Tempest: Difference between revisions
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{{ | {{About|the game mechanic|the challenge league|Tempest league|the unique bow|the Tempest}} | ||
'''Tempests''' are area effects that apply [[buffs]] to both players and monsters within their area. The tempests appear as small whirlwinds which appear for 4 seconds then detonate, applying their effect within their area. Tempests which give buffs apply it to both players and monsters within the area of effect, with a duration of | '''Tempests''' are area effects that apply [[buffs]] to both players and monsters within their area. The tempests appear as small whirlwinds which appear for 4 seconds then detonate, applying their effect within their area. Tempests which give buffs apply it to both players and monsters within the area of effect, with a duration of 6 seconds. Multiple tempest buffs can apply on the one player but their effects do not stack, effectively just refreshing their duration. Tempests which cast damaging spells will damage both players and monsters. | ||
==Sources== | |||
Tempests have not been fully integrated into the core game, but can be accessed via specific means. | |||
* The "Corrupting Tempest" special [[map device]] crafting option from the [[Shaping the Skies]] Atlas passive adds Corrupting Tempests to the map. | |||
* [[Vaal side area]]s can have the {{c|mod|Area is affected by a Corrupting Tempest}} modifier. | |||
* [[Incursion room]] controlled by [[Topotante, Architect of Storms]] adds a random Tempest to the present day [[The Temple of Atzoatl|Temple of Atzoatl]], depending on the room tier. | |||
Tempest was also available via the [[map device]] as a map device craft when it was offered in the rotation. It was last made available in [[Version 2.3.0]]. It was not accessible via [[The Seventh Gate]] or in the pool of mods during [[version 3.24.0]], indicating that it is unlikely it will ever return as a core mechanic. | |||
==List of Tempests== | ==List of Tempests== | ||
{{ | {| class="wikitable sortable" | ||
! Name | |||
! Icon | |||
! Buff Text | |||
! Effect | |||
|- | |||
| Corrupting Tempest | |||
| [[File:TempestRed_buff_icon.png]] | |||
| Items you find are Corrupted. | |||
| Items dropped by monsters are Corrupted<br>Items found by players are Corrupted | |||
|- | |||
| Enlarging Tempest | |||
| [[File:TempestRed_buff_icon.png]] | |||
| Your Damage and Size are increased, and you take reduced Damage. | |||
| 30% increased Character Size<br>30% reduced Damage taken<br>50% increased Damage<br>300% increased Quantity of Items dropped by slain enemies | |||
|- | |||
| Radiating Tempest | |||
| [[File:TempestYellow_buff_icon.png]] | |||
| You have increased Item Rarity and Quantity. | |||
| 1200% increased Rarity of Items dropped by slain enemies<br>600% increased Quantity of Items dropped by slain enemies<br>420% increased Rarity of Items found<br>70% increased Quantity of Items found | |||
|- | |||
| Resisting Tempest | |||
| [[File:TempestWhite_buff_icon.png]] | |||
| You cannot be Chilled, Frozen, Ignited or Shocked. You have additional Elemental Resistances and maximum Elemental Resistances. | |||
| You cannot be Chilled<br>You cannot be Frozen<br>You cannot be Ignited<br>You cannot be Shocked<br>+?% to Elemental Resistances<br>+?% to maximum Elemental Resistances | |||
|- | |||
| Restorative Tempest | |||
| [[File:TempestPink_buff_icon.png]] | |||
| You are regenerating Life and Mana. | |||
| 10% of Mana Regenerated per second<br>10% of Life Regenerated per Second | |||
|- | |||
| Shrinking Tempest | |||
| [[File:TempestGreen_buff_icon.png]] | |||
| Your Damage and Size are reduced, and you take increased Damage. | |||
| 30% reduced Character Size<br>30% increased Damage taken<br>50% reduced Damage<br>300% increased Quantity of Items dropped by slain enemies | |||
|- | |||
| Stinging Tempest | |||
| [[File:TempestWhite_buff_icon.png]] | |||
| You always deal Critical Strikes | |||
| All hits are Critical Strikes<br>?% increased Quantity of Items dropped by slain enemies | |||
|} | |||
==List of removed Tempests== | |||
{{Mbox|text=Please update and correct the list below. Duplicate entries exist because of difficulty differences. Sometimes their effect differs slightly. Only remove if you're 100% sure the effects are the same}} | |||
