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Show new changes starting from 00:37, 14 June 2024
   
 
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12 June 2024

     11:02  Rarity diffhist −4,459 Yohsene talk contribs (removed quantity stuff (moving to drop rate page), reduced redundancy)
     10:30  Quantity diffhist −28 Yohsene talk contribs (Changed redirect target from Rarity#Increased Item Rarity/Quantity to Drop rate) Tag: Redirect target changed

9 June 2024

     06:03  Map diffhist −105 FlickerStriker talk contribs (sextant)
     05:16  Smoke Mine diffhist −2 FlickerStriker talk contribs (grammar)
     05:09  Poacher's Mark diffhist +2 FlickerStriker talk contribs (→‎Related modifiers)

8 June 2024

     04:27  Legion diffhist −50 FlickerStriker talk contribs (5th slot moved)

2 June 2024

     11:24  Ritual diffhist +320 Moxian talk contribs (→‎Types: Ritual offers +30% equipment, apparently (well, at least body armor, but it's reasonable to assume other equipment as well). Reorder/prettify the reward list while at it.)

1 June 2024

     19:59  Travel diffhist −9 FlickerStriker talk contribs (remove stub)

31 May 2024

     08:17  Currency diffhist +2 KLIKKER talk contribs (→‎Basic currency: changed 'help text' to 'description')
     00:27  Vulnerability diffhist −21 FlickerStriker talk contribs (grammar)

29 May 2024

     09:44  Totem diffhist +212 Sjatar talk contribs (I counted frames in recorded footage. From the time the totem icon appears in the top buff bar until the totem starts a casting animation (can be seen as the totem turns when it starts casting). At 60 fps this was reliably 40 frames. Only tested spell totems.)

28 May 2024

     07:55  Ritual diffhist +238 Moxian talk contribs (→‎Deferring: Deferred pool is not shared between characters. Source: me. Been running a bunch of ritual maps on a new character, now switched back to the old one and find my old deferred stuff show there now.)

25 May 2024

     18:56  Essence‎‎ 4 changes history +6,573 [FlickerStriker‎; Moxian‎ (3×)]
     
18:56 (cur | prev) +437 Moxian talk contribs (→‎Crafting: reorder essences in the matrix to group them nicely. Add optional sorting for whoever wants the old behavior.)
     
18:31 (cur | prev) −9 Moxian talk contribs (→‎Crafting: fix loathing misinfo in the matrix)
     
05:17 (cur | prev) +10 FlickerStriker talk contribs (→‎Essence possession effects)
     
03:16 (cur | prev) +6,135 Moxian talk contribs (→‎Mechanics: add essence x base type matrix because i'm positively tired of re-reading the text blobs on the individual essences)

22 May 2024

  b  17:33  Warlord's Mark diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:33  Vulnerability diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:30  Temporal Chains diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:28  Smoke Mine diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:26  Reckoning diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:25  Punishment diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:25  Poacher's Mark diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:23  Lightning Warp diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:19  Frost Wall diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:17  Enfeeble diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:17  Elemental Weakness diffhist −35 Vinibot talk contribs (Removed gem quality section)
  b  17:11  Assassin's Mark diffhist −35 Vinibot talk contribs (Removed gem quality section)
     13:06  Flask diffhist +179 ThemJohns talk contribs (→‎Quality)

17 May 2024

     17:28  Blackflame diffhist +83 Nerdyjoe talk contribs (Added the ritual tier.)

16 May 2024

     17:00  Currency diffhist +97 Candy talk contribs (→‎Vendor prices chart)
     11:46  Module:Game diffhist +396 Vinifera7 talk contribs

15 May 2024

     09:12  Projectile diffhist +816 Yohsene talk contribs
     08:52  Chain diffhist −334 Yohsene talk contribs (added changing range after testing, removed redundancy, arc mechanics can stay on the arc page, moving general projectile mechanics to the projectile page)