Staff

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Revision as of 02:36, 28 July 2013 by >@DeletedUser40283073 (updated to current item table format, additional formating)
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Staves deal physical melee damage. They require Strength and Intelligence. Staves are 2-handed, but can still block attacks (they can have different values for their block chance).

List of Staves

Template:Item table header Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff1" on page "Gnarled Branch".

Gnarled Branch is a staff base type.

Modifiers

Despite being a two-handed weapon, Gnarled Branches can only have up to three sockets.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Gnarled Branch has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6% (down from 6.4%).
2.0.0
  • Damage, critical strike chance, attack speed and requirements adjusted.
Unknown
  • Introduced to the game.

ru:Сучковатая ветка Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff2" on page "Primitive Staff".

Primitive Staff is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Primitive Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.2% (down from 6.8%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Простейший посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff3" on page "Long Staff".

Long Staff is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Long Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

+12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%)
  • Critical strike chance decreased to 6% (down from 6.4%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Длинный посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff4" on page "Iron Staff".

Iron Staff is a warstaff base type.

Modifiers

This base can not roll spell related affixes.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Iron Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%)
  • Critical strike chance decreased to 6.4% (down from 7%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Крепкий посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff5" on page "Coiled Staff".

Coiled Staff is a warstaff base type.

Modifiers

This base can not roll spell related affixes.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Coiled Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +18% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 20% Chance to Block (up from 18%).
  • Critical strike chance decreased to 6% (down from 6.4%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Крученый посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff6" on page "Royal Staff".

Royal Staff is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Royal Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.5% (down from 7.2%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Царский посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff7" on page "Vile Staff".

Vile Staff is a warstaff base type.

Modifiers

This base can not roll spell related affixes.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Vile Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.1% (down from 6.6%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Посох нечистого Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff8" on page "Woodful Staff".

Woodful Staff is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Woodful Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.2% (down from 6.8%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Старинный посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff9" on page "Quarterstaff".

Quarterstaff is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Quarterstaff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6% (down from 6.4%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Окованный посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff10" on page "Military Staff".

Military Staff is a warstaff base type.

Modifiers

This base can not roll spell related affixes.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Military Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.4% (down from 7%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Боевой посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff11" on page "Serpentine Staff".

Serpentine Staff is a warstaff base type.

Modifiers

This base can not roll spell related affixes.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Serpentine Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +18% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 20% Chance to Block (up from 18%).
  • Critical strike chance decreased to 6% (down from 6.4%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Змеиный посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff12" on page "Highborn Staff".

Highborn Staff is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Highborn Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.5% (down from 7.2%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
Before 0.10.0
  • Introduced to the game.

ru:Посох патриция Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff13" on page "Foul Staff".

Foul Staff is a warstaff base type.

Modifiers

This warstaff cannot spawn spell related explicit modifiers. Legacy item (pre-3.7) retains the spell explicit modifiers unless player use currency on it.

The "Staff" in the implicit of this warstaff +18% Chance to Block Attack Damage while wielding a Staff, refers to generic staff and warstaff in this context.

This base use the same 2D art with sister variants Vile StaffVile StaffWarstaff
Physical Damage: 41-76
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff
and Judgement StaffJudgement StaffWarstaff
Physical Damage: 73-136
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff
.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Foul Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.11.0

We've reviewed all Two-Handed weapon basetypes and have adjusted their attack damage, speed and implicits, with the goal of giving Two-Handed weapon builds a different feel to their dual-wield and one-handed counterparts, and to ensure that the damage you gain by using a Two-Hander made up for the lack of block and slower attack speed. All Two-Handed weapons have had their base damage increased by at least 15%, with axes in particular gaining even more damage

  • Foul Staff now has 65 to 121 damage[1] (up from 56-104) [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.1% (down from 6.6%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
Before 0.10.0
  • Introduced to the game.

References

  1. Bex_GGG (June 18, 2020). "Updated Base Types in Path of Exile: Harvest". Official Path of Exile Forums. Retrieved May 16, 2021.

ru:Посох падшего Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff14" on page "Primordial Staff".

Primordial Staff is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Primordial Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.2% (down from 6.8%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Древний посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff15" on page "Lathi".

Lathi is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Lathi has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6% (down from 6.4%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Бамбуковый посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff16" on page "Ezomyte Staff".

Ezomyte Staff is a warstaff base type.

Modifiers

This base, a warstaff, cannot roll spell related affixes.

