate the bosses is to retreat into the corner between the wall and the shore. One boss will block off the corner, causing the other to wander off.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
A Stone PerfectedA Stone Perfected5Jewel
Primordial
1-2 Implicit
Corrupted
They gave the stone life. Over eons spent bathed in Corruption, that life evolved.
50

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Map variants

Lua error in Module:Map_variants at line 63: No map found on page.


Version history

Version Changes
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • Name changed from Dry Peninsula Map to Peninsula Map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
0.10.0
  • Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 73 (T8).
0.9.11

ru:Карта мыса (Война за Атлас)