Hand of Thought and Motion: Difference between revisions

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|rarity_id                              = unique
|rarity_id                              = unique
|name                                    = Hand of Thought and Motion
|name                                    = Hand of Thought and Motion
|class                                  = Claws
|class_id                                = Claw
|class_id                                = Claw
|base_item                              = Blinder
|base_item                              = Imperial Claw
|explicit1                              = LocalAddedLightningDamageUnique__4
|explicit1                              = PercentageDexterityUnique__3
|explicit2                              = LocalIncreasedAttackSpeedUnique__20
|explicit2                              = PercentageIntelligenceUnique__3
|explicit3                              = AddedLightningDamagePerIntelligenceUnique__2
|explicit3                              = AddedLightningDamagePerDexterityUnique__1
|explicit4                              = WeaponElementalDamageUnique__4
|explicit4                              =CriticalStrikeChancePerIntelligenceUnique__1
|explicit5                              = BreachLightningUnique__1_
|explicit5                               = RecoverPercentMaxLifeOnKillUnique__3
|explicit6                               = BreachLightningUnique__1_
|flavour_text                            = She carries us and nurtures us<br />until we must feed upon each other.<br /><br />{{c|help|This item can be transformed with a [[Blessing of Esh]]}}
|flavour_text                            = She carries us and nurtures us<br />until we must feed upon each other.<br /><br />{{c|help|This item can be transformed with a [[Blessing of Esh]]}}
|flavour_text_id                        = UniqueClaw16
|flavour_text_id                        = UniqueClaw16
|release_version                        = 2.5.0
|release_version                        = 2.5.0
|drop_monsters                          = Metadata/Monsters/BreachBosses/BreachBossLightningMap
|drop_monsters                          = Metadata/Monsters/BreachBosses/BreachBossLightningMap, Metadata/Monsters/BreachBosses/BreachBossLightningWild
|upgraded_from_set1_group1_item_name    = The Breach
|drop_text                               = Hand of Thought and Motion drops from [[Esh]] and her Breach monsters.
|upgraded_from_set1_group1_amount        = 4
|upgraded_from_set1_text =random {{c|unique|Breach item}}
|drop_text = Drops from any Esh's Breach monster
}}
}}


'''Hand of Thought and Motion''' is a [[unique]] {{il|Blinder}}.
'''Hand of Thought and Motion''' is a [[unique]] {{il|Imperial Claw}}.


{{Item acquisition}}
{{Item acquisition}}
Line 27: Line 24:
Hand of Thought and Motion has [[legacy variant]]s.
Hand of Thought and Motion has [[legacy variant]]s.


{{legacy variant table header}}
{{legacy variant table header|base=yes|level=yes}}
{{legacy variant table row|3.0.0
{{legacy variant table row|3.21.0|base={{il|Blinder}}|level=22
|
* Grants 12 Life per Enemy Hit
|
* {{c|mod|Adds 1 to (50-60) Lightning Damage}}
* {{c|mod|(10-15)% increased Attack Speed}}
* {{c|mod|Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence}}
* {{c|mod|(20-25)% increased Elemental Damage with Attack Skills}}
}}
{{legacy variant table row|3.0.0|base={{il|Blinder}}|level=22
|
|
* +12 Life gained for each Enemy hit by Attacks
* +12 Life gained for each Enemy hit by Attacks
|
|
* Adds 1 to (50-60) Lightning Damage
* {{c|mod|Adds 1 to (50-60) Lightning Damage}}
* (10-15)% increased Attack Speed
* {{c|mod|(10-15)% increased Attack Speed}}
* {{c|mod|Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence}}
* {{c|mod|Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence}}
* (20-25)% increased Elemental Damage with Attack Skills
* {{c|mod|(20-25)% increased Elemental Damage with Attack Skills}}
}}
}}
{{legacy variant table row|2.6.0
{{legacy variant table row|2.6.0|base={{il|Blinder}}|level=22
|
|
* {{c|mod|+10 Life gained for each Enemy hit by Attacks}}
* {{c|mod|+10 Life gained for each Enemy hit by Attacks}}
|
|
* Adds 1 to (50-60) Lightning Damage
* {{c|mod|Adds 1 to (50-60) Lightning Damage}}
* (10-15)% increased Attack Speed
* {{c|mod|(10-15)% increased Attack Speed}}
* {{c|mod|Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence}}
* {{c|mod|Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence}}
* (20-25)% increased Elemental Damage with Attack Skills
* {{c|mod|(20-25)% increased Elemental Damage with Attack Skills}}
}}
}}
|}
{{Legacy variant table end}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.9.0}}
{{Version history table row|3.21.0|
* The Hand of Thought and Motion Unique Claw is now found on the Imperial Claw basetype (previously Blinder).
* It no longer Adds 1 to 50-60 Lightning Damage or Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence.
* It also no longer has 20-25% increased Elemental Damage with Attack Skills or 10-15% increased Attack Speed.
* Instead, it now provides 8-12% increased Dexterity, 8-12% increased Intelligence, and Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity.
* It also provides 5% increased Critical Strike Chance per 25 Intelligence, and has "Recover 1% of Life on Kill".
}}
{{Version history table row|3.9.0|
* Fixed a bug where the 3D art on the Marauder was incorrect.
* Fixed a bug where the 3D art on the Marauder was incorrect.
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
'''The following changes can be obtained by rerolling the item's mods with a Divine Orb:'''
'''The following changes can be obtained by rerolling the item's mods with a Divine Orb:'''
* No longer adds 1-3 Lightning damage to Attacks per 10 Intelligence. Now grants 1-5 lightning damage added to attacks with this weapon per 10 Intelligence.
* No longer adds 1-3 Lightning damage to Attacks per 10 Intelligence. Now grants 1-5 lightning damage added to attacks with this weapon per 10 Intelligence.
'''The following changes affect existing items automatically:'''
'''The following changes affect existing items automatically:'''
* The added damage is no longer global and now only affects attacks with this weapon.
* The added damage is no longer global and now only affects attacks with this weapon.
{{Version history table row|2.6.0f}}
}}
{{Version history table row|2.6.0f|
* Added 3d art.
* Added 3d art.
{{Version history table row|2.6.0}}
}}
{{Version history table row|2.6.0|
* Base type implicit mod increased to +12 Life gained for each Enemy hit by Attacks (up from 10).
* Base type implicit mod increased to +12 Life gained for each Enemy hit by Attacks (up from 10).
* Base type damage increased to 12-32 (up from 10-27).
* Base type damage increased to 12-32 (up from 10-27).
{{Version history table row|2.5.0}}
}}
{{Version history table row|2.5.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}

