Ice Spear: Difference between revisions

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>Niightblade
m (→‎Gem Leveling: sum for previous edit: Checked & updated. Should be 100% accurate as of patch 0.10.1d)
>@DeletedUser40283032
(Continuing the skill template update)
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{{Skill
__NOTOC__
|name = Ice Spear
{{Gem_Infobox
|type = [[Intelligence Skills | Intelligence Skill]]
|name=Ice Spear
|type=Active skill gem
|attributes=Intelligence
|keywords=[[Cold]], [[Projectile]], [[Spell]]
|mana_reserved=
|mana_cost_multiplier=
|cooldown_time=
|cast_time=0.85 secs
|critical_strike_chance=7%
|damage_effectiveness=
|quality=+3% increased Projectile Speed
|mana_cost=
|required_level=4
|description=Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.
|modifier1=Deals x–y Cold Damage
|modifier2=x% increased Chill Duration on enemies
|modifier3=Second Form has 600% increased Critical Strike Chance
|modifier4=
|modifier5=
|modifier6=
|modifier7=
|modifier8=
|modifier9=
|image=Ice_Spear.jpg
|image=Ice_Spear.jpg
|imagealt= Ice Spear
|description =
|stats = Cast Time: 0.85 secs <br> 7% Critical Strike Chance (+600% in Second Form) <br>
[[Cold]], [[Projectile]], [[Spell]]
|color =
}}
}}


''Harnessing the freezing might of the far North, the caster conjures a lance of razor sharp ice crystal, and launches it at a target. The Ice Spear pierces armor and flesh alike, rocketing towards an enemy and exploding in a blast of deadly rime. The blast will freeze the blood of its target, locking them in place for a substantial duration. Enemies pierced by the spear take significant damage, but will avoid the paralysis of the main explosion.''
''Harnessing the freezing might of the far North, the caster conjures a lance of razor sharp ice crystal, and launches it at a target. The Ice Spear pierces armor and flesh alike, rocketing towards an enemy and exploding in a blast of deadly rime. The blast will freeze the blood of its target, locking them in place for a substantial duration. Enemies pierced by the spear take significant damage, but will avoid the paralysis of the main explosion.''


Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.
__TOC__
==Skill Functions and Interactions==
==Skill Functions and Interactions==
Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value.
Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value.


Multiple Stages: This spell has two forms. The first form has 100% natural piercing. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The second form will not pierce enemies without modification, but has +600% chance to [[Critical Strikes|critically strike]]. Ice Spear will do full spell damage to monsters hit in either form.
Multiple Stages: This spell has two forms. The first form has 100% natural piercing. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The second form will not pierce enemies without modification, but has a 600% increased chance to [[Critical Strikes|critically strike]]. Ice Spear will do full spell damage to monsters hit in either form.


Projectile Speed: Increased projectile speed will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed.
Projectile Speed: {{mod|x% increased Projectile Speed}} will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed.


Piercing: Increased chance to pierce will not affect the first form, but can cause the second form to pierce enemies while still retaining its critical chance bonus.
Piercing: Increased Chance to Pierce will not affect the first form, but can cause the second form to pierce enemies while still retaining its critical chance bonus.


==Gem Leveling==
==Gem Leveling==
Line 93: Line 108:


==Gem Quality==
==Gem Quality==
Each percentage of [[Quality|quality]] adds +3% increased [[Projectile]] Speed.
Each percentage of [[Quality|quality]] adds {{mod|+3% increased Projectile Speed}}.


==Version History==
==Version History==

Revision as of 14:57, 5 March 2013

Template:Gem Infobox

Harnessing the freezing might of the far North, the caster conjures a lance of razor sharp ice crystal, and launches it at a target. The Ice Spear pierces armor and flesh alike, rocketing towards an enemy and exploding in a blast of deadly rime. The blast will freeze the blood of its target, locking them in place for a substantial duration. Enemies pierced by the spear take significant damage, but will avoid the paralysis of the main explosion.

Skill Functions and Interactions

Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value.

Multiple Stages: This spell has two forms. The first form has 100% natural piercing. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The second form will not pierce enemies without modification, but has a 600% increased chance to critically strike. Ice Spear will do full spell damage to monsters hit in either form.

Projectile Speed: Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed.

Piercing: Increased Chance to Pierce will not affect the first form, but can cause the second form to pierce enemies while still retaining its critical chance bonus.

Gem Leveling

Template:GemLevelTable |- ! 1 | 4 || 16 || 6 || 6–9 || 40% || 841 |- ! 2 | 6 || 20 || 7 || 7–10 || 42% || 3,099 |- ! 3 | 9 || 27 || 8 || 9–13 || 44% || 7,433 |- ! 4 | 12 || 33 || 10 || 11–17 || 46% || 15,249 |- ! 5 | 15 || 39 || 12 || 13–20 || 48% || 41,517 |- ! 6 | 19 || 48 || 14 || 17–26 || 50% || 81,983 |- ! 7 | 23 || 56 || 16 || 22–33 || 52% || 199,180 |- ! 8 | 28 || 67 || 18 || 28–43 || 54% || 604,431 |- ! 9 | 33 || 77 || 21 || 36–54 || 56% || 631,832 |- ! 10 | 39 || 90 || 24 || 48–72 || 58% || 959,669 |- ! 11 | 43 || 98 || 26 || 57–86 || 60% || 1,426,490 |- ! 12 | 46 || 104 || 28 || 65–98 || 62% || 2,737,323 |- ! 13 | 49 || 111 || 30 || 74–111 || 64% || 3,289,072 |- ! 14 | 52 || 117 || 31 || 84–126 || 66% || 3,351,223 |- ! 15 | 55 || 123 || 32 || 95–142 || 68% || 9,936,192 |- ! 16 | 58 || 130 || 33 || 107–160 || 70% || 21,346,246 |- ! 17 | 61 || 136 || 33 || 120–180 || 72% || 50,693,883 |- ! 18 | 64 || 142 || 34 || 135–202 || 74% || 90,050,361 |- ! 19 | 66 || 146 || 34 || 145–218 || 76% || 147,034,294 |- ! 20 | 68 || 151 || 35 || 157–235 || 78% || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Version History

Version Changes 0.9.5g
  • Reduced the critical strike chance.
0.9.4c
  • Set the default critical strike chance of Ice Spear (8%).
0.9.3c
  • Increased damage by 5%.
0.9.3
  • Ice Spear now uses an increased Critical Strike chance to achieve the
    damage bonus and freeze when in its armed state.
0.9.2
  • Increased the damage.
0.9.1
  • Updated effect for Ice Spear.