Life Gain on Hit Support: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 6: Line 6:
|size_y                          = 1
|size_y                          = 1
|drop_level                      = 8
|drop_level                      = 8
|tags                            = default, gem, support_gem
|tags                            = support_gem, gem, default
|metadata_id                      = Metadata/Items/Gems/SupportGemLifeGainOnHit
|metadata_id                      = Metadata/Items/Gems/SupportGemLifeGainOnHit
|help_text                        = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
|help_text                        = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
|purchase_cost_normal1_name      = Orb of Transmutation
|purchase_cost_normal1_amount    = 1
|strength_percent                = 100
|strength_percent                = 100
|gem_tags                        = Attack, Support
|gem_tags                        = Attack, Support
|gem_description                  = Supports attack skills.
|skill_id                        = SupportLifeGainOnHit
|skill_id                        = SupportLifeGainOnHit
|is_support_gem                  = True
|is_support_gem                  = True
Line 18: Line 21:
|static_damage_effectiveness      = 100
|static_damage_effectiveness      = 100
|static_damage_multiplier        = 100
|static_damage_multiplier        = 100
|stat_text                        = +(6-44) Life gained for each enemy hit by Supported Attack
|stat_text                        = +(6-44) Life gained for each Enemy hit by Attacks from Supported Skills
|quality_stat_text                = +0.5 Life gained for each enemy hit by Supported Attack
|quality_stat_text                = +0.5 Life gained for each Enemy hit by Attacks from Supported Skills
|static_quality_stat1_id          = base_life_gain_per_target
|static_quality_stat1_id          = base_life_gain_per_target
|static_quality_stat1_value      = 0.5
|static_quality_stat1_value      = 0.5
Line 25: Line 28:
|level1_level_requirement        = 8
|level1_level_requirement        = 8
|level1_strength_requirement      = 18
|level1_strength_requirement      = 18
|level1_stat_text                = +6 Life gained for each enemy hit by Supported Attack
|level1_stat_text                = +6 Life gained for each Enemy hit by Attacks from Supported Skills
|level1_stat1_id                  = base_life_gain_per_target
|level1_stat1_id                  = base_life_gain_per_target
|level1_stat1_value              = 6
|level1_stat1_value              = 6
Line 32: Line 35:
|level2_level_requirement        = 10
|level2_level_requirement        = 10
|level2_strength_requirement      = 21
|level2_strength_requirement      = 21
|level2_stat_text                = +8 Life gained for each enemy hit by Supported Attack
|level2_stat_text                = +8 Life gained for each Enemy hit by Attacks from Supported Skills
|level2_stat1_id                  = base_life_gain_per_target
|level2_stat1_id                  = base_life_gain_per_target
|level2_stat1_value              = 8
|level2_stat1_value              = 8
Line 39: Line 42:
|level3_level_requirement        = 13
|level3_level_requirement        = 13
|level3_strength_requirement      = 25
|level3_strength_requirement      = 25
|level3_stat_text                = +10 Life gained for each enemy hit by Supported Attack
|level3_stat_text                = +10 Life gained for each Enemy hit by Attacks from Supported Skills
|level3_stat1_id                  = base_life_gain_per_target
|level3_stat1_id                  = base_life_gain_per_target
|level3_stat1_value              = 10
|level3_stat1_value              = 10
Line 46: Line 49:
|level4_level_requirement        = 17
|level4_level_requirement        = 17
|level4_strength_requirement      = 31
|level4_strength_requirement      = 31
|level4_stat_text                = +12 Life gained for each enemy hit by Supported Attack
|level4_stat_text                = +12 Life gained for each Enemy hit by Attacks from Supported Skills
|level4_stat1_id                  = base_life_gain_per_target
|level4_stat1_id                  = base_life_gain_per_target
|level4_stat1_value              = 12
|level4_stat1_value              = 12
Line 53: Line 56:
|level5_level_requirement        = 21
|level5_level_requirement        = 21
|level5_strength_requirement      = 37
|level5_strength_requirement      = 37
|level5_stat_text                = +14 Life gained for each enemy hit by Supported Attack
|level5_stat_text                = +14 Life gained for each Enemy hit by Attacks from Supported Skills
|level5_stat1_id                  = base_life_gain_per_target
|level5_stat1_id                  = base_life_gain_per_target
|level5_stat1_value              = 14
|level5_stat1_value              = 14
Line 60: Line 63:
|level6_level_requirement        = 25
|level6_level_requirement        = 25
|level6_strength_requirement      = 43
|level6_strength_requirement      = 43
|level6_stat_text                = +16 Life gained for each enemy hit by Supported Attack
|level6_stat_text                = +16 Life gained for each Enemy hit by Attacks from Supported Skills
|level6_stat1_id                  = base_life_gain_per_target
|level6_stat1_id                  = base_life_gain_per_target
|level6_stat1_value              = 16
|level6_stat1_value              = 16
Line 67: Line 70:
|level7_level_requirement        = 29
|level7_level_requirement        = 29
|level7_strength_requirement      = 49
|level7_strength_requirement      = 49
|level7_stat_text                = +18 Life gained for each enemy hit by Supported Attack
|level7_stat_text                = +18 Life gained for each Enemy hit by Attacks from Supported Skills
|level7_stat1_id                  = base_life_gain_per_target
|level7_stat1_id                  = base_life_gain_per_target
|level7_stat1_value              = 18
|level7_stat1_value              = 18
Line 74: Line 77:
|level8_level_requirement        = 33
|level8_level_requirement        = 33
|level8_strength_requirement      = 55
|level8_strength_requirement      = 55
|level8_stat_text                = +20 Life gained for each enemy hit by Supported Attack
|level8_stat_text                = +20 Life gained for each Enemy hit by Attacks from Supported Skills
