Vaal Righteous Fire

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Revision as of 10:45, 7 April 2015 by >Jojojojonuu (added mini introduction video.)
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Template:Gem Infobox


Skill Functions and Interactions

To prevent the danger of dropping to 1 life point after using Vaal Righteous Fire, Life Leech gem linked to it in combination with Vaal Pact keystone will allow to instantly replenish all life that was lost after using the skill, as long as there are enough targets to leech from. With builds that primarily use Energy Shield as defense, Ghost Reaver keystone should be taken as well, in order to leech ES instead of life.

Gem level progression

Template:GemLevelTable |- ! 1 | 19 || 21 || 30 || 20 || 81,983 |- ! 2 | 23 || 25 || 35 || 21 || 63,765 |- ! 3 | 25 || 26 || 38 || 22 || 135,415 |- ! 4 | 28 || 29 || 42 || 23 || 199,345 |- ! 5 | 31 || 32 || 46 || 24 || 285,815 |- ! 6 | 34 || 35 || 50 || 25 || 401,344 |- ! 7 | 37 || 37 || 54 || 26 || 554,379 |- ! 8 | 40 || 40 || 58 || 27 || 755,049 |- ! 9 | 43 || 43 || 62 || 28 || 1,016,533 |- ! 10 | 46 || 46 || 66 || 29 || 1,355,511 |- ! 11 | 49 || 48 || 70 || 30 || 1,791,769 |- ! 12 | 52 || 51 || 74 || 31 || 1,498,138 |- ! 13 | 54 || 53 || 76 || 32 || 1,790,934 |- ! 14 | 56 || 55 || 79 || 33 || 3,351,223 |- ! 15 | 58 || 57 || 82 || 34 || 9,922,564 |- ! 16 | 60 || 59 || 84 || 35 || 21,318,990 |- ! 17 | 62 || 60 || 87 || 36 || 50,639,372 |- ! 18 | 64 || 62 || 90 || 37 || 89,968,595 |- ! 19 | 66 || 64 || 92 || 38 || 146,938,899 |- ! 20 | 68 || 66 || 95 || 39 || |- ! 21 | || || || 40 || |- ! 22 | || || || 41 || |- ! 23 | || || || 42 || |- ! 24 | || || || 43 || |- ! 25 | || || || 44 || |- ! 26 | || || || 45 || |- ! 27 | || || || 46 || |- ! 28 | || || || 47 || |- ! 29 | || || || 48 || |- ! 30 | || || || 49 || |- |}

Video Demonstration

Version History

Version Changes
1.1.5
  • Introduced to the game.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).