Damage on Full Life Support: Difference between revisions

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m (Template:Mod Deprecated)
>Vinibot
m (Removed redundant gem quality section, removed __NOTOC__, and altered some section headers)
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__NOTOC__
{{Gem Infobox
{{Gem Infobox
|name=Melee Damage on Full Life
|name=Melee Damage on Full Life
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See also: {{sl|Melee Physical Damage}}
See also: {{sl|Melee Physical Damage}}


==Gem Leveling==
==Gem level progression==
{{GemLevelTable
{{GemLevelTable
| str = yes
| str = yes
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|}
|}


==Gem Quality==
==Version history==
Each percentage of [[quality]] adds +0.5% {{c|mod|increased Melee Physical Damage}}.<ref>{{cite web|author=iMbaQ|date=April 7, 2013 4:11 PM|title=WTS 20% QUALITY GEMS |url=http://www.pathofexile.com/forum/view-thread/319146#p2773272|publisher=Path of Exile Forum|accessdate=Juni 27, 2013}}</ref>
 
==Version History==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
| align=center|[[Version 0.9.12qq|0.9.12qq]] ||
| align=center|[[Version 0.9.12qq|0.9.12qq]] ||

Revision as of 05:58, 7 December 2013

Template:Gem Infobox This gem adds a more Melee Physical Damage modifier to attacks made with the supported skill, but only when you are on full life. Being even one life below your maximum will nullify the effect.

Modifiers that use the word more act as multipliers, and stack multiplicatively with all other modifiers, while increased modifiers will stack additively with other increased modifiers.

This gem will only affect the physical damage portion of any melee attacks made with the supported skill.

See also: Module Error: No skills found with q_where = skill.active_skill_name="Melee Physical Damage"

Gem level progression

Template:GemLevelTable |- ! 1 | 19 || 34 || 30% || 81,983 |- ! 2 | 23 || 40 || 31% || 63,765 |- ! 3 | 25 || 43 || 32% || 135,415 |- ! 4 | 28 || 48 || 33% || 199,345 |- ! 5 | 31 || 52 || 34% || 285,815 |- ! 6 | 34 || 57 || 35% || 401,344 |- ! 7 | 37 || 61 || 36% || 554,379 |- ! 8 | 40 || 66 || 37% || 755,049 |- ! 9 | 43 || 70 || 38% || 1,016,533 |- ! 10 | 46 || 75 || 39% || 1,355,511 |- ! 11 | 49 || 79 || 40% || 1,791,769 |- ! 12 | 52 || 84 || 41% || 1,498,138 |- ! 13 | 54 || 87 || 42% || 1,790,934 |- ! 14 | 56 || 90 || 43% || 3,351,223 |- ! 15 | 58 || 93 || 44% || 9,922,564 |- ! 16 | 60 || 96 || 45% || 21,318,990 |- ! 17 | 62 || 99 || 46% || 50,639,372 |- ! 18 | 64 || 102 || 47% || 89,968,595 |- ! 19 | 66 || 105 || 48% || 146,938,899 |- ! 20 | 68 || 108 || 49% || class="table-na" style="text-align: center; " | N/A |}

Version history

Version Changes 0.9.12qq
  • From 0.5% multiplicative melee damage per quality point to 0.35% additive melee damage.
0.9.8
  • Melee Damage on Full Life has been added to the game.

References