Ice Shot: Difference between revisions

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>Katakan-gpuser
m (→‎Gem Leveling: requirements changed)
>Katakan-gpuser
m (new template + lvl3-5 data)
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|imagealt= Ice Shot
|imagealt= Ice Shot
|Quest Reward=  
|Quest Reward=  
|stats = [[Cold]], [[Attack]], [[AoE]], [[Bow]]
|stats = 40% Physical Damage Converted to Cold Damage <br>
[[Cold]], [[Attack]], [[AoE]], [[Bow]]
}}
}}


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__TOC__
__TOC__
==Skill Functions and Interactions==
==Skill Functions and Interactions==
Trail: Ice Shot leaves a trail of ground ice that damages foes who walk over it, on collision it explodes and leaves more ground ice.
Trail: Ice Shot leaves a trail of ground ice that damages foes who walk over it, on collision it explodes and leaves more ground ice. <br>
Pierce: Ice Shot will also pierce enemies directly behind the hit enemy in an small, cone-shaped area of effect.
Pierce: Ice Shot will also pierce enemies directly behind the hit enemy in an small, cone-shaped area of effect.


==Gem Leveling==
==Gem Leveling==
{| class="wikitable" style="width: 40%; text-align: center"
{{GemLevelTable
! Level
| width = 600px
! Required Level
| dex = yes
! Required Dexterity
| c1 = Mana Cost
! Mana Cost
| c2 = % Increased Physical Damage
! Increased Physical Damage
| c3 = Base Duration
! Physical Damage Converted to Cold Damage
}}
! Base Duration
! Experience to Level
|-
|-
| 1 ||  ||  ||  || - || 40% ||  ||  
! 1
|  ||  ||  || - ||  ||  
|-
|-
| 2 ||  ||  ||  || 3% || 40% ||  ||  
! 2
|  ||  ||  || 3% ||  ||  
|-
|-
| 3 || 9 || 27 || 10 || 6% || 40% || 0.90 || 7433
! 3
| 9 || 27 || 10 || 6% || 0.90 || 7433
|-
|-
| 4 || 37 || 73 || 15 || 9% || 40% || 1.20 || 349759
! 4
| 12 || 33 || 10 || 9% || 0.95 || 15249
|-
|-
| 5 || 39 || 77 || 15 || 12% || 40% || 1.25 || 431204
! 5
| 15 || 39 || 11 || 12% || 1.0 || 41517
|-
|-
| 6 || 41 || 80 || 15 || 15% || 40% || 1.30s || 528465
! 6
| || || || || ||  
|-
|-
| 7 || 43 || 84 || 16 || 18% || 40% || 1.35s || 644165
! 7
| || || || || ||  
|-
|-
| 8 || 45 || 88 || 16 || 23% || 40% || 1.40s || 782,325
! 8
| || || || || ||  
|-
|-
| 9 || 47 || 91 || 16 || 24% || 40% || 1.45s || 945,554
! 9
| || || || || ||  
|-
|-
| 10|| 49 || 95 || 17 || 27% || 40% || 1.50s || 1,791,769
! 10
| || || || || ||  
|-
|-
| 11 || 51 || 98 || 17 || 30% || 40% || 1.55s || 715,341
! 11
| || || || || ||  
|-
|-
| 12 || 52 || 100 || 17 || 33% || 40% || 1.60s || 1,638,338
! 12
| || || || || ||  
|-
|-
| 13 || 53 || 102 || 18 || 36% || 40% || 1.60s || 935,393
! 13
| || || || || ||  
|-
|-
| 14 || 54 || 104 || 18 || 39% || 40% || 1.65s || 3,351,223
! 14
| || || || || ||  
|-
|-
| 15 || 55 || 106 || 18 || 42% || 40% || 1.65s || 9,826,462
! 15
| || || || || ||  
|-
|-
| 16 || 56 || 107 || 18 || 43% || 40% || 1.70s || 21,126,787
! 16
| || || || || ||  
|-
|-
| 17 || 57 || 109 || 18 || 44% || 40% || 1.70s || 50,254,966
! 17
| ||  || || || ||  
|-
|-
| 18 || || || || || || ||
! 18
| || || || || ||  
|-
|-
| 19 || || || || || || ||
! 19
| || || || || ||  
|-
|-
| 20 || || || || || || ||
! 20
| || || || || ||  
|}
|}



Revision as of 16:13, 24 January 2013

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Fires an arrow that chills its target and creates a patch of ground ice.

Skill Functions and Interactions

Trail: Ice Shot leaves a trail of ground ice that damages foes who walk over it, on collision it explodes and leaves more ground ice.
Pierce: Ice Shot will also pierce enemies directly behind the hit enemy in an small, cone-shaped area of effect.

Gem Leveling

Template:GemLevelTable |- ! 1 | || || || - || || |- ! 2 | || || || 3% || || |- ! 3 | 9 || 27 || 10 || 6% || 0.90 || 7433 |- ! 4 | 12 || 33 || 10 || 9% || 0.95 || 15249 |- ! 5 | 15 || 39 || 11 || 12% || 1.0 || 41517 |- ! 6 | || || || || || |- ! 7 | || || || || || |- ! 8 | || || || || || |- ! 9 | || || || || || |- ! 10 | || || || || || |- ! 11 | || || || || || |- ! 12 | || || || || || |- ! 13 | || || || || || |- ! 14 | || || || || || |- ! 15 | || || || || || |- ! 16 | || || || || || |- ! 17 | || || || || || |- ! 18 | || || || || || |- ! 19 | || || || || || |- ! 20 | || || || || || |}

Gem Quality

Each percentage of quality adds +0.75% Increased Skill Effect Duration.