This basetype shared the same 2D art with its lower level variants: IronIron StaffWarstaff
Physical Damage: 14-42
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff
and Military StaffsMilitary StaffWarstaff
Physical Damage: 38-114
Critical Strike Chance: 6.60%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff
. On top of higher base damage, Ezomyte Staff has a higher block chance (20% v. 18%) and higher critical chance (7.3%). Military and Ezomyte Staffs have lower aps, however. (1.25 v 1.3)

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Ezomyte Staff has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.11.0
  • +18(18)% Chance to Block Attack Damage while wielding a Staff[a]
2.6.0
  • +12(18)% Chance to Block Attack Damage while wielding a Staff[b]

Existing Ezomyte Staff in the permanent leagues can have spell explicit modifiers, if the modifiers were added to the item prior version 3.7.0.

Version history

Version Changes
3.11.0
  • Base Crit chance is now 7.3% (from 7%), Implicit now grants 20% Block chance (from 18%).
  • Damage increased to 53-160.[1] (up from 46-137) [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%). Using a Blessed Orb will update existing staves to the new value.
  • Critical strike chance decreased to 6.4% (down from 7%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
Unknown
  • Introduced to the game.

Notes

  1. A legacy Ezomyte Staff with the implicit modifier +18% Chance to Block Attack Damage while wielding a Staff cannot have the value of that modifier be raised above 18% using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it..
  2. Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Ezomyte Staff with the implicit modifier +12% Chance to Block Attack Damage while wielding a Staff will raise the value of that modifier to 18%. It cannot be raised above 18%.

References

  1. Bex_GGG (June 18, 2020). "Updated Base Types in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 18, 2020.

ru:Посох эзомита Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff17" on page "Maelström Staff".

Maelström Staff is a warstaff base type.

Modifiers

This base can not roll spell related affixes.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Maelström Staff has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.11.0
  • +20(20)% Chance to Block Attack Damage while wielding a Staff[a]
2.6.0
  • +18(20)% Chance to Block Attack Damage while wielding a Staff[b]

Version history

Version Changes
3.11.0
  • Base Crit chance is now 6.8% (from 6.5%), Implicit now grants 25% Block chance (from 20%).
  • Damage increased to 71-147.[1] (up from 61-126) [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 20% Chance to Block (up from 18%).
  • Critical strike chance decreased to 6% (down from 6.4%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
Unknown
  • Introduced to the game. (The item existed since at least version 0.10.0, the start of open beta of the game)

Notes

  1. A legacy Maelström Staff with the implicit modifier +20% Chance to Block Attack Damage while wielding a Staff cannot have the value of that modifier be raised above 20% using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it..
  2. Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Maelström Staff with the implicit modifier +18% Chance to Block Attack Damage while wielding a Staff will raise the value of that modifier to 20%. It cannot be raised above 20%.

References

  1. Bex_GGG (June 18, 2020). "Updated Base Types in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 18, 2020.

ru:Посох вихрей Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff18" on page "Imperial Staff".

Imperial Staff is a staff base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Imperial Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.5% (down from 7.2%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.

ru:Императорский посох Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff19" on page "Judgement Staff".

Judgement Staff is a warstaff base type.

Modifiers

This base cannot roll spell related affixes.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Judgement Staff has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.11.0
  • +18% Chance to Block Attack Damage while wielding a Staff
2.6.0
  • +12(18)% Chance to Block Attack Damage while wielding a Staff[a]

Version history

Version Changes
3.11.0
  • Base Crit chance is now 6.5% (from 6.3%), Implicit now grants 20% Spell Block chance (from 18% chance to block Attack Damage).
  • Damage increased to 73-136.[1] (up from 63-117) [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.1% (down from 6.6%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
Before 0.10.0
  • Introduced to the game.

Notes

  1. Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Judgement Staff with the implicit modifier +12% Chance to Block Attack Damage while wielding a Staff will increase the value of that modifier to 18%.

References

  1. Bex_GGG (June 18, 2020). "Updated Base Types in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 18, 2020.

ru:Посох судьи |}

Unique Staves

There are three Unique Staves: The Searing TouchThe Searing Touch
Lathi
Staff
Physical Damage: 72-120
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier
(70-90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
Burn to cinders, scar and maim,
Rule a world, bathed in flame.
, Taryn's ShiverTaryn's Shiver
Maelström Staff
Warstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage
(40-50)% increased Cold Damage
(10-20)% increased Cast Speed
+2 to Level of all Cold Spell Skill Gems
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
Shed by the winged beast of night,
A scaly frost-encrusted thorn.
All who feel its wintry light
Shiver in pain at the frozen dawn.
and Pillar of the Caged GodPillar of the Caged God
Iron Staff
Warstaff
Physical Damage: 14-42
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Forged to rule the waves and tide
Destined to serve the monkey's paw
Strong as a tower of iron
Deft as the needle doubt
. Detailed information about unique staves can be found in this section.

