Map:Primordial Blocks Map (Atlas of Worlds)

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Primordial Blocks MapMap Level: 78
Map Tier: 11
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 78
Vendor Prices
Normal5x Orb of Alchemy
Magic5x Orb of Alchemy
1x Orb of Chance
Rare6x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasTortureChamber
Primordial Blocks
Map area
No Waypoint
IdMapAtlasTortureChamber
Act11
Area level78
BossesHigh Lithomancer
Area type tagsdungeon, temple
Tagsmap, cannot_be_twinned, einharmaps, crystalline_area, bridge_area
The Shaper: Who is the true criminal, the one behind bars, or the one who tortures him?

Torture Chamber map is based on the Prison zones in Act 1.

Map Type: Indoors

Torture Chamber Map example layout

Boss Arena

The arena is a large chamber with four columns in the middle and small bodies of water in the corners. There's often an additional pack of monsters along with the usual magic monsters. Entrance seals when the boss is engaged.

Boss

Shock and Horror, a unique Sea Witch with the following abilities:

  • Casts Lightning Beam.
  • Casts Spark.
  • Summons 5 Lightning Warp totems.
  • Summons Spawns in the corners of the arena.
  • Has Wrath aura.

Strategy

Shock and Horror is one of the most notorious map bosses due to her signature lightning beam attack, which is estimated to deal upwards of 4000 lightning damage per second as damage over time. To stop the beam you will need to put one of the four pillars in the room between yourself and the boss, at which point the beam will stop and enter a 20 second cooldown. Topaz FlaskTopaz FlaskLasts 8.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Lightning Resistance
+5% to maximum Lightning Resistance
Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
s and fast movement skills are recommended.

Less famous but comparably dangerous are the Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16
Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
totems, which deal great damage, create shocked ground on arrival, have a tendency to all strike at once, and are quickly recast by Shock and Horror if destroyed. They disappear when Shock and Horror dies. Shock and Horror will occasionally summon spawn from the corners of the room, which generally do little damage. The spawn do grant flask charges so you can hang back and use these to refill if you are short.

Shock and Horror does also cast SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
but the damage is negligible.

Vendor

  • Produced by three Shaped Primordial Pool MapsShaped Primordial Pool MapMap Level: 77
    Map Tier: 10
    Guild Character: i
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Three Torture Chamber MapsPrimordial Blocks MapMap Level: 78
    Map Tier: 11
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    yield one Residence MapResidence MapMap Level: 79
    Map Tier: 12
    Guild Character: (
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .

Unique versions

There are currently no unique items for this base item type.

Divination cards

The following divination cards can drop in this area:

  • The AvengerThe Avenger12Mjölner
    Corrupted
    Justice comes swift
    Equal to the crime
    Revenge is a gift
    Life for a life
    Eye for an eye
  • The Encroaching DarknessThe Encroaching Darkness8Map
    Corrupted
    No matter where your dreams take you, Nightmare follows close behind.
  • The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
  • The StormcallerThe Stormcaller4Agnerod StaffIf you beckon the
    Lord of Lightning,
    do not be surprised
    when you are struck.
  • The SummonerThe Summoner6Minion Gem
    Quality: +20%
    To own a piece of the Nightmare, you must first belong to the Nightmare.
  • The TrialThe Trial7Map
    Map Tier: 15
    Corrupted
    You cannot journey to new lands until you have the courage to leave the safety of home.
  • The WretchedThe Wretched6BeltNecromancers, believe me, are more terrifying than their thralls.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Primordial Blocks MapPrimordial Blocks MapMap Level: 69
Map Tier: 2
Guild Character: â
Who is the true criminal, the one behind
bars, or the one who tortures him?
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Ancestor
Primordial Blocks MapPrimordial Blocks MapMap Level: 70
Map Tier: 3
Guild Character: â
Who is the true criminal, the one behind
bars, or the one who tortures him?
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Crucible
Primordial Blocks MapPrimordial Blocks MapMap Level: 75
Map Tier: 8
Guild Character: â
Who is the true criminal, the one behind
bars, or the one who tortures him?
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875The Forbidden Sanctum
Primordial Blocks MapPrimordial Blocks MapMap Level: 82
Map Tier: 15
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Scourge
Primordial Blocks MapPrimordial Blocks MapMap Level: 81
Map Tier: 14
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Expedition
Primordial Blocks MapPrimordial Blocks MapMap Level: 70
Map Tier: 3
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Ritual
Primordial Blocks MapPrimordial Blocks MapMap Level: 70
Map Tier: 3
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Heist
Primordial Blocks MapPrimordial Blocks MapMap Level: 75
Map Tier: 8
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Harvest
Primordial Blocks MapPrimordial Blocks MapMap Level: 79
Map Tier: 12
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Delirium
Primordial Blocks MapPrimordial Blocks MapMap Level: 79
Map Tier: 12
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Metamorph
Primordial Blocks MapPrimordial Blocks MapMap Level: 81
Map Tier: 14
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Blight
Primordial Blocks MapPrimordial Blocks MapMap Level: 81
Map Tier: 14
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1481Legion
Primordial Blocks MapPrimordial Blocks MapMap Level: 81
Map Tier: 14
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1481Synthesis
Primordial Blocks MapPrimordial Blocks MapMap Level: 82
Map Tier: 15
Guild Character: â
Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Betrayal
Primordial Blocks MapPrimordial Blocks MapMap Level: 79
Map Tier: 12
Guild Character: â
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279War for the Atlas
Primordial Blocks MapPrimordial Blocks MapMap Level: 78
Map Tier: 11
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178Atlas of Worlds
Primordial Blocks MapPrimordial Blocks MapMap Level: 74
Map Tier: 7
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774The Awakening
Primordial Blocks MapPrimordial Blocks MapMap Level: 72
Map Tier: 7
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
772Original


Version history

Version Changes
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • Primeval Hideout can now be obtained from the Primordial Blocks Map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Torture Chamber map has been replaced by the Primordial Blocks map. Existing Torture Chambers maps will now open portals to the Lunaris Temple. Kidding! It'll open a portal to Primordial Blocks.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Atlas of Worlds map series is introduced.
2.1.0
  • Shock and Horror now has her totems die when she dies. Her spawn no longer create lightning storms when they die.
2.0.0
  • The Awakening map series is introduced.
1.1.3
  • Fixed an issue with Torture Chamber boss room's exit teleporter not disabling once the boss had been engaged.
1.0.5
  • Fixed an issue where you were unable to leave the Torture Chambers boss room.
1.0.4
  • Modified the Torture Chamber boss room with several changes. The exit is disabled during the boss fight. A pillar has been added close to exit, to better signal that the beam attack can be interrupted by breaking line of sight.
1.0.3
  • Shock and Horror, the boss of the Torture Chamber, has had her ArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
    Chains +(4-7) Times
    15% more Damage with Hits and Ailments for each remaining Chain

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    skill replaced with a new skill.
1.0.0
0.10.0
  • Start of open beta, the old map items are destroyed. Introduction of the original map series.
0.9.11
  • Added 45 Map areas, each with its own boss
  • Torture Chamber map is introduced to the game.[guesswork?] [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]