===Prefixes=== | ===Prefixes=== | ||
Line 18: | Line 67: | ||
! Effect | ! Effect | ||
! Lowest Difficulty Found In | ! Lowest Difficulty Found In | ||
{{Tempest | {{Tempest | ||
Line 38: | Line 76: | ||
<li> Extra gore</li> | <li> Extra gore</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 61: | Line 88: | ||
<li> Skills Repeat an additional Time</li> | <li> Skills Repeat an additional Time</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 71: | Line 98: | ||
<li> Cannot be Damaged</li> | <li> Cannot be Damaged</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Merciless | ||
}} | }} | ||
Line 85: | Line 112: | ||
</ul> | </ul> | ||
|difficulty= | |difficulty= | ||
}} | }} | ||
Line 136: | Line 124: | ||
<li> Always Ignite</li> | <li> Always Ignite</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 152: | Line 140: | ||
In Cruel+: | In Cruel+: | ||
* 50% reduced Freeze Duration on Enemies | * 50% reduced Freeze Duration on Enemies | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 160: | Line 148: | ||
|colour=Ice | |colour=Ice | ||
|effect=Staying inside the detonation will [[freeze]] you for a few seconds. Also destroys monster corpses accordingly | |effect=Staying inside the detonation will [[freeze]] you for a few seconds. Also destroys monster corpses accordingly | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 174: | Line 162: | ||
<li> Always Shock</li> | <li> Always Shock</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 185: | Line 173: | ||
* 25% chance to Dodge Attacks | * 25% chance to Dodge Attacks | ||
* 25% chance to Dodge Spell Damage | * 25% chance to Dodge Spell Damage | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 196: | Line 184: | ||
* 1000 to maximum Energy Shield | * 1000 to maximum Energy Shield | ||
* Energy Shield Recharge not delayed by Damage | * Energy Shield Recharge not delayed by Damage | ||
|difficulty= | |difficulty=Cruel (?) | ||
}} | }} | ||
Line 227: | Line 215: | ||
|effect=<ul> | |effect=<ul> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 271: | Line 259: | ||
<li> 30% increased Radius of Area Skills</li> | <li> 30% increased Radius of Area Skills</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 282: | Line 270: | ||
<li> 40% reduced Light Radius</li> | <li> 40% reduced Light Radius</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 295: | Line 283: | ||
<li> 50% of Physical Damage Converted to Chaos Damage</li> | <li> 50% of Physical Damage Converted to Chaos Damage</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 323: | Line 311: | ||
* Flame Totem | * Flame Totem | ||
* Burning Ground | * Burning Ground | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 343: | Line 331: | ||
* Cold Snap | * Cold Snap | ||
* Ice Golem | * Ice Golem | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 357: | Line 345: | ||
* Frost Wall | * Frost Wall | ||
* Vaal Ice Nova | * Vaal Ice Nova | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 369: | Line 357: | ||
* Ball Lightning | * Ball Lightning | ||
* Shocked Ground with DoT effect | * Shocked Ground with DoT effect | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
{{Tempest | {{Tempest | ||
|name= | |name=Electrocuting Tempest | ||
|buff_text= | |buff_text= | ||
|colour=Lightning | |colour=Lightning | ||
Line 384: | Line 372: | ||
* Vaal Spark | * Vaal Spark | ||
* Storm Call | * Storm Call | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 394: | Line 382: | ||
* [[Summon Raging Spirit|Raging Spirit]]s | * [[Summon Raging Spirit|Raging Spirit]]s | ||
* [[Summon Skeletons|Skeletons]] | * [[Summon Skeletons|Skeletons]] | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 406: | Line 394: | ||
* [[Vaal Summon Skeletons]] | * [[Vaal Summon Skeletons]] | ||
* [[Desecrate]] | * [[Desecrate]] | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 418: | Line 406: | ||
* Ground Slam | * Ground Slam | ||
* Hurricane | * Hurricane | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 430: | Line 418: | ||
* Ground Slam | * Ground Slam | ||
* Hurricane | * Hurricane | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 438: | Line 426: | ||