Staves Passives

Basic Passives for Staves include:

  • 2 x Critical Chance while wielding a Staff (15%)
  • 2 x Staff Block (2%)
  • 1 x Staff Block (3%)
  • 8 x Staff Damage (8%)
  • 3 x Staff Damage (4%) and Accuracy (8%)
  • 3 x Staff Damage (4%) and Attack Speed (2%)
  • 2 x Staff Damage (4%) and Stun duration (7%)

Notable Passives for Staves include:

  • 1 x Battle Staff Training (15% Increased Physical Damage and 2% Additional Block Chance with Staves)
  • 1 x Hammer Blows (25% Increased Critical Strike Chance with 2 Handed Melee Weapons and Knock Back Enemies if you get a Critical Strike with a Staff)
  • 1 x Serpent Stance (40% Increased Critical Strike Chances while wielding a Staff and 40% Increased Critical Strike Multiplier while wielding a Staff)
  • 1 x Smashing Strikes (8% Increased Physical Damage and 20% Increased Stun Duration)
  • 1 x Whirling Barrier (10% Additional Block Chance with Staves)

For a total of 26 Staves Passives granting 113% Increased Physical Damage, 70% Increased Critical Strike Chances while wielding a Staff, 40% Increased Critical Strike Multiplier while wielding a Staff, 34% Increased Stun Duration, 25% Increased Critical Strike Chance, 24% Increased Accuracy Rating, 19% Additional Block Chance with Staves, 6% Increased Attack Speed and "Knock Back Enemies if you get a critical Strike with a Staff".

Other Passives affecting Staves

Other Passives affecting Staves include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Melee Physical Damage Passives and Two-Handed Melee Weapons Passives and some Block Passives.

Staves Skills

Single Target Skills

  • Strength Skills: Module Error: Too many skills found with q_where = skill.active_skill_name="Dominating Blow". Please choose only one of the following ids:
    DominatingBlowRoyale - Base duration is 1.00 seconds, Base secondary duration is 10.00 seconds, +(0-0.1) metres to Melee Strike Range, Maximum 5 Summoned Normal Sentinels of Dominance, Maximum 3 Summoned Magic Sentinels of Dominance, Maximum 1 Summoned Rare Sentinel of Dominance (page)
    DominatingBlow - Base duration is 1.00 seconds, Base secondary duration is 20.00 seconds, Maximum 9 Summoned Normal Sentinels of Dominance, Maximum 3 Summoned Magic Sentinels of Dominance, Maximum 1 Summoned Rare Sentinel of Dominance, 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids:
    CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page)
    GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Heavy Strike". Please choose only one of the following ids:
    LegionKaruiHeavyStrike - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
    LegionKaruiHeavyStrike2H - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
    .
  • Dexterity Skills: Module Error: Too many skills found with q_where = skill.active_skill_name="Double Strike". Please choose only one of the following ids:
    AxisDoubleStrikeTrigger - N/A (page)
    MonsterDoubleStrike - N/A (page)
    , Elemental Hit, Module Error: Too many skills found with q_where = skill.active_skill_name="Flicker Strike". Please choose only one of the following ids:
    LegionMarakethFlickerStrike - N/A (page)
    HarvestSpiderFlickerStrike - N/A (page)
    , Frenzy.

Multi-Targets skills

  • Strength Skills: Module Error: Too many skills found with q_where = skill.active_skill_name="Ground Slam". Please choose only one of the following ids:
    AxisBossGroundSlam - N/A (page)
    DropBearSummonedGroundSlam - N/A (page)
    , Infernal Blow, Module Error: Too many skills found with q_where = skill.active_skill_name="Leap Slam". Please choose only one of the following ids:
    LeapSlamRoyale - (20-29)% increased Stun Duration against Enemies that are on Full Life, +1.2 seconds to Attack Time, Base radius is 1.5 metres, Damaging Hits always Stun Enemies that are on Full Life (page)
    LeapSlam - (20-39)% increased Stun Duration against Enemies that are on Full Life, +0.55 seconds to Attack Time, Base radius is 1.5 metres, Damaging Hits always Stun Enemies that are on Full Life (page)
    , Lightning Strike, Module Error: Too many skills found with q_where = skill.active_skill_name="Sweep". Please choose only one of the following ids:
    ExileSweep - (50-100)% chance to Knock Enemies Back on hit, (15-40)% increased Attack Speed, (12-24)% increased Physical Damage (page)
    WbLightningEliteSweep - 50% of Physical Damage Converted to Lightning Damage, 100% chance to Knock Enemies Back on hit, 40% increased Attack Speed, 24% increased Physical Damage (page)
    .