Latest revision as of 08:20, 24 May 2023

Hand of Thought and Motion
Imperial Claw
Claw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity
5% increased Critical Strike Chance per 25 Intelligence
Recover 1% of Life on Kill
She carries us and nurtures us
until we must feed upon each other.

This item can be transformed with a Blessing of Esh
Acquisition
Drop restricted
Hand of Thought and Motion drops from Esh and her Breach monsters.
Vendor Offer
14x Alchemy Shard
5x Alteration Shard
3x Splinter of Esh
Weapon DPS
Physical: 72.0
Phys+Chaos: 72.0
Total: 72.0
Metadata
Item class: Claw

Hand of Thought and Motion is a unique Imperial ClawImperial ClawClaw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit
.

Item acquisition

Hand of Thought and Motion has restrictions on where or how it can drop. It cannot be chanced. Hand of Thought and Motion drops from Esh and her Breach monsters.

Monster restrictions

This item can be acquired from the following monsters:

Recipes

Hand of Thought and Motion can be created from the following recipes:

AmountPartDescriptionMeta
4The BreachThe Breach4Breach ItemEver get the feeling you're being watched...?Random Breach itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Usage in recipes

Hand of Thought and Motion is used in the following recipes:

ResultAmountPartMeta
Hand of Wisdom and ActionHand of Wisdom and Action
Imperial Claw
Claw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
1% of Attack Damage Leeched as Life
She thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies.
1Blessing of EshBlessing of EshStack Size: 10Upgrades a breach unique item or breachstone to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it.M
1Hand of Thought and MotionHand of Thought and Motion
Imperial Claw
Claw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity
5% increased Critical Strike Chance per 25 Intelligence
Recover 1% of Life on Kill
She carries us and nurtures us
until we must feed upon each other.

This item can be transformed with a Blessing of Esh

Legacy variants

Hand of Thought and Motion has legacy variants.

Version discontinued Base item Required level Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.21.0 BlinderBlinderClaw
Physical Damage: 12-31
Critical Strike Chance: 6.30%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 22, 41 Dex, 41 IntGrants 12 Life per Enemy Hit
22
  • Grants 12 Life per Enemy Hit
  • Adds 1 to (50-60) Lightning Damage
  • (10-15)% increased Attack Speed
  • Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
  • (20-25)% increased Elemental Damage with Attack Skills
3.0.0 BlinderBlinderClaw
Physical Damage: 12-31
Critical Strike Chance: 6.30%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 22, 41 Dex, 41 IntGrants 12 Life per Enemy Hit
22
  • +12 Life gained for each Enemy hit by Attacks
  • Adds 1 to (50-60) Lightning Damage
  • (10-15)% increased Attack Speed
  • Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
  • (20-25)% increased Elemental Damage with Attack Skills
2.6.0 BlinderBlinderClaw
Physical Damage: 12-31
Critical Strike Chance: 6.30%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 22, 41 Dex, 41 IntGrants 12 Life per Enemy Hit
22
  • +10 Life gained for each Enemy hit by Attacks
  • Adds 1 to (50-60) Lightning Damage
  • (10-15)% increased Attack Speed
  • Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
  • (20-25)% increased Elemental Damage with Attack Skills

Version history

Version Changes
3.21.0
  • The Hand of Thought and Motion Unique Claw is now found on the Imperial Claw basetype (previously Blinder).
  • It no longer Adds 1 to 50-60 Lightning Damage or Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence.
  • It also no longer has 20-25% increased Elemental Damage with Attack Skills or 10-15% increased Attack Speed.
  • Instead, it now provides 8-12% increased Dexterity, 8-12% increased Intelligence, and Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity.
  • It also provides 5% increased Critical Strike Chance per 25 Intelligence, and has "Recover 1% of Life on Kill".
3.9.0
  • Fixed a bug where the 3D art on the Marauder was incorrect.
3.0.0

The following changes can be obtained by rerolling the item's mods with a Divine Orb:

  • No longer adds 1-3 Lightning damage to Attacks per 10 Intelligence. Now grants 1-5 lightning damage added to attacks with this weapon per 10 Intelligence.

The following changes affect existing items automatically:

  • The added damage is no longer global and now only affects attacks with this weapon.
2.6.0f
  • Added 3d art.
2.6.0
  • Base type implicit mod increased to +12 Life gained for each Enemy hit by Attacks (up from 10).
  • Base type damage increased to 12-32 (up from 10-27).
2.5.0
  • Introduced to the game.

ru:Длань мысли и движения