|colour=Purple | |colour=Purple | ||
|effect=Casts a random curse (all curses) | |effect=Casts a random curse (all curses) | ||
|difficulty= | |difficulty=Cruel | ||
}} | }} | ||
Line 460: | Line 437: | ||
<li> Non-unique equipment you find drops as their sell price 1</li> | <li> Non-unique equipment you find drops as their sell price 1</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 473: | Line 450: | ||
<li> Items found by players have random quality</li> | <li> Items found by players have random quality</li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 481: | Line 458: | ||
|colour=White | |colour=White | ||
|effect=Gain three of every charge when standing in the explosion | |effect=Gain three of every charge when standing in the explosion | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 489: | Line 466: | ||
|colour=Red | |colour=Red | ||
|effect= | |effect= | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 497: | Line 474: | ||
|colour=Green | |colour=Green | ||
|effect= | |effect= | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 517: | Line 486: | ||
<li> Regenerate 10 Life over 1 second for each Spell you Cast </li> | <li> Regenerate 10 Life over 1 second for each Spell you Cast </li> | ||
</ul> | </ul> | ||
|difficulty= | |difficulty=Normal | ||
}} | }} | ||
Line 523: | Line 492: | ||
===Suffixes=== | ===Suffixes=== | ||
These modifiers were only present in [[Tempest league]]. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 630: | Line 600: | ||
| | | | ||
* 15% increased experience gained | * 15% increased experience gained | ||
| | | Merciless | ||
|- | |- | ||
| of Intensity | | of Intensity | ||
Line 704: | Line 674: | ||
|} | |} | ||
==Version | ==Trivia== | ||
{{ | * In the [[Tempest league]], Tempests were globally set for each area, and randomized hourly. Not all areas had a tempest each hour, but the chance for spawning one was 50%. Existing instance of an area retained old tempests. After the Tempest league ended, Tempests were not added to the core game. The Tempest mechanic were previously also accessible via [[prophecy]]. | ||
{{ | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|2.6.0| | |||
* Tempests capable of harming a player now only spawn in the broad vicinity of alive monsters. | |||
}} | |||
{{Version history table row|2.1.1c| | |||
* Fixed various Tempests causing instance crashes. | |||
}} | |||
{{Version history table row|2.1.0| | |||
* Fixed a bug where some Tempest effects lasted longer on minions than on players. | |||
}} | |||
{{Version history table row|2.0.2d| | |||
* The Stinging and Scathing Tempests no longer grant affected players increased Item Quantity. | |||
}} | |||
{{Version history table row|2.0.2| | |||
* Fixed a bug where monsters dying to Tempests could sometimes drop no items. | |||
}} | |||
{{Version history table row|2.0.1| | |||
* Fixed a bug where harmless Tempests could appear in towns. | |||
}} | |||
{{Version history table row|2.0.0e| | |||
* The duration of freeze caused by Freezing Tempests has been reduced. | |||
* The duration of the buff caused by Restorative Tempests has been reduced on monsters. | |||
* Restorative Tempests can no longer appear in areas with notable Act boss encounters. | |||
}} | |||
{{Version history table row|2.0.0g| | |||
* Many of the dangerous Tempest prefixes now grant additional item quantity (+15% or +20% rather than the base +10%). | * Many of the dangerous Tempest prefixes now grant additional item quantity (+15% or +20% rather than the base +10%). | ||
* Tempest names now display correctly in maps. | * Tempest names now display correctly in maps. | ||
Line 722: | Line 718: | ||
* Updated the buff definition of Transmogrifying Tempest to more accurately state what isn't transmogrified. It now reads: "Non-Unique Items you find, excluding Currency, Gems and Maps drop as their sell price." | * Updated the buff definition of Transmogrifying Tempest to more accurately state what isn't transmogrified. It now reads: "Non-Unique Items you find, excluding Currency, Gems and Maps drop as their sell price." | ||
* Animated Weapons from Tempests of Animation no longer fracture. | * Animated Weapons from Tempests of Animation no longer fracture. | ||
