Map:Maze Map (War for the Atlas)

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Revision as of 22:19, 28 December 2017 by >ZagibuGP (Added layout info)
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Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Maze Map (War for the Atlas) is a map area based on the tileset from The Vaal Ruins.

Layout

Like the name suggests, the map is a large maze of interconnected rooms and corridors frequently leading to dead ends. The map boss has no separate arena, but is found in a large room filled with swirls of black smoke.

Encounters

Boss

Shadow of the Vaal based on Vaal Oversoul

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.