Vaal Detonate Dead: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Chuanhsing
(add modifiers)
>KLIKS
(added souls per difficulty level, added proper introduction)
Line 11: Line 11:
|critical_strike_chance=4.5%
|critical_strike_chance=4.5%
|damage_effectiveness=
|damage_effectiveness=
|quality=
|quality=3% increased Cast Speed
|mana_cost=
|mana_cost=
|required_level=2
|required_level=2
|souls_per_use=48
|souls_per_use=48, 72, 96
|stored_uses=1
|stored_uses=1
|description=Explodes an unused corpse, dealing fire and physical damage to nearby enemies. Nearby corpses will also explode in a chain reaction.
|description=Explodes an unused corpse, dealing fire and physical damage to nearby enemies. Nearby corpses will also explode in a chain reaction.
Line 28: Line 28:
|image=
|image=
}}
}}
 
'''Vaal Detonate Dead''' is a [[vaal skill]] that explodes a corpse and all other nearby corpses in a chain reaction, dealing [[fire damage]].
{{stub}}


==Skill Functions and Interactions==
==Skill Functions and Interactions==
Line 139: Line 138:
* Introduced to the game.  
* Introduced to the game.  
|}
|}
==See also==
{{sl|Detonate Dead}}


{{Navbox Skills}}
{{Navbox Skills}}

Revision as of 14:18, 31 May 2014

Template:Gem Infobox Vaal Detonate Dead is a vaal skill that explodes a corpse and all other nearby corpses in a chain reaction, dealing fire damage.

Skill Functions and Interactions

Gem level progression

Template:GemLevelTable |- ! 1 | 2 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || 3–5 || 123 |- ! 2 | 3 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 7 || 4–6 || 542 |- ! 3 | 5 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 5–7 || 2,220 |- ! 4 | 8 || 15 || class="table-na" style="text-align: center; " | N/A || 9 || 6–9 || 8,813 |- ! 5 | 12 || 21 || 14 || 11 || 8–12 || 22,895 |- ! 6 | 16 || 26 || 18 || 13 || 11–16 || 68,427 |- ! 7 | 21 || 33 || 23 || 16 || 15–22 || 150,439 |- ! 8 | 26 || 39 || 27 || 18 || 19–29 || 581,328 |- ! 9 | 32 || 47 || 33 || 21 || 26–39 || 566,989 |- ! 10 | 38 || 55 || 38 || 24 || 34–52 || 1,143,783 |- ! 11 | 42 || 61 || 42 || 26 || 41–62 || 1,426,490 |- ! 12 | 46 || 66 || 46 || 28 || 49–73 || 2,737,323 |- ! 13 | 49 || 70 || 48 || 29 || 55–83 || 3,289,072 |- ! 14 | 52 || 74 || 51 || 30 || 63–94 || 3,351,223 |- ! 15 | 55 || 78 || 54 || 32 || 71–106 || 9,936,257 |- ! 16 | 58 || 82 || 57 || 33 || 80–120 || 21,346,376 |- ! 17 | 61 || 86 || 60 || 35 || 90–135 || 50,694,143 |- ! 18 | 64 || 90 || 62 || 36 || 101–151 || 90,050,751 |- ! 19 | 66 || 92 || 64 || 37 || 109–163 || 147,034,749 |- ! 20 | 68 || 95 || 66 || 38 || 117–176 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 95 || 66 || 39 || 126–190 || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 95 || 66 || 40 || 136–204 || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 95 || 66 || 41 || 146–220 || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 95 || 66 || 42 || 158–236 || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 95 || 66 || 43 || 169–254 || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 95 || 66 || 44 || 182–273 || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 95 || 66 || 45 || 195–293 || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 95 || 66 || 46 || 210–315 || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 95 || 66 || 47 || 225–338 || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 95 || 66 || 48 || 242–362 || class="table-na" style="text-align: center; " | N/A |}

Version History

Version Changes
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.

See also

Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids:
DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page)
DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page)