Fireball

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Revision as of 19:17, 3 January 2013 by >7Soul1 (→‎Gem Leveling)
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Tapping into the chaotic, hungry elemental force of fire, the caster sends a roaring ball of flame hurling at the target. This searing projectile flies unerringly outward, impacting with tremendous force, and burning not only the target, but adjacent foes as well. Skilled wielders of flame can ignite the enemy, causing them to burn for additional damage. A master of the fireball lays waste to all who beset him, reducing his enemies to cinders.

Unleashes a burning ball of fire towards a target which explodes, damaging nearby foes.

Skill Functions and Interactions

Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases. Full spell damage is done to any enemy in range of the explosion.

Piercing: A fireball that pierces an enemy and hits another enemy will only cause AoE damage on the first enemy struck. Any additional enemies directly hit by the projectile after it pierces will take full spell damage but the projectile won't trigger another AoE.

Gem Leveling

Level Required Level Required Intelligence Mana Cost Fire Damage Dealt Experience to Level
1 1 - 5 4-7 70
2 2 - 6 5-8 308
3 4 14 7 7-10 2,560
4 8 21 8 10-15 8,813
5 12 28 10 14-20 22,895
6 16 35 11 68,427
7 21 44 13
8 26 53 15 581,328
9 32 64 18 47-70 566,989
10 38 75 20 1,143,783
11 42 82 22 78-117 1,426,490
12 46 89 23 96-142 2,737,323
13 49 95 25 109-163 3,289,072
14 52 100 26 125-188 3,351,223
15 54 104 27 137-205 9,936,267
16 56 107 28 21,346,397
17
18
19
20

Gem Quality

Each percentage of quality adds +1.5% Chance to Ignite.