Frost Wall

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Revision as of 09:01, 15 February 2013 by >Niightblade (→‎Gem Leveling: correct level 15 data. some of the other data is probably wrong too.)
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The Bandits drew closer and they were gaining confidence. The first few volleys of Fireballs had been more than enough to drive them away, killing several in the process. They retreated to the underbrush, where they regrouped and planned. Now they advanced again, shields up, safe in their great numbers. The Witch surveyed her opponents, wand resting lightly in hand, waiting for the right moment.

It came soon enough, for the Bandits raised their weapons aloft, and came on with a cry. Their blood lust overcame their caution, and the Witch made her move. She flicked her wand quickly, and at once a great wall of solid ice sprang up in the Bandit's path. They crashed into it full force, and before they could recover, three other towering walls rose around them, locking them in an icy prison. Smiling, the Witch conjured a roaring pillar of fire in the center of the freezing prison, and delighted in the shrieks of her trapped enemies roasting alive.

Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.

Skill Functions and Interactions

Duration: Higher skill gem levels will improve base wall duration, which can be further modified by "skill duration" passives and supports.

Permeability: Players, monsters and most projectiles can not pass through a frost wall. There are some exceptions: teleporting and leaping skills, and projectiles that pierce can pass through a Frost Wall. Frost Walls are Impermeable to all other movement and projectiles, even if they are originated by the caster.

Invincible: Frost Walls cannot be destroyed by any amount of damage.

Gem Leveling

Template:GemLevelTable |- ! 1 | 19 || 48 || 20 || 4-6 || 1.25s || 20 ||81,983 |- ! 2 | 23 || 56 || 23 || 5-7 || 1.30s || 20 || 63,765 |- ! 3 | 25 || 60 || 24 || 5-8 || 1.35s || 21 || 135,415 |- ! 4 | 28 || 67 || 26 || 6-9 || 1.40s || 21 || 199,345 |- ! 5 | 31 || 73 || 28 || 7-10 || 1.45s || 22 || 285,815 |- ! 6 | 34 || 79 || 30 || 8-12 || 1.50s || 22 || 401,344 |- ! 7 | 37 || 85 || 32 || 9-13 || 1.55s || 23 || 554,379 |- ! 8 | 40 || 92 || 34 || 10-15 || 1.60s || 23 || 755,049 |- ! 9 | 43 || 98 || 36 || 11-16 || 1.65s|| 24 || 1,016,533 |- ! 10 | 46 || 104 || 37 || 12-18 || 1.70s || 24 || 1,355,511 |- ! 11 | 49 || 111 || 39 || 13-20 || 1.75s || 25 || 1,791,769 |- ! 12 | 52 || 117 || 41 || 15-22 || 1.80s || 25 || 1,498,138 |- ! 13 | 54 || 121 || 42 || 16-23 || 1.85s || 26 || 1,790,934 |- ! 14 | 54 || 104 || 43 || 16-23 || 1.90s || 26 || 3,351,223 |- ! 15 | 58 || 130 || 43 || 18-26 || 1.95s || 27 || 9,922,564 |- ! 16 | 56 || 107 || 44 || 17-25 || 2.00s || || 21,346,246 |- ! 17 | 57 || 109 || 44 || 17-26 || || || 50,639,372 |- ! 18 | || || || || || || |- ! 19 | || || || || || || |- ! 20 | || || || || || || |}

Gem Quality

Each percentage of quality adds +0.5 (units) Wall length.

Version History

Version Changes 0.10.g
  • Fixed a bug where Frost Wall could push around immobile objects.
0.9.12
  • Frost Wall can't be used through walls anymore.
0.9.4
  • Fixed a bug where Frost Wall could damage non-hostile bandit leaders.
0.9.2
  • Fixed a crash with Frost Wall.