Vaal Double Strike: Difference between revisions

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>NoobFor3ver
(Corrected soul costs as of 2.0+)
>Aggixx
(Tooltip cleanup, update charges)
Line 13: Line 13:
|mana_cost=8
|mana_cost=8
|souls_per_use=16, 24, 32
|souls_per_use=16, 24, 32
|stored_uses=1
|stored_uses=3
|required_level=1
|required_level=1
|description=Performs two fast attacks on target enemy with your main hand melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.
|description=Performs two fast attacks on target enemy with your main hand melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.
|modifier1=x% increased Physical Damage
|modifier1=Base duration is (3.60 to 5.50) seconds
|modifier2=Deals 70% of Base Damage
|modifier2=Deals (70 to 85.2)% of Base Attack Damage
|modifier3=Base Duration is 3.60 Seconds
|modifier3=[[Corrupted]]
|modifier4=[[Corrupted]]
|modifier4=
|modifier5=
|modifier5=
|modifier6=
|modifier6=

Revision as of 01:43, 17 October 2015

Template:Gem Infobox


Vaal Double Strike is a vaal attack that performs two fast attacks and summons your double to attack monsters for a duration.

Skill Functions and Interactions

Gem level progression

Template:GemLevelTable |- ! 1 | 1 | 0 | 70% | 3.60s | 0 | 0 |- ! 2 | 2 | 0 | 70.8% | 3.70s | 70 | 70 |- ! 3 | 4 | 16 | 71.6% | 3.80s | 308 | 378 |- ! 4 | 7 | 22 | 72.4% | 3.90s | 1,554 | 1,932 |- ! 5 | 11 | 31 | 73.2% | 4.00s | 6,667 | 8,599 |- ! 6 | 16 | 41 | 74% | 4.10s | 26,047 | 34,646 |- ! 7 | 20 | 50 | 74.8% | 4.20s | 49,725 | 84,371 |- ! 8 | 24 | 58 | 75.6% | 4.30s | 95,714 | 180,085 |- ! 9 | 28 | 67 | 76.4% | 4.40s | 169,595 | 349,680 |- ! 10 | 32 | 75 | 77.2% | 4.50s | 283,759 | 633,439 |- ! 11 | 36 | 83 | 78% | 4.60s | 453,996 | 1,087,435 |- ! 12 | 40 | 92 | 78.8% | 4.70s | 703,128 | 1,790,563 |- ! 13 | 44 | 100 | 79.6% | 4.80s | 1,061,223 | 2,851,786 |- ! 14 | 48 | 109 | 80.4% | 4.90s | 2,065,870 | 4,917,656 |- ! 15 | 52 | 117 | 81.2% | 5.00s | 2,507,110 | 7,424,766 |- ! 16 | 56 | 125 | 82% | 5.10s | 5,798,936 | 13,223,702 |- ! 17 | 60 | 134 | 82.8% | 5.20s | 15,083,919 | 28,307,621 |- ! 18 | 64 | 142 | 83.6% | 5.30s | 27,792,735 | 56,100,356 |- ! 19 | 67 | 148 | 84.4% | 5.40s | 43,869,739 | 99,970,095 |- ! 20 | 70 | 155 | 85.2% | 5.50s | 242,081,556 | 342,051,651 |- ! 21 | 72 | 159 | 86% | 5.60s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 86.8% | 5.70s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 87.6% | 5.80s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 88.4% | 5.90s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 89.2% | 6.00s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 90% | 6.10s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 90.8% | 6.20s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 91.6% | 6.30s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 92.4% | 6.40s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 93.2% | 6.50s | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Video Demonstration

Version History

Version Changes
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.

See also

Module Error: Too many skills found with q_where = skill.active_skill_name="Double Strike". Please choose only one of the following ids:
AxisDoubleStrikeTrigger - N/A (page)
MonsterDoubleStrike - N/A (page)