Fire Trap

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Revision as of 20:47, 3 January 2013 by >@DeletedUser40283032 (Added Level 18)
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Throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.

Skill Functions and Interactions

Burning Ground Effect: The burning area left behind after a Fire Trap explosion does not act like other burning damage. It will do fire-based health degeneration damage simultaneously with other burning damage for as long as an enemy is within the radius of the Fire Trap. Once an enemy leaves the area, they will stop taking damage from Fire Trap. Elemental/fire damage passives will only increase the damage of the initial explosion. Burning damage passives will increase the DoT potency.

Duration: Skill duration passives and the Increased Duration support gem will increase both the time before the trap times out and the duration of the burning ground effect.

Gem Leveling

Level Required Level Required Dexterity Required Intelligence Mana Cost Fire Damage Fire Damage Per Second Experience to Level
1 1 - - 8 1-4 1.7 70
2 2 - - 10 3-4 2.0 308
3 4 - - 11 4-6 2.5 2560
4 8 - - 15 6-9 4.2 8813
5 12 18 16 18 9-14 6.4 22895
6 16 22 16 22 14-21 9.6 68427
7 21 28 19 27 22-33 15.4 150439
8 26 34 23 30 34-52 23.9 581328
9 32 41 28 35 57-86 39.6 566989
10 38 47 33 40 93-139 64.2 1143783
11 42 52 36 44 127-190 87.9 1426490
12 46 56 39 47 172-258 119.5 2737323
13
14 52 63 44 51 270-406 187.8 3351223
15
16
17 57 69 48 55 391-587 271.6 50,694,186
18 58 70 49 56 421-631 292.2 90,050,815
19
20

Gem Quality

Each percentage of quality adds +1.5% Burning damage.