|level8_stat1_id                  = base_life_gain_per_target
|level8_stat1_id                  = base_life_gain_per_target
|level8_stat1_value              = 20
|level8_stat1_value              = 20
Line 81: Line 84:
|level9_level_requirement        = 37
|level9_level_requirement        = 37
|level9_strength_requirement      = 61
|level9_strength_requirement      = 61
|level9_stat_text                = +22 Life gained for each enemy hit by Supported Attack
|level9_stat_text                = +22 Life gained for each Enemy hit by Attacks from Supported Skills
|level9_stat1_id                  = base_life_gain_per_target
|level9_stat1_id                  = base_life_gain_per_target
|level9_stat1_value              = 22
|level9_stat1_value              = 22
Line 88: Line 91:
|level10_level_requirement        = 40
|level10_level_requirement        = 40
|level10_strength_requirement    = 66
|level10_strength_requirement    = 66
|level10_stat_text                = +24 Life gained for each enemy hit by Supported Attack
|level10_stat_text                = +24 Life gained for each Enemy hit by Attacks from Supported Skills
|level10_stat1_id                = base_life_gain_per_target
|level10_stat1_id                = base_life_gain_per_target
|level10_stat1_value              = 24
|level10_stat1_value              = 24
Line 95: Line 98:
|level11_level_requirement        = 43
|level11_level_requirement        = 43
|level11_strength_requirement    = 70
|level11_strength_requirement    = 70
|level11_stat_text                = +26 Life gained for each enemy hit by Supported Attack
|level11_stat_text                = +26 Life gained for each Enemy hit by Attacks from Supported Skills
|level11_stat1_id                = base_life_gain_per_target
|level11_stat1_id                = base_life_gain_per_target
|level11_stat1_value              = 26
|level11_stat1_value              = 26
Line 102: Line 105:
|level12_level_requirement        = 46
|level12_level_requirement        = 46
|level12_strength_requirement    = 75
|level12_strength_requirement    = 75
|level12_stat_text                = +28 Life gained for each enemy hit by Supported Attack
|level12_stat_text                = +28 Life gained for each Enemy hit by Attacks from Supported Skills
|level12_stat1_id                = base_life_gain_per_target
|level12_stat1_id                = base_life_gain_per_target
|level12_stat1_value              = 28
|level12_stat1_value              = 28
Line 109: Line 112:
|level13_level_requirement        = 49
|level13_level_requirement        = 49
|level13_strength_requirement    = 79
|level13_strength_requirement    = 79
|level13_stat_text                = +30 Life gained for each enemy hit by Supported Attack
|level13_stat_text                = +30 Life gained for each Enemy hit by Attacks from Supported Skills
|level13_stat1_id                = base_life_gain_per_target
|level13_stat1_id                = base_life_gain_per_target
|level13_stat1_value              = 30
|level13_stat1_value              = 30
Line 116: Line 119:
|level14_level_requirement        = 52
|level14_level_requirement        = 52
|level14_strength_requirement    = 84
|level14_strength_requirement    = 84
|level14_stat_text                = +32 Life gained for each enemy hit by Supported Attack
|level14_stat_text                = +32 Life gained for each Enemy hit by Attacks from Supported Skills
|level14_stat1_id                = base_life_gain_per_target
|level14_stat1_id                = base_life_gain_per_target
|level14_stat1_value              = 32
|level14_stat1_value              = 32
Line 123: Line 126:
|level15_level_requirement        = 55
|level15_level_requirement        = 55
|level15_strength_requirement    = 88
|level15_strength_requirement    = 88
|level15_stat_text                = +34 Life gained for each enemy hit by Supported Attack
|level15_stat_text                = +34 Life gained for each Enemy hit by Attacks from Supported Skills
|level15_stat1_id                = base_life_gain_per_target
|level15_stat1_id                = base_life_gain_per_target
|level15_stat1_value              = 34
|level15_stat1_value              = 34
Line 130: Line 133:
|level16_level_requirement        = 58
|level16_level_requirement        = 58
|level16_strength_requirement    = 93
|level16_strength_requirement    = 93
|level16_stat_text                = +36 Life gained for each enemy hit by Supported Attack
|level16_stat_text                = +36 Life gained for each Enemy hit by Attacks from Supported Skills
|level16_stat1_id                = base_life_gain_per_target
|level16_stat1_id                = base_life_gain_per_target
|level16_stat1_value              = 36
|level16_stat1_value              = 36
Line 137: Line 140:
|level17_level_requirement        = 61
|level17_level_requirement        = 61
|level17_strength_requirement    = 97
|level17_strength_requirement    = 97
|level17_stat_text                = +38 Life gained for each enemy hit by Supported Attack
|level17_stat_text                = +38 Life gained for each Enemy hit by Attacks from Supported Skills
|level17_stat1_id                = base_life_gain_per_target
|level17_stat1_id                = base_life_gain_per_target
|level17_stat1_value              = 38
|level17_stat1_value              = 38
Line 144: Line 147:
|level18_level_requirement        = 64
|level18_level_requirement        = 64
|level18_strength_requirement    = 102
|level18_strength_requirement    = 102
|level18_stat_text                = +40 Life gained for each enemy hit by Supported Attack
|level18_stat_text                = +40 Life gained for each Enemy hit by Attacks from Supported Skills
|level18_stat1_id                = base_life_gain_per_target
|level18_stat1_id                = base_life_gain_per_target
|level18_stat1_value              = 40
|level18_stat1_value              = 40
Line 151: Line 154:
|level19_level_requirement        = 67
|level19_level_requirement        = 67
|level19_strength_requirement    = 106
|level19_strength_requirement    = 106
|level19_stat_text                = +42 Life gained for each enemy hit by Supported Attack
|level19_stat_text                = +42 Life gained for each Enemy hit by Attacks from Supported Skills
|level19_stat1_id                = base_life_gain_per_target
