Skullhead: Difference between revisions
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|rarity_id = unique | |rarity_id = unique | ||
|name = Skullhead | |name = Skullhead | ||
|class_id = Helmet | |class_id = Helmet | ||
|base_item = Secutor Helm | |base_item = Secutor Helm | ||
|explicit1 = LocalIncreasedArmourAndEvasionUniqueHelmetStrDex5 | |||
|explicit2 = MinionAttackBlockChanceUnique__2 | |||
|explicit3 = MinionSpellBlockChanceUnique__2 | |||
|explicit4 = MinionLifeRecoveryOnBlockUnique__1 | |||
|explicit5 = AllResistancesUnique__7 | |||
|flavour_text = All that was left of the Iron King was his bleached skull.<br>Yet it was all the Iron King needed. | |flavour_text = All that was left of the Iron King was his bleached skull.<br>Yet it was all the Iron King needed. | ||
|flavour_text_id = UniqueHelmetStrDex5 | |flavour_text_id = UniqueHelmetStrDex5 | ||
|release_version = 1.0.6 | |release_version = 1.0.6 | ||
}} | }} | ||
'''Skullhead''' is a [[unique]] {{il|Secutor Helm}}. | '''Skullhead''' is a [[unique]] {{il|Secutor Helm}}. | ||
{{Item acquisition}} | |||
==Legacy variants== | ==Legacy variants== | ||
Skullhead has [[legacy variant]]s. | |||
{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row| | {{legacy variant table row|3.19.0| | ||
* (60-80)% increased Armour and Evasion | |||
* {{c|mod|+(50-70) to maximum Life}} | |||
* {{c|mod|+(50-70) to maximum Mana}} | |||
* +(10-20)% to all Elemental Resistances | |||
* {{c|mod|Minions have +10% Chance to Block Attack Damage}} | |||
* {{c|mod|Minions have +(300-350) to Armour}} | |||
* {{c|mod|Minions Regenerate 2% of Life per second}} | |||
}} | |||
{{legacy variant table row|2.6.0| | |||
* (60-80)% increased Armour and Evasion | |||
* {{c|mod|+(50-70) to maximum Life}} | |||
* {{c|mod|+(50-70) to maximum Mana}} | |||
* {{c|mod|Minions have +10% Chance to Block Attack Damage}} | |||
* {{c|mod|Minions have +(300-350) to Armour}} | |||
* {{c|mod|Minions Regenerate 2% of Life per second}} | |||
}} | |||
{{Legacy variant table end}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Skullhead 3D art.png | ||
File:Skullhead front.png | File:Skullhead front.png | ||
File:Skullhead back.png | File:Skullhead back.png | ||
Line 35: | Line 49: | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.19.0| | ||
* '''A {{il|Divine Orb}} can be used to obtain the new values of modifiers{{sic}}, but cannot be used to gain new modifiers:''' | |||
* No longer has {{c|mod|+50-70 to maximum Life}} or {{c|mod|+50-70 to maximum Mana}}. | |||
* No longer causes {{c|mod|Minions have +300-350 to Armour}}, or {{c|mod|Minions Regenerate 2% of Life per second}}. | |||
* Now has {{c|mod|Minions have +25% Chance to Block Spell Damage}}. | |||
* Now has {{c|mod|Minions Recover 10% of their Life when they Block}}. | |||
* Now has {{c|mod|Minions have +25% Chance to Block Attack Damage}} (previously +10%). | |||
** (wiki editor note) Despite claimed in patch notes that the new mod values can be obtained by using a Divine Orb. Using a Divine Orb CANNOT change the minion attack block mod from 10% to 25%; they are considered different modifiers. | |||
}} | |||
{{Version history table row|2.6.0| | |||
'''The following changes cannot be obtained by rerolling the item's mods with a [[Divine Orb]]''': | '''The following changes cannot be obtained by rerolling the item's mods with a [[Divine Orb]]''': | ||
* Now has 10-20% All Resistances. | * Now has 10-20% All Resistances. | ||
{{ | }} | ||
{{Version history table row|1.1.4| | |||
* Added 3D art for Skullhead | * Added 3D art for Skullhead | ||
{{ | }} | ||
{{Version history table row|1.0.6| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} |
Revision as of 19:11, 13 September 2022
Skullhead
Secutor HelmArmour: (156-208)
Evasion: (156-208)Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion
Minions have +25% Chance to Block Attack Damage
Minions have +25% Chance to Block Spell Damage
Minions Recover 10% of their Life when they Block
+(10-20)% to all Elemental ResistancesAll that was left of the Iron King was his bleached skull.
Yet it was all the Iron King needed.
Secutor HelmArmour: (156-208)
Evasion: (156-208)Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion
Minions have +25% Chance to Block Attack Damage
Minions have +25% Chance to Block Spell Damage
Minions Recover 10% of their Life when they Block
+(10-20)% to all Elemental ResistancesAll that was left of the Iron King was his bleached skull.
Yet it was all the Iron King needed.
Vendor Offer
8x Alchemy Shard
8x Alteration ShardMetadata
Item class: Helmet
8x Alchemy Shard
8x Alteration ShardMetadata
Item class: Helmet
Skullhead is a unique Secutor HelmSecutor HelmArmour: (98-116)
Evasion: (98-116)Requires Level 36, 42 Str, 42 Dex.
Item acquisition
Skullhead can drop anywhere. It can be chanced.
Recipes
Skullhead can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | Sambodhi's WisdomSambodhi's Wisdom3Armour Quality: +30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might. | Random armour with 30% quality | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Skullhead has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.19.0 |
|
2.6.0 |
|
Gallery
Version history
Version | Changes |
---|---|
3.19.0 |
|
2.6.0 |
The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
|
1.1.4 |
|
1.0.6 |
|