Version 3.12.5
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Version History | ||
---|---|---|
← 3.12.4d November 4, 2020 | 3.12.5 November 16, 2020 | 3.12.5b → December 2, 2020 |
Patch notes
These are the official patch notes for version 3.12.5 released by Grinding Gear Games.[1]
Heist Improvements
- Fixed an issue where some Heist doors between your current location and the Heist Target room could lock when Lockdown occurred, preventing you from accessing the Heist Target room.
- Fixed an issue which could prevent a door in the Death to Darnaw unique Heist from being opened.
- Fixed an issue where Rusty Crusher's beam skill could continue dealing damage if it was Frozen immediately after using the skill.
- Fixed an issue which could cause you to get stuck in Heist doors after using DashDashSpell, Movement, Travel, Blink
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.15 secRequires Level 4Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.(0-19)% increased Cooldown Recovery Rate
(0-57)% increased travel distance
This Spell's Cast Speed cannot be modified
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..Stash Tab Affinities and Folders Improvements
- The Create New Folder button has been moved to the top right corner of the stash interface.
- The "+" button to add a new stash tab now follows the same rules it did prior to 3.12.4d. It is displayed if you have room for it on the tab, but hides when the bar is full (which is generally around 10 tabs).
- Fixed an issue where stash tabs could be placed into an invisible stash folder if that folder only contained remove-only tabs.
- Fixed an issue where the displayed order of stash tabs within a folder could vary when in different areas.
- Fixed an issue where, when enabling an Affinity on a stash tab, if you had no characters at level 25 or above on your account, an error would be displayed.
General Improvements
- Improved performance in the Sirus, Awakener of Worlds encounter.
- The Doomsday Keystone passive skill can now appear on Skin of the LordsSkin of the Lords
Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>CorruptedThe Lords are chosen so carefully.
Only they may grace His flesh. unique body armour.- Fixed an issue where the quality effect on Divergent Crackling LanceCrackling LanceSpell, AoE, Lightning
Level: (1-20)
Cost: (11-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 165%Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (28-458) to (84-1375) Lightning Damage
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
+0.3 metres to Beam Width Per Intensity
33% less branching angle per Intensity
35% more Damage with Hits and Ailments per Intensity
Additional Effects From 1-20% Quality:
+(0.5-10)% more Damage with Hits and Ailments per IntensityPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. didn't work.- Fixed an issue where Phantasmal Splitting SteelSplitting SteelAttack, Projectile, AoE, Physical
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 90% of base
Attack Damage: (70-210)% of base
Effectiveness of Added Damage: (70-210)%Fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe.(1-101) to (2-151) Added Attack Physical Damage
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
Projectiles Split towards (2-5) targets
Base radius is (0.6-1) metre
40% chance to Impale Enemies on Hit
Projectiles can Split without hitting a target
Additional Effects From 1-20% Quality:
(2-40)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. was missing its "chance to Impale Enemies on Hit" quality effect modifier.- Fixed an issue where The Eternal AppleThe Eternal Apple
Chiming Spirit ShieldChance to Block: 23%
Energy Shield: (42-48)
Movement Speed: -3%Requires Level 49, 119 Int(10-15)% increased Spell DamageTrigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown
+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
You lose all Endurance Charges on reaching maximum Endurance Charges
Cannot Block
50% increased Warcry Cooldown Recovery RateThe empire is both the tree and the fruit.
It provides safe harbour as ideas grow within, and when the time is right, the apple is picked.
The idea, and our ideals, take root. unique shield could trigger multiple warcries at once when you lost Endurance Charges.- Fixed an issue which could prevent Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 300%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
+(0-0.6) metres to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
+(0.015-0.3) metres to radius of Consecrated GroundPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. from hitting Kitava or Arakaali.- Fixed an issue which could prevent Ballista Totems using Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds
(0-47)% increased Cooldown Recovery Rate
Minions deal (0-57)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. from targetting Kitava or Arakaali.- Fixed a memory leak that could occur when using Tempest ShieldTempest ShieldSpell, Lightning, Chaining
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
Chains +1 Times
Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock
Additional Effects From 1-20% Quality:
(2-40)% chance to Shock enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Fixed an issue where the Debilitate debuff was using the wrong art and was missing a description.
Mac Improvements
- You can now take Screenshots.
- When Dynamic Resolution is enabled, you can now adjust a Resolution Factor slider, which will cause the game to use this fixed factor resolution, rather than dynamically adjusting it.
- Fixed an issue which caused changes to keybinds to not be saved between sessions.
Crash Fixes
- Fixed an instance crash that could occur when swapping between weapon sets.
- Fixed an instance crash that could occur during Delirium encounters.
- Fixed an instance crash that could occur during the Voll, Emperor of Purity and The Brittle Emperor encounters.
- Fixed a rare instance crash that could occur when you were cursed.
References
- ↑ Kieren_GGG (November 16, 2020). "3.12.5 Patch Notes". Official Path of Exile Forums. Retrieved November 16, 2020.