|level19_stat1_id                = base_life_gain_per_target
|level19_stat1_value              = 42
|level19_stat1_value              = 42
Line 158: Line 161:
|level20_level_requirement        = 70
|level20_level_requirement        = 70
|level20_strength_requirement    = 111
|level20_strength_requirement    = 111
|level20_stat_text                = +44 Life gained for each enemy hit by Supported Attack
|level20_stat_text                = +44 Life gained for each Enemy hit by Attacks from Supported Skills
|level20_stat1_id                = base_life_gain_per_target
|level20_stat1_id                = base_life_gain_per_target
|level20_stat1_value              = 44
|level20_stat1_value              = 44
Line 165: Line 168:
|level21_level_requirement        = 72
|level21_level_requirement        = 72
|level21_strength_requirement    = 114
|level21_strength_requirement    = 114
|level21_stat_text                = +46 Life gained for each enemy hit by Supported Attack
|level21_stat_text                = +46 Life gained for each Enemy hit by Attacks from Supported Skills
|level21_stat1_id                = base_life_gain_per_target
|level21_stat1_id                = base_life_gain_per_target
|level21_stat1_value              = 46
|level21_stat1_value              = 46
|level22                          = True
|level22                          = True
|level22_level_requirement        = 74
|level22_level_requirement        = 74
|level22_stat_text                = +48 Life gained for each enemy hit by Supported Attack
|level22_stat_text                = +48 Life gained for each Enemy hit by Attacks from Supported Skills
|level22_stat1_id                = base_life_gain_per_target
|level22_stat1_id                = base_life_gain_per_target
|level22_stat1_value              = 48
|level22_stat1_value              = 48
|level23                          = True
|level23                          = True
|level23_level_requirement        = 76
|level23_level_requirement        = 76
|level23_stat_text                = +50 Life gained for each enemy hit by Supported Attack
|level23_stat_text                = +50 Life gained for each Enemy hit by Attacks from Supported Skills
|level23_stat1_id                = base_life_gain_per_target
|level23_stat1_id                = base_life_gain_per_target
|level23_stat1_value              = 50
|level23_stat1_value              = 50
|level24                          = True
|level24                          = True
|level24_level_requirement        = 78
|level24_level_requirement        = 78
|level24_stat_text                = +52 Life gained for each enemy hit by Supported Attack
|level24_stat_text                = +52 Life gained for each Enemy hit by Attacks from Supported Skills
|level24_stat1_id                = base_life_gain_per_target
|level24_stat1_id                = base_life_gain_per_target
|level24_stat1_value              = 52
|level24_stat1_value              = 52
|level25                          = True
|level25                          = True
|level25_level_requirement        = 80
|level25_level_requirement        = 80
|level25_stat_text                = +54 Life gained for each enemy hit by Supported Attack
|level25_stat_text                = +54 Life gained for each Enemy hit by Attacks from Supported Skills
|level25_stat1_id                = base_life_gain_per_target
|level25_stat1_id                = base_life_gain_per_target
|level25_stat1_value              = 54
|level25_stat1_value              = 54
|level26                          = True
|level26                          = True
|level26_level_requirement        = 82
|level26_level_requirement        = 82
|level26_stat_text                = +56 Life gained for each enemy hit by Supported Attack
|level26_stat_text                = +56 Life gained for each Enemy hit by Attacks from Supported Skills
|level26_stat1_id                = base_life_gain_per_target
|level26_stat1_id                = base_life_gain_per_target
|level26_stat1_value              = 56
|level26_stat1_value              = 56
|level27                          = True
|level27                          = True
|level27_level_requirement        = 84
|level27_level_requirement        = 84
|level27_stat_text                = +58 Life gained for each enemy hit by Supported Attack
|level27_stat_text                = +58 Life gained for each Enemy hit by Attacks from Supported Skills
|level27_stat1_id                = base_life_gain_per_target
|level27_stat1_id                = base_life_gain_per_target
|level27_stat1_value              = 58
|level27_stat1_value              = 58
|level28                          = True
|level28                          = True
|level28_level_requirement        = 86
|level28_level_requirement        = 86
|level28_stat_text                = +60 Life gained for each enemy hit by Supported Attack
|level28_stat_text                = +60 Life gained for each Enemy hit by Attacks from Supported Skills
|level28_stat1_id                = base_life_gain_per_target
|level28_stat1_id                = base_life_gain_per_target
|level28_stat1_value              = 60
|level28_stat1_value              = 60
|level29                          = True
|level29                          = True
|level29_level_requirement        = 88
|level29_level_requirement        = 88
|level29_stat_text                = +62 Life gained for each enemy hit by Supported Attack
|level29_stat_text                = +62 Life gained for each Enemy hit by Attacks from Supported Skills
|level29_stat1_id                = base_life_gain_per_target
|level29_stat1_id                = base_life_gain_per_target
|level29_stat1_value              = 62
|level29_stat1_value              = 62
|level30                          = True
|level30                          = True
|level30_level_requirement        = 90
|level30_level_requirement        = 90
|level30_stat_text                = +64 Life gained for each enemy hit by Supported Attack
|level30_stat_text                = +64 Life gained for each Enemy hit by Attacks from Supported Skills
|level30_stat1_id                = base_life_gain_per_target
|level30_stat1_id                = base_life_gain_per_target
|level30_stat1_value              = 64
|level30_stat1_value              = 64

