Talk:Tempest
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I just want to let you guys know I'm working getting those Tempests out the game files right now. Still not sure where certain values are stored, that's why I haven't added them yet. Here is a preview:
Stinging Tempest You always deal Critical Strikes. always_crit 1 Stinging Tempest (normal) You always deal Critical Strikes. always_crit 1 Scathing Tempest You always deal Critical Strikes. always_crit 1 extra_gore 1 Restorative Tempest You are regenerating Life and Mana. mana_regeneration_rate_per_minute_% 600 life_regeneration_rate_per_minute_% 600 Echoing Tempest Your skills are repeated. echoing_shrine_cast_speed_+%_final 50 echoing_shrine_attack_speed_+%_final 50 skill_repeat_count 1 Divine Tempest You cannot be Damaged. cannot_be_damaged 1 Shining Tempest You have increased Item Rarity and Quantity. monster_dropped_item_rarity_+% 600 monster_dropped_item_quantity_+% 300 base_item_found_rarity_+% 120 base_item_found_quantity_+% 30 Radiating Tempest You have increased Item Rarity and Quantity. monster_dropped_item_rarity_+% 1200 monster_dropped_item_quantity_+% 600 base_item_found_rarity_+% 420 base_item_found_quantity_+% 70 Enlarging Tempest Your Life and Size are increased, and you take reduced Damage. base_actor_scale_+% 30 base_damage_taken_+% -30 damage_+% 50 monster_dropped_item_quantity_+% 300 Enlarging Tempest (normal) Your Life and Size are increased, and you take reduced Damage. base_actor_scale_+% 30 base_damage_taken_+% -30 damage_+% 50 monster_dropped_item_quantity_+% 300 Shrinking Tempest Your Life and Size are reduced, and you take increased Damage. base_actor_scale_+% -30 base_damage_taken_+% 30 damage_+% -50 Shrinking Tempest (normal) Your Life and Size are reduced, and you take increased Damage. base_actor_scale_+% -30 base_damage_taken_+% 30 damage_+% -50 Seething Tempest A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. physical_damage_%_to_add_as_fire 50 fire_damage_+% 50 base_chance_to_ignite_% 100 Seething Tempest (normal) A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. physical_damage_%_to_add_as_fire 50 fire_damage_+% 50 base_chance_to_ignite_% 100 Shivering Tempest A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. physical_damage_%_to_add_as_cold 50 cold_damage_+% 50 base_chance_to_freeze_% 100 freeze_duration_+% 0 Shivering Tempest (normal) A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. physical_damage_%_to_add_as_cold 50 cold_damage_+% 50 base_chance_to_freeze_% 100 freeze_duration_+% -50 Frozen Frozen solid action_speed_-% 100 is_frozen 1 base_monster_will_be_deleted_on_death 1 Galvanizing Tempest A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. physical_damage_%_to_add_as_lightning 50 lightning_damage_+% 50 base_chance_to_shock_% 100 Galvanizing Tempest (normal) A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. physical_damage_%_to_add_as_lightning 50 lightning_damage_+% 50 base_chance_to_shock_% 100 Vaal Grace Aura Grants Dodge chance base_chance_to_dodge_% 25 base_chance_to_dodge_spells_% 25 Vaal Discipline Aura Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage base_maximum_energy_shield 1000 energy_shield_recharge_not_delayed_by_damage 1 Vaal Haste Aura Grants increased Cast, Attack and Movement Speeds. attack_speed_+% 30 base_cast_speed_+% 30 base_movement_velocity_+% 30 Gluttony of Elements Taking Elemental Damage instead heals you base_elemental_damage_heals 1 Obscuring Tempest Smoke shrouds you. Ethereal Tempest Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells. phase_through_objects 1 base_chance_to_dodge_% 25 base_chance_to_dodge_spells_% 25 Devouring Tempest Nearby corpses are devoured to heal you. Proximity Shield You cannot be harmed by direct damage from enemies outside the shield. cannot_be_damaged_by_things_outside_radius 25 Sharding Tempest You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. projectiles_nova 1 number_of_additional_projectiles 4 base_skill_area_of_effect_+% 30 Sharding Tempest (normal) You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. projectiles_nova 1 number_of_additional_projectiles 4 base_skill_area_of_effect_+% 30 Veiling Tempest Your Elemental Resistances are Zero, and your Light radius is reduced. zero_elemental_resistance 1 light_radius_+% -40 Abyssal Tempest Your Damage is Converted to Chaos Damage. base_fire_damage_%_to_convert_to_chaos 100 base_cold_damage_%_to_convert_to_chaos 100 base_lightning_damage_%_to_convert_to_chaos 100 base_physical_damage_%_to_convert_to_chaos 100 Soul Eater You gain Soul Eater stacks as you kill nearby enemies grant_actor_scale_+%_to_aura_owner_on_death 1 grant_attack_speed_+%_to_aura_owner_on_death 5 grant_cast_speed_+%_to_aura_owner_on_death 5 grant_damage_reduction_%_to_aura_owner_on_death 5 soul_is_consumed_on_death 1 Corrupting Tempest Items you find are Corrupted. monster_dropped_items_are_corrupted 1 player_found_items_are_corrupted 1 Transmogrifying Tempest Non-Unique Items you find drop as their sell price. monster_dropped_non_unique_equipment_drops_as_sell_price 1 player_non_unique_equipment_found_as_sell_price 1 Refining Tempest Items you find have Quality. monster_dropped_items_have_random_quality 1 player_found_items_have_random_quality 1 Refining Tempest (normal) Items you find have Quality. monster_dropped_items_have_random_quality 1 player_found_items_have_random_quality 1 environment_fireskills_storm environment_uber_fireskills_storm environment_coldskills_storm environment_uber_coldskills_storm environment_lightningskills_storm environment_uber_lightningskills_storm environment_necromancyskills_storm environment_uber_necromancyskills_storm environment_physicalskills_storm environment_uber_physicalskills_storm environment_curses_storm gain_charges_storm
--OmegaK2 (talk) 00:19, 11 July 2015 (UTC)
Tempest in current state
Zana does not offer Tempest as crafted map mod for a long time, and the prophecy is removed. So that i doubt the article is still relevant or not. There is no Atlas passive skill in the tree is related to Tempest, and the Incursion Temple only generated certain "suffix" Tempests, not those "prefix" Tempests. I think Kirac still offered special crafted mod that similar to old Vaal Wind prophecy, but that would be all of the possible source of Tempests. Neokowloon (talk) 07:42, 2 June 2022 (UTC)