Puncture: Difference between revisions
>Katakan-gpuser m (→Gem Leveling: update lvl 8+9) |
>Katakan-gpuser m (→Gem Leveling: update lvl 10+11) |
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! 10 | ! 10 | ||
| 40 || || || 12 || | | 40 || 58 || 40 || 12 || 13.6% || 68% || 1,061,223 | ||
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! 11 | ! 11 | ||
| 44 || || || 13 || | | 44 || 63 || 44 || 13 || 14% || 70% || 1,570,760 | ||
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! 12 | ! 12 |
Revision as of 02:54, 31 January 2013
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil). Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords.
Gem Leveling
Template:GemLevelTable |- ! 1 | 10 || 18 || class="table-na" style="text-align: center; " | N/A || 10 || 10% || 50% || 9,569 |- ! 2 | 13 || 22 || 15 || 10 || 10.4% || 52% || 18,908 |- ! 3 | 16 || 26 || 18 || 10 || 10.8% || 54% || 33,871 |- ! 4 | 19 || 30 || 21 || 10 || 11.2% || 56% || 56,446 |- ! 5 | 22 || 34 || 24 || 11 || 11.6% || 58% || 89,302 |- ! 6 | 25 || 38 || 26 || 11 || 12% || 60% || 135,415 |- ! 7 | 28 || 42 || 29 || 11 || 12.4% || 62% || 283,759 |- ! 8 | 32 || 47 || 33 || 12 || 12.8% || 64% || 453,996 |- ! 9 | 36 || 53 || 37 || 12 || 13.2% || 66% || 703,128 |- ! 10 | 40 || 58 || 40 || 12 || 13.6% || 68% || 1,061,223 |- ! 11 | 44 || 63 || 44 || 13 || 14% || 70% || 1,570,760 |- ! 12 | || || || || || || |- ! 13 | 50 || || || 13 || || || 3,289,072 |- ! 14 | 53 || || || 14 || || || 3,351,223 |- ! 15 | || || || || || || |- ! 16 | 56 || || || 14 || 16.0% || 80% || 21,343,930 |- ! 17 | 57 || || || 15 || 16.4%|| 82% || 50,689,250 |- ! 18 | || || || || || || |- ! 19 | || || || || || || |- ! 20 | || || || || || || |}
Gem Quality
Each percentage of quality adds +1.5% Increased Skill Effect Duration.