Revision as of 14:21, 4 August 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

For the passive skill, see Life Gain on Hit (passive skill).
For the game mechanic, see Gain on hit.

Life Gain on Hit is a support gem. For every hit made using an attack supported by this gem, you will gain the listed amount of life instantly. The life gain is applied for every hit, not every attack - an arrow that pierces three enemies will cause the attacker to gain life for each of the three enemies that is hit.

The effect of this gem will stack with other sources of life gain on hit.

This gem should not be confused with the Module Error: No skills found with q_where = skill.active_skill_name="Life Leech" gem, which also works with spells and causes the life to be regenerated over time.

Gem level progression

LevelRequired LevelRequired StrengthLife
on hit
Exp.Total Exp.
1818N/A00
21021N/A32313231
31325N/A956912800
41731N/A2818940989
52137N/A59146100135
62543N/A111192211327
72949N/A193800405127
83355N/A320280725407
93761N/A5078391233246
104066N/A5543791787625
114370N/A7550492542674
124675N/A10165333559207
134979N/A18986025457809
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3090N/AN/AN/AN/A
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3292N/AN/AN/AN/A
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Quest reward

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Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
0.10.3
  • Life Gain on Hit is now scaled by the Damage Effectiveness of a skill.
0.10.0
  • Life Gain on Hit has been moved from level 15 to level 12.
  • Has been improved, especially at higher levels.
0.9.3
  • Life Gain on Hit added to the game.