Power Siphon: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Silixtime
>Silixtime
Line 40: Line 40:
| int = yes
| int = yes
| c1 = Mana<br/>Cost
| c1 = Mana<br/>Cost
| c2 = Base<br/>Attack<br/>Damage
| c2 = Increased<br/>Physical<br/>Damage
}}
}}
|-
|-
! 1
! 1
| 12 || 33 || 13 || 125% || 15,249
| 12 || 33 || 13 || N/A || 15,249
|-
|-
! 2
! 2

Revision as of 13:08, 27 July 2015

Template:Gem Infobox

Skill Functions and Interactions

Culling Strike causes monsters to die if you strike them down to 10% or less life.

Dual Wielding: Dual wielding attacks with Power Siphon will alternate the weapon being fired.

It is not possible to gain more than one Power Charge per attack even if Power Siphon is linked to Lesser Multiple Projectiles or Greater Multiple Projectiles and kills multiple enemies.

Power Siphon is classified as an Attack and will benefit from x% increased Attack Speed but not from x% increased Casting Speed.

Gem level progression

Specify the reason an update is needed using |reason=. Template:GemLevelTable |- ! 1 | 12 || 33 || 13 || N/A || 15,249 |- ! 2 | ? || ? || ? || ? || ? |- ! 3 | ? || ? || ? || ? || ? |- ! 4 | 19 || 48 || 13 || 12% || 56,446 |- ! 5 | 22 || 54 || 13 || 16% || 89,302 |- ! 6 | 25 || 60 || 13 || 20% || 135,415 |- ! 7 | 28 || 67 || 13 || 24% || 283,759 |- ! 8 | 32 || 75 || 13 || 28% || 453,996 |- ! 9 | 36 || 83 || 13 || 32% || 703,128 |- ! 10 | 40 || 92 || 13 || 36% || 1,061,223 |- ! 11 | 44 || 100 || 14 || 40% || 1,570,760 |- ! 12 | 47 || 106 || 14 || 44% || 2,286,879 |- ! 13 | 50 || 113 || 14 || 48% || 3,289,072 |- ! 14 | 53 || 119 || 14 || 52% || 3,351,223 |- ! 15 | 56 || 125 || 14 || 56% || 9,935,033 |- ! 16 | 59 || 132 || 14 || 60% || 21,343,930 |- ! 17 | 62 || 138 || 14 || 64% || 50,689,250 |- ! 18 | 64 || 142 || 14 || 68% || 90,043,412 |- ! 19 | 66 || 146 || 14 || 72% || 147,026,187 |- ! 20 | 68 || 151 || 14 || 76% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || || 80% || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || || 84% || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || || 88% || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || || 92% || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || || 96% || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || || 100% || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || || 104% || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || || 108% || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || || 112% || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || || 116% || class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
1.2.0
  • Mana cost has been reduced
1.1.0b
  • Fixed a bug where the Templar's Power Siphon was not working correctly. You will also need to restart your client to see this behave correctly.
0.9.13h
  • Fixed a bug with the graphical effect.
0.9.12qq
  • Damage modifiers factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12e
  • Fixed a client and server crash related to Power Siphon.
0.9.12
0.9.9
  • Fixed a bug where Power Siphon could not break barrels.
0.9.7d
  • Power Siphon now works on shattered enemies correctly.
0.9.7
  • Power Siphon now acts like Infernal Blow in that it counts kills that occur a short time after
    the skill is used (so that it's useful in party situations).
  • It also now has the Culling Strike effect.
  • Power Siphon now works correctly with the Multiple Projectiles support gem.
0.9.6
  • Power Siphon has been added to the game.