Fireball

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Revision as of 20:15, 24 January 2013 by >Katakan-gpuser (→‎Gem Leveling: update lvl5+6 int req and dmg)
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Tapping into the chaotic, hungry elemental force of fire, the caster sends a roaring ball of flame hurling at the target. This searing projectile flies unerringly outward, impacting with tremendous force, and burning not only the target, but adjacent foes as well. Skilled wielders of flame can ignite the enemy, causing them to burn for additional damage. A master of the fireball lays waste to all who beset him, reducing his enemies to cinders.

Unleashes a burning ball of fire towards a target which explodes, damaging nearby foes.

Skill Functions and Interactions

Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases. Full spell damage is done to any enemy in range of the explosion.

Piercing: A fireball that pierces an enemy and hits another enemy will only cause AoE damage on the first enemy struck. Any additional enemies directly hit by the projectile after it pierces will take full spell damage but the projectile won't trigger another AoE.

Gem Leveling

Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || 5 || 4–7 || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || 6 || 5–8 || 308 |- ! 3 | 4 || 14 || 7 || 7–10 || 2,560 |- ! 4 | 8 || 25 || 8 || 10–15 || 8,813 |- ! 5 | 12 || 33 || 10 || 14–21 || 22,895 |- ! 6 | 16 || 41 || 11 || 19–28 || 68,427 |- ! 7 | 21 || 44 || 13 || 25–37 || 150,439 |- ! 8 | 26 || 53 || 15 || 34–50 || 581,328 |- ! 9 | 32 || 64 || 18 || 47–70 || 566,989 |- ! 10 | 38 || 75 || 20 || – || 1,143,783 |- ! 11 | 42 || 82 || 22 || 78–117 || 1,426,490 |- ! 12 | 46 || 89 || 23 || 96–142 || 2,737,323 |- ! 13 | 49 || 95 || 25 || 109–163 || 3,289,072 |- ! 14 | 54 || 104 || 27 || 137–205 || 9,936,267 |- ! 15 | 56 || 107 || 28 || – || 21,346,397 |- ! 16 | || || || – || |- ! 17 | || || || – || |- ! 18 | || || || – || |- ! 19 | || || || – || |- ! 20 | || || || – || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +1.5% Chance to Ignite.