}} | |||
{{Version history table row|2.0.0d| | |||
* Areas currently affected by Tempests now have a 10% Item Quantity bonus. | |||
* Tempests no longer occur in the final area of Cruel difficulty. They already didn't occur there in Normal difficulty. | |||
* Removed Vaal Ice Nova from the Arctic Tempest. | |||
* Elemental and chaos damage themed Tempest suffixes no longer affect the damage dealt by monsters in that area. They also create less dense ground effects. | |||
* The old elemental versions of these suffixes can still appear in maps, but with different names.(Tempest of Combustion, Tempest of Winter, Tempest of Fulmination) | |||
* The old chaos version (now called Tempest of Contamination) no longer affects damage dealt by monsters, but still has the full ground effect. | |||
}} | |||
{{Version history table row|2.0.0c| | |||
* Fixed a bug where the Freezing Tempest could freeze characters with Cannot be Frozen. | |||
}} | |||
{{Version history table row|2.0.0b| | |||
* Fixed a bug with the Enlarging and Shrinking Tempests where they incorrectly displayed that they changed life values. They actually modify incoming damage in addition to their other effects. | |||
}} | |||
{{Version history table row|2.0.0}} | |||
* Introduced to the game | |||
* (In hotfix patch) Fixed a bug with Tempest Storms where more players could cause fewer storms to spawn. | |||
[[Category:Game mechanics]] |
Revision as of 04:43, 24 March 2024
Tempests are area effects that apply buffs to both players and monsters within their area. The tempests appear as small whirlwinds which appear for 4 seconds then detonate, applying their effect within their area. Tempests which give buffs apply it to both players and monsters within the area of effect, with a duration of 6 seconds. Multiple tempest buffs can apply on the one player but their effects do not stack, effectively just refreshing their duration. Tempests which cast damaging spells will damage both players and monsters.
Sources
Tempests have not been fully integrated into the core game, but can be accessed via specific means.
- The "Corrupting Tempest" special map device crafting option from the Shaping the Skies Atlas passive adds Corrupting Tempests to the map.
- Vaal side areas can have the Area is affected by a Corrupting Tempest modifier.
- Incursion room controlled by Topotante, Architect of Storms adds a random Tempest to the present day Temple of Atzoatl, depending on the room tier.
Tempest was also available via the map device as a map device craft when it was offered in the rotation. It was last made available in Version 2.3.0. It was not accessible via The Seventh Gate or in the pool of mods during version 3.24.0, indicating that it is unlikely it will ever return as a core mechanic.
List of Tempests
List of removed Tempests
Please update and correct the list below. Duplicate entries exist because of difficulty differences. Sometimes their effect differs slightly. Only remove if you're 100% sure the effects are the same
Prefixes
Name | Buff Text | Colour | Effect | Lowest Difficulty Found In
|
---|---|---|---|---|
Scathing Tempest | You always deal Critical Strikes. |
White |
|
Cruel
|
Echoing Tempest | Your skills are repeated. |
Blue Echoing Tempest ingame picture |
|
Cruel
|
Divine Tempest | You cannot be Damaged. |
Yellow Divine Tempest ingame picture |
|
Merciless
|
Shining Tempest | You have increased Item Rarity and Quantity. |
Yellow Shining Tempest ingame picture |
|
|
Seething Tempest | A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. |
Fire |
|
Normal
|
Shivering Tempest | A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. |
Ice |
In Normal+:
In Cruel+:
|
Normal
|
Freezing Tempest | Frozen solid |
Ice |
Staying inside the detonation will freeze you for a few seconds. Also destroys monster corpses accordingly | Normal
|
Galvanizing Tempest | A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. |
Lightning |
|
Normal
|
Brisk Tempest | Vaal Grace Aura Grants Dodge chance |
Green |
Grants Vaal Grace Aura:
|
Cruel
|
Shimmering Tempest | Vaal Discipline Aura Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage |
Blue Shimmering Tempest ingame picture |
Grants Vaal Discipline Aura:
|
Cruel (?)
|
Quickening Tempest | Vaal Haste Aura Grants increased Cast, Attack and Movement Speeds. |
Yellow Quickening Tempest ingame picture |
Grants Vaal Haste Aura:
|
|
Impure Tempest | Taking Elemental Damage instead heals you |
Red |
|
|
Obscuring Tempest | Smoke shrouds you. |
Green |
Cruel
| |
Ethereal Tempest | Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells. |
Teal |
|
|
Devouring Tempest | Nearby corpses are devoured to heal you. |
Red |
| |
Proximity Shield | You cannot be harmed by direct damage from enemies outside the shield. |
Yellow Proximity Shield ingame picture |
|
|
Sharding Tempest | You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. |
Teal |
|
Normal
|
Veiling Tempest | Your Elemental Resistances are Zero, and your Light radius is reduced. |
Blue Veiling Tempest ingame picture |
|
Cruel
|
Abyssal Tempest | Your Damage is Converted to Chaos Damage. |
Purple |
|
Cruel
|
Consuming Tempest | You gain Soul Eater stacks as you kill nearby enemies |
Orange |
Grants Soul Eater:
|
|
Molten Tempest | Fire |
Randomly casts a fire spell:
|
Normal
| |
Infernal Tempest | Fire |
| ||
Glacial Tempest | Ice |
Randomly casts a cold spell:
|
Normal
| |
Arctic Tempest | Ice |
Randomly casts a cold spell:
|
Cruel
| |
Static Tempest | Lightning |
Randomly casts a lightning AoE spell:
|
Normal
| |
Electrocuting Tempest | Lightning |
Randomly casts a lightning spell:
|
Cruel
| |
Ghastly Tempest | Teal |
Randomly summons: | Normal
| |
Morbid Tempest | Teal |
Randomly casts one of the following minion spells: | Cruel
| |
Battering Tempest | White |
Randomly casts a physical spell:
|
Normal
| |
Crushing Tempest | White |
Randomly casts a physical spell:
|
Cruel
| |
Blasphemous Tempest | Purple |
Casts a random curse (all curses) | Cruel
| |
Transmogrifying Tempest | Non-Unique Items you find, excluding Currency, Gems and Maps drop as their sell price. |
Orange |
|
Normal
|
Refining Tempest | Items you find have Quality. |
White |
|
Normal
|
Energising Tempest | White |
Gain three of every charge when standing in the explosion | Normal
| |
Revealing Tempest | Items you find are identified |
Red |
Normal
| |
Poisonous Tempest | Green |
Normal
| ||
Arcane Tempest | You have increased Elemental Damage and Cast Speed. You gain 10 life over one second when you cast a spell. |
Purple |
|
Normal |
Suffixes
These modifiers were only present in Tempest league.
Name | Area modifiers | Difficulty |
---|---|---|
of Aberrance |
|
|
of Angling |
|
|
of Animation |
|
|
of Cataclysm |
|
|
of Combustion |
|
|
of Contamination |
|
|
of Corruption |
|
|
of Desperation |
|
|
of Destiny |
|
|
of Fate |
|
|
of Fire |
|
|
of Fortune |
|
|
of Fulmination |
|
|
of Ice |
|
|
of Incursion |
|
|
of Influence |
|
|
of Inspiration |
|
Merciless |
of Intensity |
|
|
of Lightning |
|
|
of Phantoms |
|
|
of Poison |
|
|
of Precision |
|
|
of Revelation |
|
|
of Runic Circles |
|
|
of Superiority |
|
|
of Transmogrification |
|
|
of Turmoil |
|
|
of Winter |
|
|
of the Ancestors |
|
Trivia
- In the Tempest league, Tempests were globally set for each area, and randomized hourly. Not all areas had a tempest each hour, but the chance for spawning one was 50%. Existing instance of an area retained old tempests. After the Tempest league ended, Tempests were not added to the core game. The Tempest mechanic were previously also accessible via prophecy.
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.1.1c |
|
2.1.0 |
|
2.0.2d |
|
2.0.2 |
|
2.0.1 |
|
2.0.0e |
|
2.0.0g |
|
2.0.0d |
|
2.0.0c |
|
2.0.0b |
|
2.0.0 |
|